new RGBA_LOGICOP_ENABLED() macro
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@@ -983,9 +983,7 @@ update_color(GLcontext *ctx)
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/* This is needed to support 1.1's RGB logic ops AND
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* 1.0's blending logicops.
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*/
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ctx->Color._LogicOpEnabled = (ctx->Color.ColorLogicOpEnabled ||
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(ctx->Color.BlendEnabled &&
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ctx->Color.BlendEquationRGB == GL_LOGIC_OP));
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ctx->Color._LogicOpEnabled = RGBA_LOGICOP_ENABLED(ctx);
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}
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