util/u_blitter: implement alpha blending for pipe->blit
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@@ -104,7 +104,7 @@ struct blitter_context_priv
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void *fs_resolve_uint[PIPE_MAX_TEXTURE_TYPES][NUM_RESOLVE_FRAG_SHADERS][2];
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/* Blend state. */
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void *blend[PIPE_MASK_RGBA+1]; /**< blend state with writemask */
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void *blend[PIPE_MASK_RGBA+1][2]; /**< blend state with writemask */
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void *blend_clear[GET_CLEAR_BLEND_STATE_IDX(PIPE_CLEAR_COLOR)+1];
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/* Depth stencil alpha state. */
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@@ -159,7 +159,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
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struct pipe_rasterizer_state rs_state;
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struct pipe_sampler_state sampler_state;
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struct pipe_vertex_element velem[2];
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unsigned i;
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unsigned i, j;
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ctx = CALLOC_STRUCT(blitter_context_priv);
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if (!ctx)
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@@ -208,8 +208,20 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
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memset(&blend, 0, sizeof(blend));
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for (i = 0; i <= PIPE_MASK_RGBA; i++) {
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blend.rt[0].colormask = i;
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ctx->blend[i] = pipe->create_blend_state(pipe, &blend);
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for (j = 0; j < 2; j++) {
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memset(&blend.rt[0], 0, sizeof(blend.rt[0]));
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blend.rt[0].colormask = i;
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if (j) {
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blend.rt[0].blend_enable = 1;
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blend.rt[0].rgb_func = PIPE_BLEND_ADD;
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blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
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blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
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blend.rt[0].alpha_func = PIPE_BLEND_ADD;
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blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
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blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
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}
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ctx->blend[i][j] = pipe->create_blend_state(pipe, &blend);
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}
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}
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/* depth stencil alpha state objects */
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@@ -409,9 +421,10 @@ void util_blitter_destroy(struct blitter_context *blitter)
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struct pipe_context *pipe = blitter->pipe;
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int i, j, f;
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for (i = 0; i <= PIPE_MASK_RGBA; i++) {
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pipe->delete_blend_state(pipe, ctx->blend[i]);
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}
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for (i = 0; i <= PIPE_MASK_RGBA; i++)
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for (j = 0; j < 2; j++)
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pipe->delete_blend_state(pipe, ctx->blend[i][j]);
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for (i = 0; i < Elements(ctx->blend_clear); i++) {
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if (ctx->blend_clear[i])
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pipe->delete_blend_state(pipe, ctx->blend_clear[i]);
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@@ -1217,7 +1230,7 @@ static void *get_clear_blend_state(struct blitter_context_priv *ctx,
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/* Return an existing blend state. */
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if (!clear_buffers)
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return ctx->blend[0];
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return ctx->blend[0][0];
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index = GET_CLEAR_BLEND_STATE_IDX(clear_buffers);
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@@ -1483,7 +1496,8 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
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/* Copy. */
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util_blitter_blit_generic(blitter, dst_view, &dstbox,
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src_view, srcbox, src->width0, src->height0,
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
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FALSE);
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pipe_surface_reference(&dst_view, NULL);
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pipe_sampler_view_reference(&src_view, NULL);
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@@ -1496,7 +1510,8 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
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const struct pipe_box *srcbox,
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unsigned src_width0, unsigned src_height0,
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unsigned mask, unsigned filter,
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const struct pipe_scissor_state *scissor)
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const struct pipe_scissor_state *scissor,
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boolean alpha_blend)
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{
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struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
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struct pipe_context *pipe = ctx->base.pipe;
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@@ -1550,7 +1565,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
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fb_state.zsbuf = NULL;
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if (blit_depth || blit_stencil) {
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pipe->bind_blend_state(pipe, ctx->blend[0]);
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pipe->bind_blend_state(pipe, ctx->blend[0][0]);
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if (blit_depth && blit_stencil) {
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pipe->bind_depth_stencil_alpha_state(pipe,
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@@ -1573,7 +1588,9 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
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}
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} else {
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pipe->bind_blend_state(pipe, ctx->blend[mask & PIPE_MASK_RGBA]);
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unsigned colormask = mask & PIPE_MASK_RGBA;
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pipe->bind_blend_state(pipe, ctx->blend[colormask][alpha_blend]);
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pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
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ctx->bind_fs_state(pipe,
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blitter_get_fs_texfetch_col(ctx, src->format, src_target,
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@@ -1786,7 +1803,8 @@ util_blitter_blit(struct blitter_context *blitter,
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util_blitter_blit_generic(blitter, dst_view, &info->dst.box,
