nir,intel/compiler: Use a fixed subgroup size
The GL_ARB_shader_ballot spec says that gl_SubGroupSizeARB is declared as a uniform. This means that it cannot change across an invocation such as a draw call or a compute dispatch. For compute shaders, we're ok because we only ever use one dispatch size. For fragment, however, the hardware dynamically chooses between SIMD8 and SIMD16 which violates the spec. Instead, let's just pick a subgroup size based on the shader stage. The fixed size we choose for compute shaders is a bit higher than strictly needed but there's no real harm in that. The advantage is that, if they do anything interesting with the value, NIR will see it as an immediate and can optimize better. Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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@@ -2484,6 +2484,7 @@ bool nir_lower_samplers_as_deref(nir_shader *shader,
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const struct gl_shader_program *shader_program);
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typedef struct nir_lower_subgroups_options {
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uint8_t subgroup_size;
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uint8_t ballot_bit_size;
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bool lower_to_scalar:1;
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bool lower_vote_trivial:1;
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@@ -95,28 +95,6 @@ lower_read_invocation_to_scalar(nir_builder *b, nir_intrinsic_instr *intrin)
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return nir_vec(b, reads, intrin->num_components);
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}
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static nir_ssa_def *
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high_subgroup_mask(nir_builder *b,
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nir_ssa_def *count,
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uint64_t base_mask,
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unsigned bit_size)
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{
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/* group_mask could probably be calculated more efficiently but we want to
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* be sure not to shift by 64 if the subgroup size is 64 because the GLSL
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* shift operator is undefined in that case. In any case if we were worried
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* about efficency this should probably be done further down because the
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* subgroup size is likely to be known at compile time.
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*/
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nir_ssa_def *subgroup_size = nir_load_subgroup_size(b);
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nir_ssa_def *all_bits = nir_imm_intN_t(b, ~0ull, bit_size);
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nir_ssa_def *shift = nir_isub(b, nir_imm_int(b, 64), subgroup_size);
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nir_ssa_def *group_mask = nir_ushr(b, all_bits, shift);
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nir_ssa_def *higher_bits =
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nir_ishl(b, nir_imm_intN_t(b, base_mask, bit_size), count);
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return nir_iand(b, higher_bits, group_mask);
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}
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static nir_ssa_def *
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lower_subgroups_intrin(nir_builder *b, nir_intrinsic_instr *intrin,
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const nir_lower_subgroups_options *options)
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@@ -133,6 +111,11 @@ lower_subgroups_intrin(nir_builder *b, nir_intrinsic_instr *intrin,
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return nir_imm_int(b, NIR_TRUE);
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break;
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case nir_intrinsic_load_subgroup_size:
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if (options->subgroup_size)
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return nir_imm_int(b, options->subgroup_size);
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break;
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case nir_intrinsic_read_invocation:
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case nir_intrinsic_read_first_invocation:
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if (options->lower_to_scalar && intrin->num_components > 1)
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@@ -154,6 +137,9 @@ lower_subgroups_intrin(nir_builder *b, nir_intrinsic_instr *intrin,
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const unsigned bit_size = MAX2(options->ballot_bit_size,
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intrin->dest.ssa.bit_size);
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assert(options->subgroup_size <= 64);
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uint64_t group_mask = ~0ull >> (64 - options->subgroup_size);
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nir_ssa_def *count = nir_load_subgroup_invocation(b);
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nir_ssa_def *val;
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switch (intrin->intrinsic) {
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@@ -161,10 +147,12 @@ lower_subgroups_intrin(nir_builder *b, nir_intrinsic_instr *intrin,
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val = nir_ishl(b, nir_imm_intN_t(b, 1ull, bit_size), count);
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break;
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case nir_intrinsic_load_subgroup_ge_mask:
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val = high_subgroup_mask(b, count, ~0ull, bit_size);
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val = nir_iand(b, nir_ishl(b, nir_imm_intN_t(b, ~0ull, bit_size), count),
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nir_imm_intN_t(b, group_mask, bit_size));
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break;
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case nir_intrinsic_load_subgroup_gt_mask:
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val = high_subgroup_mask(b, count, ~1ull, bit_size);
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val = nir_iand(b, nir_ishl(b, nir_imm_intN_t(b, ~1ull, bit_size), count),
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nir_imm_intN_t(b, group_mask, bit_size));
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break;
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case nir_intrinsic_load_subgroup_le_mask:
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val = nir_inot(b, nir_ishl(b, nir_imm_intN_t(b, ~1ull, bit_size), count));
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@@ -4184,10 +4184,6 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
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break;
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}
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case nir_intrinsic_load_subgroup_size:
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bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(dispatch_width));
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break;
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case nir_intrinsic_load_subgroup_invocation:
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bld.MOV(retype(dest, BRW_REGISTER_TYPE_D),
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nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION]);
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@@ -637,6 +637,8 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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OPT(nir_lower_system_values);
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const nir_lower_subgroups_options subgroups_options = {
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.subgroup_size = nir->info.stage == MESA_SHADER_COMPUTE ? 32 :
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nir->info.stage == MESA_SHADER_FRAGMENT ? 16 : 8,
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.ballot_bit_size = 32,
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.lower_to_scalar = true,
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.lower_subgroup_masks = true,
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