don't be fooled into emitting padding for wpos when not used

This commit is contained in:
Keith Whitwell
2005-05-10 13:54:52 +00:00
parent d9fdb6c2bb
commit ab81d1fd99
2 changed files with 2 additions and 2 deletions

View File

@@ -788,7 +788,7 @@ static void check_wpos( struct i915_fragment_program *p )
GLuint inputs = p->FragProg.InputsRead;
GLint i;
p->wpos_tex = 0;
p->wpos_tex = -1;
for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) {
if (inputs & FRAG_BIT_TEX(i))

View File

@@ -380,7 +380,7 @@ void i915_init_program( i915ContextPtr i915, struct i915_fragment_program *p )
p->decl_t = 0;
p->temp_flag = 0xffff000;
p->utemp_flag = ~0x7;
p->wpos_tex = 0;
p->wpos_tex = -1;
p->depth_written = 0;
p->nr_params = 0;