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src_view, &info->src.box, src->width0, src->height0,
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info->mask, info->filter,
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info->scissor_enable ? &info->scissor : NULL);
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info->scissor_enable ? &info->scissor : NULL,
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info->alpha_blend);
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pipe_surface_reference(&dst_view, NULL);
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pipe_sampler_view_reference(&src_view, NULL);
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@@ -1815,7 +1833,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
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blitter_disable_render_cond(ctx);
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/* bind states */
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pipe->bind_blend_state(pipe, ctx->blend[PIPE_MASK_RGBA]);
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pipe->bind_blend_state(pipe, ctx->blend[PIPE_MASK_RGBA][0]);
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pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
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bind_fs_write_one_cbuf(ctx);
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pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
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@@ -1867,7 +1885,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
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blitter_disable_render_cond(ctx);
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/* bind states */
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pipe->bind_blend_state(pipe, ctx->blend[0]);
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pipe->bind_blend_state(pipe, ctx->blend[0][0]);
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if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) == PIPE_CLEAR_DEPTHSTENCIL) {
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sr.ref_value[0] = stencil & 0xff;
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pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_stencil);
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@@ -1933,8 +1951,8 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
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blitter_disable_render_cond(ctx);
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/* bind states */
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pipe->bind_blend_state(pipe, cbsurf ? ctx->blend[PIPE_MASK_RGBA] :
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ctx->blend[0]);
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pipe->bind_blend_state(pipe, cbsurf ? ctx->blend[PIPE_MASK_RGBA][0] :
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ctx->blend[0][0]);
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pipe->bind_depth_stencil_alpha_state(pipe, dsa_stage);
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if (cbsurf)
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bind_fs_write_one_cbuf(ctx);
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@@ -2187,7 +2205,7 @@ void util_blitter_custom_color(struct blitter_context *blitter,
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/* bind states */
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pipe->bind_blend_state(pipe, custom_blend ? custom_blend
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: ctx->blend[PIPE_MASK_RGBA]);
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: ctx->blend[PIPE_MASK_RGBA][0]);
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pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
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bind_fs_write_one_cbuf(ctx);
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pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
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@@ -246,7 +246,8 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
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const struct pipe_box *srcbox,
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unsigned src_width0, unsigned src_height0,
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unsigned mask, unsigned filter,
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const struct pipe_scissor_state *scissor);
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const struct pipe_scissor_state *scissor,
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boolean alpha_blend);
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void util_blitter_blit(struct blitter_context *blitter,
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const struct pipe_blit_info *info);
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@@ -676,6 +676,9 @@ util_try_blit_via_copy_region(struct pipe_context *ctx,
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return FALSE;
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}
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if (blit->alpha_blend)
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return FALSE;
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ctx->resource_copy_region(ctx, blit->dst.resource, blit->dst.level,
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blit->dst.box.x, blit->dst.box.y, blit->dst.box.z,
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blit->src.resource, blit->src.level,
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@@ -120,7 +120,8 @@ i915_surface_copy_render(struct pipe_context *pipe,
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util_blitter_blit_generic(i915->blitter, dst_view, &dstbox,
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src_view, src_box, src_width0, src_height0,
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
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FALSE);
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return;
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fallback:
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@@ -667,7 +667,8 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
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r300_blitter_begin(r300, R300_COPY);
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util_blitter_blit_generic(r300->blitter, dst_view, &dstbox,
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src_view, src_box, src_width0, src_height0,
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
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FALSE);
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r300_blitter_end(r300);
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pipe_surface_reference(&dst_view, NULL);
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@@ -732,7 +732,8 @@ void r600_resource_copy_region(struct pipe_context *ctx,
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r600_blitter_begin(ctx, R600_COPY_TEXTURE);
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util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox,
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src_view, src_box, src_width0, src_height0,
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
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FALSE);
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r600_blitter_end(ctx);
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pipe_surface_reference(&dst_view, NULL);
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@@ -586,7 +586,8 @@ void si_resource_copy_region(struct pipe_context *ctx,
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si_blitter_begin(ctx, SI_COPY);
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util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox,
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src_view, src_box, src_width0, src_height0,
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
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PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
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FALSE);
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si_blitter_end(ctx);
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pipe_surface_reference(&dst_view, NULL);
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