d3d12: Support PIPE_CAP_MIXED_COLOR_DEPTH_BITS

Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13054>
This commit is contained in:
Jesse Natalie
2021-09-26 08:22:58 -07:00
committed by Marge Bot
parent e0576ec148
commit ab9948997a

View File

@@ -174,6 +174,7 @@ d3d12_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
/* We need to do some lowering that requires a link to the sampler */