intel/blorp: Take an explicit filter parameter in blorp_blit
This lets us move the glBlitFramebuffer nonsense into the GL driver and make the usage of BLORP mutch more explicit and obvious as to what it's doing. Reviewed-by: Chad Versace <chadversary@chromium.org>
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@@ -139,7 +139,8 @@ blorp_blit(struct blorp_batch *batch,
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float src_x1, float src_y1,
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float dst_x0, float dst_y0,
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float dst_x1, float dst_y1,
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uint32_t filter, bool mirror_x, bool mirror_y);
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enum blorp_filter filter,
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bool mirror_x, bool mirror_y);
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void
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blorp_copy(struct blorp_batch *batch,
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