glsl: don't drop instructions from unreachable terminators continue branch

These instructions will be executed on every iteration of the loop
we cannot drop them.

V2:
- move removal of unreachable terminators from the terminator list
  to the same place they are removed from the IR as suggested by
  Nicolai.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
Timothy Arceri
2017-09-05 15:59:07 +10:00
parent c63ce5c95d
commit ab23b759f2
2 changed files with 27 additions and 8 deletions

View File

@@ -34,6 +34,13 @@
extern class loop_state *
analyze_loop_variables(exec_list *instructions);
static inline bool
is_break(ir_instruction *ir)
{
return ir != NULL && ir->ir_type == ir_type_loop_jump &&
((ir_loop_jump *) ir)->is_break();
}
extern bool
unroll_loops(exec_list *instructions, loop_state *ls,

View File

@@ -53,13 +53,6 @@ public:
} /* anonymous namespace */
static bool
is_break(ir_instruction *ir)
{
return ir != NULL && ir->ir_type == ir_type_loop_jump
&& ((ir_loop_jump *) ir)->is_break();
}
class loop_unroll_count : public ir_hierarchical_visitor {
public:
int nodes;
@@ -333,16 +326,35 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
* bound, then that terminates the loop, so we don't even need the limiting
* terminator.
*/
foreach_in_list(loop_terminator, t, &ls->terminators) {
foreach_in_list_safe(loop_terminator, t, &ls->terminators) {
if (t->iterations < 0)
continue;
exec_list *branch_instructions;
if (t != ls->limiting_terminator) {
ir_instruction *ir_if_last = (ir_instruction *)
t->ir->then_instructions.get_tail();
if (is_break(ir_if_last)) {
branch_instructions = &t->ir->else_instructions;
} else {
branch_instructions = &t->ir->then_instructions;
assert(is_break((ir_instruction *)
t->ir->else_instructions.get_tail()));
}
exec_list copy_list;
copy_list.make_empty();
clone_ir_list(ir, &copy_list, branch_instructions);
t->ir->insert_before(&copy_list);
t->ir->remove();
assert(ls->num_loop_jumps > 0);
ls->num_loop_jumps--;
/* Also remove it from the terminator list */
t->remove();
this->progress = true;
}
}