ARB prog parser: Add support for GL_MESA_texture_array
This isn't really tested yet as no drivers actually support this extension.
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@@ -31,6 +31,7 @@
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#define require_ARB_fp (yyextra->mode == ARB_fragment)
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#define require_shadow (yyextra->option.Shadow)
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#define require_rect (yyextra->option.TexRect)
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#define require_texarray (yyextra->option.TexArray)
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#define return_token_or_IDENTIFIER(condition, token) \
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do { \
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@@ -299,6 +300,10 @@ RECT { return_token_or_IDENTIFIER(require_ARB_fp && require
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SHADOW1D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); }
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SHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); }
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SHADOWRECT { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); }
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ARRAY1D { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); }
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ARRAY2D { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); }
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ARRAYSHADOW1D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); }
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ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); }
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[_a-zA-Z$][_a-zA-Z0-9$]* {
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yylval->string = strdup(yytext);
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