main: Added entry point for glTextureParameterf.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
@@ -75,6 +75,12 @@
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<param name="pixels" type="const GLvoid *" />
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<param name="pixels" type="const GLvoid *" />
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</function>
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</function>
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<function name="TextureParameterf" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="pname" type="GLenum" />
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<param name="param" type="GLfloat" />
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</function>
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<function name="BindTextureUnit" offset="assign">
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<function name="BindTextureUnit" offset="assign">
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<param name="unit" type="GLuint" />
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<param name="unit" type="GLuint" />
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<param name="texture" type="GLuint" />
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<param name="texture" type="GLuint" />
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@@ -963,6 +963,7 @@ const struct function gl_core_functions_possible[] = {
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{ "glTextureSubImage2D", 45, -1 },
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{ "glTextureSubImage2D", 45, -1 },
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{ "glTextureSubImage3D", 45, -1 },
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{ "glTextureSubImage3D", 45, -1 },
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{ "glBindTextureUnit", 45, -1 },
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{ "glBindTextureUnit", 45, -1 },
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{ "glTextureParameterf", 45, -1 },
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{ NULL, 0, -1 }
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{ NULL, 0, -1 }
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};
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};
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@@ -756,16 +756,12 @@ invalid_enum:
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}
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}
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void GLAPIENTRY
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void
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_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
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_mesa_texture_parameterf(struct gl_context *ctx,
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struct gl_texture_object *texObj,
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GLenum pname, GLfloat param, bool dsa)
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{
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{
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GLboolean need_update;
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GLboolean need_update;
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = get_texobj_by_target(ctx, target, GL_FALSE);
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if (!texObj)
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return;
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switch (pname) {
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switch (pname) {
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case GL_TEXTURE_MIN_FILTER:
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case GL_TEXTURE_MIN_FILTER:
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@@ -793,16 +789,21 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
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((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
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((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
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p[1] = p[2] = p[3] = 0;
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p[1] = p[2] = p[3] = 0;
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need_update = set_tex_parameteri(ctx, texObj, pname, p, false);
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need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
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}
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}
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break;
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break;
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case GL_TEXTURE_BORDER_COLOR:
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case GL_TEXTURE_SWIZZLE_RGBA:
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_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameterf(non-scalar pname)",
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dsa ? "ture" : "");
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return;
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default:
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default:
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{
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{
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/* this will generate an error if pname is illegal */
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/* this will generate an error if pname is illegal */
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GLfloat p[4];
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GLfloat p[4];
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p[0] = param;
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p[0] = param;
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p[1] = p[2] = p[3] = 0.0F;
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p[1] = p[2] = p[3] = 0.0F;
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need_update = set_tex_parameterf(ctx, texObj, pname, p, false);
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need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
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}
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}
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}
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}
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@@ -982,6 +983,19 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
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}
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}
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}
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}
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void GLAPIENTRY
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_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
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{
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = get_texobj_by_target(ctx, target, GL_FALSE);
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if (!texObj)
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return;
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_mesa_texture_parameterf(ctx, texObj, pname, param, false);
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}
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/**
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/**
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* Set tex parameter to integer value(s). Primarily intended to set
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* Set tex parameter to integer value(s). Primarily intended to set
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* integer-valued texture border color (for integer-valued textures).
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* integer-valued texture border color (for integer-valued textures).
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@@ -1039,6 +1053,21 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
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/* XXX no driver hook for TexParameterIuiv() yet */
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/* XXX no driver hook for TexParameterIuiv() yet */
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}
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}
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void GLAPIENTRY
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_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param)
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{
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
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if (!texObj) {
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/* User passed a non-generated name. */
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_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterf(texture)");
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return;
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}
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_mesa_texture_parameterf(ctx, texObj, pname, param, true);
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}
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static GLboolean
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static GLboolean
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legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
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legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
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@@ -29,6 +29,23 @@
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#include "main/glheader.h"
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#include "main/glheader.h"
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/**
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* \name Internal functions
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*/
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/*@{*/
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extern void
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_mesa_texture_parameterf(struct gl_context *ctx,
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struct gl_texture_object *texObj,
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GLenum pname, GLfloat param, bool dsa);
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/*@}*/
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/**
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* \name API functions
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*/
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/*@{*/
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extern void GLAPIENTRY
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extern void GLAPIENTRY
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_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
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_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
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@@ -72,4 +89,7 @@ extern void GLAPIENTRY
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_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
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_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
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extern void GLAPIENTRY
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_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param);
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#endif /* TEXPARAM_H */
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#endif /* TEXPARAM_H */
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