glsl: Bitwise conversion operator support in ir_constant_expression.
A "test_out = floatBitsToUint(-1.0);" fired through the GLSL compiler gives a correct "(assign (x) (var_ref test_out) (constant uint (3212836864)))" Signed-off-by: Olivier Galibert <galibert@pobox.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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committed by
Kenneth Graunke

parent
1b8a3aad09
commit
abe9767553
@@ -71,6 +71,29 @@ dot(ir_constant *op0, ir_constant *op1)
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return result;
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}
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/* This method is the only one supported by gcc. Unions in particular
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* are iffy, and read-through-converted-pointer is killed by strict
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* aliasing. OTOH, the compiler sees through the memcpy, so the
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* resulting asm is reasonable.
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*/
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static float
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bitcast_u2f(unsigned int u)
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{
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assert(sizeof(float) == sizeof(unsigned int));
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float f;
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memcpy(&f, &u, sizeof(f));
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return f;
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}
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static unsigned int
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bitcast_f2u(float f)
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{
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assert(sizeof(float) == sizeof(unsigned int));
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unsigned int u;
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memcpy(&u, &f, sizeof(f));
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return u;
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}
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ir_constant *
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ir_rvalue::constant_expression_value(struct hash_table *variable_context)
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{
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@@ -207,6 +230,30 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
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data.u[c] = op[0]->value.i[c];
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}
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break;
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case ir_unop_bitcast_i2f:
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assert(op[0]->type->base_type == GLSL_TYPE_INT);
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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data.f[c] = bitcast_u2f(op[0]->value.i[c]);
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}
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break;
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case ir_unop_bitcast_f2i:
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assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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data.i[c] = bitcast_f2u(op[0]->value.f[c]);
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}
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break;
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case ir_unop_bitcast_u2f:
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assert(op[0]->type->base_type == GLSL_TYPE_UINT);
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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data.f[c] = bitcast_u2f(op[0]->value.u[c]);
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}
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break;
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case ir_unop_bitcast_f2u:
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assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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data.u[c] = bitcast_f2u(op[0]->value.f[c]);
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}
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break;
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case ir_unop_any:
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assert(op[0]->type->is_boolean());
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data.b[0] = false;
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