v3d: Fix BO stats accounting for imported buffers.
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@@ -374,6 +374,9 @@ v3d_bo_open_handle(struct v3d_screen *screen,
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util_hash_table_set(screen->bo_handles, (void *)(uintptr_t)handle, bo);
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screen->bo_count++;
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screen->bo_size += bo->size;
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done:
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mtx_unlock(&screen->bo_handles_mutex);
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return bo;
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