turnip: improve dirty bit handling a bit

This moves some logic out of bind_draw_states, moving towards the eventual
goal of doing very little in bind_draw_states.

Split this out as a separate patch to make the DIRTY_INPUT_ATTACHMENTS more
visible: it can be safely removed because pipelines are subpass specific,
so there will always be a pipeline change to go with the CmdBeginRenderPass
and CmdNextSubpass (the CmdBindPipeline may not be in the subpass, but the
draw that flushes the pipeline update will be).

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5446>
This commit is contained in:
Jonathan Marek
2020-06-14 10:30:10 -04:00
committed by Marge Bot
parent edb8c581db
commit aab3398b33
2 changed files with 22 additions and 34 deletions

View File

@@ -1987,7 +1987,7 @@ tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
else
cmd->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
cmd->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_SHADER_CONSTS;
}
void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
@@ -2050,7 +2050,7 @@ tu_CmdPushConstants(VkCommandBuffer commandBuffer,
{
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
memcpy((void*) cmd->push_constants + offset, pValues, size);
cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
cmd->state.dirty |= TU_CMD_DIRTY_SHADER_CONSTS;
}
/* Flush everything which has been made available but we haven't actually
@@ -2136,20 +2136,24 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
switch (pipelineBindPoint) {
case VK_PIPELINE_BIND_POINT_GRAPHICS:
cmd->state.pipeline = pipeline;
cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
break;
case VK_PIPELINE_BIND_POINT_COMPUTE:
tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
}
if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) {
cmd->state.compute_pipeline = pipeline;
cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
break;
default:
unreachable("unrecognized pipeline bind point");
break;
return;
}
assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS);
cmd->state.pipeline = pipeline;
cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_SHADER_CONSTS;
/* If the new pipeline requires more VBs than we had previously set up, we
* need to re-emit them in SDS. If it requires the same set or fewer, we
* can just re-use the old SDS.
@@ -2157,12 +2161,9 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
if (pipeline->vi.bindings_used & ~cmd->vertex_bindings_set)
cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
}
/* If the pipeline needs a dynamic descriptor, re-emit descriptor sets */
if (pipeline->layout->dynamic_offset_count + pipeline->layout->input_attachment_count)
cmd->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
}
void
@@ -2718,9 +2719,6 @@ tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
tu_bo_list_add(&cmd->bo_list, iview->image->bo,
MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
}
/* Flag input attachment descriptors for re-emission if necessary */
cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
}
void
@@ -2782,9 +2780,6 @@ tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
tu6_emit_mrt(cmd, cmd->state.subpass, cs);
tu6_emit_msaa(cs, cmd->state.subpass->samples);
tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
/* Flag input attachment descriptors for re-emission if necessary */
cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
}
void
@@ -3334,8 +3329,7 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
};
}
if (cmd->state.dirty &
(TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
if (cmd->state.dirty & TU_CMD_DIRTY_SHADER_CONSTS) {
draw_state_groups[draw_state_group_count++] =
(struct tu_draw_state_group) {
.id = TU_DRAW_STATE_VS_CONST,
@@ -3380,12 +3374,7 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
* pipeline changes if the number of input attachments is always 0. We
* could also only re-emit dynamic state.
*/
if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
((pipeline->layout->dynamic_offset_count +
pipeline->layout->input_attachment_count > 0) &&
cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
(pipeline->layout->input_attachment_count > 0 &&
cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
struct tu_cs_entry desc_sets, desc_sets_gmem;
bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;

View File

@@ -731,9 +731,8 @@ enum tu_cmd_dirty_bits
TU_CMD_DIRTY_DESCRIPTOR_SETS = 1 << 3,
TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS = 1 << 4,
TU_CMD_DIRTY_PUSH_CONSTANTS = 1 << 5,
TU_CMD_DIRTY_SHADER_CONSTS = 1 << 5,
TU_CMD_DIRTY_STREAMOUT_BUFFERS = 1 << 6,
TU_CMD_DIRTY_INPUT_ATTACHMENTS = 1 << 7,
TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 16,
TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 17,