mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
I considered replacing it with "gl_vao", but spelling it out seemed to fit better with Mesa's traditional style. Mesa doesn't shy away from long type names - consider gl_transform_feedback_object, gl_fragment_program_state, gl_uniform_buffer_binding, and so on. Completely generated by: $ find . -type f -print0 | xargs -0 sed -i \ 's/gl_array_object/gl_vertex_array_object/g' v2: Rerun command to resolve conflicts with Ian's meta patches. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -45,24 +45,24 @@ struct gl_context;
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* Internal functions
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*/
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extern struct gl_array_object *
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extern struct gl_vertex_array_object *
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_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id);
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extern struct gl_array_object *
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extern struct gl_vertex_array_object *
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_mesa_new_array_object( struct gl_context *ctx, GLuint name );
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extern void
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_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj );
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_mesa_delete_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj );
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extern void
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_mesa_reference_array_object_(struct gl_context *ctx,
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struct gl_array_object **ptr,
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struct gl_array_object *vao);
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struct gl_vertex_array_object **ptr,
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struct gl_vertex_array_object *vao);
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static inline void
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_mesa_reference_array_object(struct gl_context *ctx,
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struct gl_array_object **ptr,
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struct gl_array_object *vao)
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struct gl_vertex_array_object **ptr,
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struct gl_vertex_array_object *vao)
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{
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if (*ptr != vao)
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_mesa_reference_array_object_(ctx, ptr, vao);
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@@ -71,16 +71,16 @@ _mesa_reference_array_object(struct gl_context *ctx,
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extern void
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_mesa_initialize_array_object( struct gl_context *ctx,
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struct gl_array_object *obj, GLuint name );
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struct gl_vertex_array_object *obj, GLuint name );
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extern void
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_mesa_update_array_object_max_element(struct gl_context *ctx,
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struct gl_array_object *vao);
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struct gl_vertex_array_object *vao);
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extern void
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_mesa_update_array_object_client_arrays(struct gl_context *ctx,
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struct gl_array_object *vao);
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struct gl_vertex_array_object *vao);
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/** Returns the bitmask of all enabled arrays in fixed function mode.
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@@ -89,7 +89,7 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx,
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* are available.
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*/
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static inline GLbitfield64
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_mesa_array_object_get_enabled_ff(const struct gl_array_object *vao)
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_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
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{
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return vao->_Enabled & VERT_BIT_FF_ALL;
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}
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@@ -101,7 +101,7 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *vao)
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* precedence over the legacy position array.
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*/
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static inline GLbitfield64
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_mesa_array_object_get_enabled_arb(const struct gl_array_object *vao)
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_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
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{
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GLbitfield64 enabled = vao->_Enabled;
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return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
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