glsl: move the scons build script a level up

It will allow us to remove the duplicate glsl/Makefile.sources.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Emil Velikov
2016-04-05 14:05:19 +01:00
committed by Emil Velikov
parent 594e868555
commit abf7088eb7
3 changed files with 20 additions and 20 deletions

View File

@@ -62,7 +62,7 @@ EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \
glsl/glcpp/glcpp-lex.l \
glsl/glcpp/glcpp-parse.y \
glsl/Makefile.sources \
glsl/SConscript
SConscript.glsl
TESTS += glsl/glcpp/tests/glcpp-test \
glsl/glcpp/tests/glcpp-test-cr-lf \

View File

@@ -21,4 +21,4 @@ compiler = env.ConvenienceLibrary(
)
Export('compiler')
SConscript('glsl/SConscript')
SConscript('SConscript.glsl')

View File

@@ -15,14 +15,14 @@ env.Prepend(CPPPATH = [
'#src/mesa',
'#src/gallium/include',
'#src/gallium/auxiliary',
'#src/glsl',
'#src/glsl/glcpp',
'#src/compiler/glsl',
'#src/compiler/glsl/glcpp',
])
env.Prepend(LIBS = [mesautil])
# Make glcpp-parse.h and glsl_parser.h reachable from the include path.
env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath])
env.Prepend(CPPPATH = [Dir('.').abspath, Dir('glsl').abspath])
glcpp_env = env.Clone()
glcpp_env.Append(YACCFLAGS = [
@@ -32,7 +32,7 @@ glcpp_env.Append(YACCFLAGS = [
glsl_env = env.Clone()
glsl_env.Append(YACCFLAGS = [
'--defines=%s' % File('glsl_parser.h').abspath,
'--defines=%s' % File('glsl/glsl_parser.h').abspath,
'-p', '_mesa_glsl_',
])
@@ -40,10 +40,10 @@ glsl_env.Append(YACCFLAGS = [
# "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
glsl_env['YACCHXXFILESUFFIX'] = '.h'
glcpp_lexer = glcpp_env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
glcpp_parser = glcpp_env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
glsl_lexer = glsl_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
glsl_parser = glsl_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
glcpp_lexer = glcpp_env.CFile('glsl/glcpp/glcpp-lex.c', 'glsl/glcpp/glcpp-lex.l')
glcpp_parser = glcpp_env.CFile('glsl/glcpp/glcpp-parse.c', 'glsl/glcpp/glcpp-parse.y')
glsl_lexer = glsl_env.CXXFile('glsl/glsl_lexer.cpp', 'glsl/glsl_lexer.ll')
glsl_parser = glsl_env.CXXFile('glsl/glsl_parser.cpp', 'glsl/glsl_parser.yy')
# common generated sources
glsl_sources = [
@@ -66,20 +66,20 @@ if env['msvc']:
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/main'])
env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
env.Command('glsl/imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/program'])
env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE'))
env.Command('glsl/prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('glsl/symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('glsl/dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE'))
compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
mesa_objs = env.StaticObject([
'imports.c',
'prog_hash_table.c',
'symbol_table.c',
'dummy_errors.c',
'glsl/imports.c',
'glsl/prog_hash_table.c',
'glsl/symbol_table.c',
'glsl/dummy_errors.c',
])
compiler_objs += mesa_objs
@@ -116,7 +116,7 @@ glsl_compiler = env.Program(
env.Alias('glsl_compiler', glsl_compiler)
glcpp = env.Program(
target = 'glcpp/glcpp',
source = ['glcpp/glcpp.c'] + mesa_objs,
target = 'glsl/glcpp/glcpp',
source = ['glsl/glcpp/glcpp.c'] + mesa_objs,
)
env.Alias('glcpp', glcpp)