r300g: emit VS immediates along with VS code

This commit is contained in:
Marek Olšák
2010-04-14 02:21:06 +02:00
parent 6793506faa
commit abc2f29dd2
4 changed files with 37 additions and 7 deletions

View File

@@ -977,6 +977,10 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
vtx_mem_size / output_count, 10);
unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
unsigned imm_first = vs->externals_count;
unsigned imm_end = vs->code.constants.Count;
unsigned imm_count = vs->immediates_count;
CS_LOCALS(r300);
BEGIN_CS(size);
@@ -1002,6 +1006,22 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
R300_PVS_VF_MAX_VTX_NUM(12) |
(r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
/* Emit immediates. */
if (imm_count) {
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300->screen->caps.is_r500 ?
R500_PVS_CONST_START : R300_PVS_CONST_START) +
imm_first);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
for (i = imm_first; i < imm_end; i++) {
const float *data = vs->code.constants.Constants[i].u.Immediate;
OUT_CS_32F(data[0]);
OUT_CS_32F(data[1]);
OUT_CS_32F(data[2]);
OUT_CS_32F(data[3]);
}
}
END_CS;
}
@@ -1009,17 +1029,17 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants)
{
unsigned i;
unsigned count = ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
CS_LOCALS(r300);
BEGIN_CS(constants->Count * 4 + 3);
BEGIN_CS(count * 4 + 3);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300->screen->caps.is_r500 ?
R500_PVS_CONST_START : R300_PVS_CONST_START));
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4);
for (i = 0; i < constants->Count; i++) {
const float *data = get_shader_constant(r300,
&constants->Constants[i],
&r300->shader_constants[PIPE_SHADER_VERTEX]);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
for (i = 0; i < count; i++) {
const float *data =
r300->shader_constants[PIPE_SHADER_VERTEX].constants[i];
OUT_CS_32F(data[0]);
OUT_CS_32F(data[1]);
OUT_CS_32F(data[2]);

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@@ -1379,7 +1379,9 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
if (r300->screen->caps.has_tcl) {
r300->vs_state.dirty = TRUE;
r300->vs_state.size = vs->code.length + 9;
r300->vs_state.size =
vs->code.length + 9 +
(vs->immediates_count ? vs->immediates_count * 4 + 3 : 0);
r300->pvs_flush.dirty = TRUE;

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@@ -333,6 +333,10 @@ void r300_translate_vertex_shader(struct r300_context* r300,
r300_dummy_vertex_shader(r300, vs);
}
/* Initialize numbers of constants for each type. */
vs->externals_count = ttr.immediate_offset;
vs->immediates_count = vs->code.constants.Count - vs->externals_count;
/* And, finally... */
rc_destroy(&compiler.Base);
}

View File

@@ -45,6 +45,10 @@ struct r300_vertex_shader {
* compilation failure. */
boolean dummy;
/* Numbers of constants for each type. */
unsigned externals_count;
unsigned immediates_count;
/* Stream locations for SWTCL or if TCL is bypassed. */
int stream_loc_notcl[16];