r300g: emit VS immediates along with VS code
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@@ -977,6 +977,10 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
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vtx_mem_size / output_count, 10);
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unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
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unsigned imm_first = vs->externals_count;
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unsigned imm_end = vs->code.constants.Count;
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unsigned imm_count = vs->immediates_count;
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CS_LOCALS(r300);
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BEGIN_CS(size);
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@@ -1002,6 +1006,22 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
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R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
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R300_PVS_VF_MAX_VTX_NUM(12) |
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(r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
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/* Emit immediates. */
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if (imm_count) {
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OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
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(r300->screen->caps.is_r500 ?
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R500_PVS_CONST_START : R300_PVS_CONST_START) +
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imm_first);
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OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
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for (i = imm_first; i < imm_end; i++) {
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const float *data = vs->code.constants.Constants[i].u.Immediate;
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OUT_CS_32F(data[0]);
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OUT_CS_32F(data[1]);
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OUT_CS_32F(data[2]);
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OUT_CS_32F(data[3]);
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}
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}
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END_CS;
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}
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@@ -1009,17 +1029,17 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
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struct rc_constant_list* constants)
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{
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unsigned i;
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unsigned count = ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
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CS_LOCALS(r300);
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BEGIN_CS(constants->Count * 4 + 3);
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BEGIN_CS(count * 4 + 3);
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OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
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(r300->screen->caps.is_r500 ?
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R500_PVS_CONST_START : R300_PVS_CONST_START));
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OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4);
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for (i = 0; i < constants->Count; i++) {
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const float *data = get_shader_constant(r300,
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&constants->Constants[i],
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&r300->shader_constants[PIPE_SHADER_VERTEX]);
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OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
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for (i = 0; i < count; i++) {
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const float *data =
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r300->shader_constants[PIPE_SHADER_VERTEX].constants[i];
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OUT_CS_32F(data[0]);
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OUT_CS_32F(data[1]);
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OUT_CS_32F(data[2]);
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@@ -1379,7 +1379,9 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
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if (r300->screen->caps.has_tcl) {
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r300->vs_state.dirty = TRUE;
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r300->vs_state.size = vs->code.length + 9;
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r300->vs_state.size =
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vs->code.length + 9 +
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(vs->immediates_count ? vs->immediates_count * 4 + 3 : 0);
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r300->pvs_flush.dirty = TRUE;
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@@ -333,6 +333,10 @@ void r300_translate_vertex_shader(struct r300_context* r300,
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r300_dummy_vertex_shader(r300, vs);
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}
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/* Initialize numbers of constants for each type. */
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vs->externals_count = ttr.immediate_offset;
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vs->immediates_count = vs->code.constants.Count - vs->externals_count;
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/* And, finally... */
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rc_destroy(&compiler.Base);
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}
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@@ -45,6 +45,10 @@ struct r300_vertex_shader {
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* compilation failure. */
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boolean dummy;
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/* Numbers of constants for each type. */
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unsigned externals_count;
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unsigned immediates_count;
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/* Stream locations for SWTCL or if TCL is bypassed. */
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int stream_loc_notcl[16];
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