replace GLint with gl_state_index
This commit is contained in:
@@ -1085,7 +1085,8 @@ parse_matrix (GLcontext * ctx, const GLubyte ** inst, struct arb_program *Progra
|
||||
*/
|
||||
static GLuint
|
||||
parse_state_single_item (GLcontext * ctx, const GLubyte ** inst,
|
||||
struct arb_program *Program, GLint * state_tokens)
|
||||
struct arb_program *Program,
|
||||
gl_state_index state_tokens[STATE_LENGTH])
|
||||
{
|
||||
switch (*(*inst)++) {
|
||||
case STATE_MATERIAL_PARSER:
|
||||
@@ -1269,7 +1270,8 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst,
|
||||
case STATE_CLIP_PLANE:
|
||||
state_tokens[0] = STATE_CLIPPLANE;
|
||||
state_tokens[1] = parse_integer (inst, Program);
|
||||
if (parse_clipplane_num (ctx, inst, Program, &state_tokens[1]))
|
||||
if (parse_clipplane_num (ctx, inst, Program,
|
||||
(GLint *) &state_tokens[1]))
|
||||
return 1;
|
||||
break;
|
||||
|
||||
@@ -1287,9 +1289,10 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst,
|
||||
|
||||
/* XXX: I think this is the correct format for a matrix row */
|
||||
case STATE_MATRIX_ROWS:
|
||||
if (parse_matrix
|
||||
(ctx, inst, Program, &state_tokens[0], &state_tokens[1],
|
||||
&state_tokens[4]))
|
||||
if (parse_matrix(ctx, inst, Program,
|
||||
(GLint *) &state_tokens[0],
|
||||
(GLint *) &state_tokens[1],
|
||||
(GLint *) &state_tokens[4]))
|
||||
return 1;
|
||||
|
||||
state_tokens[2] = parse_integer (inst, Program); /* The first row to grab */
|
||||
@@ -1345,7 +1348,8 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst,
|
||||
*/
|
||||
static GLuint
|
||||
parse_program_single_item (GLcontext * ctx, const GLubyte ** inst,
|
||||
struct arb_program *Program, GLint * state_tokens)
|
||||
struct arb_program *Program,
|
||||
gl_state_index state_tokens[STATE_LENGTH])
|
||||
{
|
||||
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB)
|
||||
state_tokens[0] = STATE_FRAGMENT_PROGRAM;
|
||||
@@ -1720,7 +1724,7 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
|
||||
{
|
||||
GLint idx;
|
||||
GLuint err = 0;
|
||||
GLint state_tokens[STATE_LENGTH];
|
||||
gl_state_index state_tokens[STATE_LENGTH];
|
||||
GLfloat const_values[4];
|
||||
|
||||
switch (*(*inst)++) {
|
||||
|
@@ -370,7 +370,7 @@ sizeof_state_reference(const GLint *stateTokens)
|
||||
*/
|
||||
GLint
|
||||
_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
|
||||
const GLint stateTokens[STATE_LENGTH])
|
||||
const gl_state_index stateTokens[STATE_LENGTH])
|
||||
{
|
||||
const GLuint size = 4; /* XXX fix */
|
||||
const char *name;
|
||||
|
@@ -50,7 +50,7 @@ struct gl_program_parameter
|
||||
/**
|
||||
* A sequence of STATE_* tokens and integers to identify GL state.
|
||||
*/
|
||||
GLint StateIndexes[STATE_LENGTH];
|
||||
gl_state_index StateIndexes[STATE_LENGTH];
|
||||
};
|
||||
|
||||
|
||||
@@ -115,7 +115,7 @@ _mesa_add_attribute(struct gl_program_parameter_list *paramList,
|
||||
|
||||
extern GLint
|
||||
_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
|
||||
const GLint stateTokens[STATE_LENGTH]);
|
||||
const gl_state_index stateTokens[STATE_LENGTH]);
|
||||
|
||||
extern GLfloat *
|
||||
_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
|
||||
|
@@ -439,7 +439,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
|
||||
* some GL state has changed.
|
||||
*/
|
||||
GLbitfield
|
||||
_mesa_program_state_flags(const GLint state[STATE_LENGTH])
|
||||
_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
|
||||
{
|
||||
switch (state[0]) {
|
||||
case STATE_MATERIAL:
|
||||
@@ -678,7 +678,7 @@ append_index(char *dst, GLint index)
|
||||
* Use _mesa_free() to deallocate the string.
|
||||
*/
|
||||
const char *
|
||||
_mesa_program_state_string(const GLint state[STATE_LENGTH])
|
||||
_mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
|
||||
{
|
||||
char str[1000] = "";
|
||||
char tmp[30];
|
||||
|
@@ -119,11 +119,11 @@ _mesa_load_state_parameters(GLcontext *ctx,
|
||||
|
||||
|
||||
extern GLbitfield
|
||||
_mesa_program_state_flags(const GLint state[STATE_LENGTH]);
|
||||
_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]);
|
||||
|
||||
|
||||
extern const char *
|
||||
_mesa_program_state_string(const GLint state[STATE_LENGTH]);
|
||||
_mesa_program_state_string(const gl_state_index state[STATE_LENGTH]);
|
||||
|
||||
|
||||
#endif /* PROG_STATEVARS_H */
|
||||
|
@@ -56,7 +56,7 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
|
||||
* Setup state references for the modelview/projection matrix.
|
||||
* XXX we should check if these state vars are already declared.
|
||||
*/
|
||||
static const GLint mvpState[4][STATE_LENGTH] = {
|
||||
static const gl_state_index mvpState[4][STATE_LENGTH] = {
|
||||
{ STATE_MVP_MATRIX, 0, 0, 0, 0 }, /* state.matrix.mvp.row[0] */
|
||||
{ STATE_MVP_MATRIX, 0, 1, 1, 0 }, /* state.matrix.mvp.row[1] */
|
||||
{ STATE_MVP_MATRIX, 0, 2, 2, 0 }, /* state.matrix.mvp.row[2] */
|
||||
@@ -125,9 +125,9 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
|
||||
void
|
||||
_mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
|
||||
{
|
||||
static const GLint fogPStateOpt[STATE_LENGTH]
|
||||
static const gl_state_index fogPStateOpt[STATE_LENGTH]
|
||||
= { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 };
|
||||
static const GLint fogColorState[STATE_LENGTH]
|
||||
static const gl_state_index fogColorState[STATE_LENGTH]
|
||||
= { STATE_FOG_COLOR, 0, 0, 0, 0};
|
||||
struct prog_instruction *newInst, *inst;
|
||||
const GLuint origLen = fprog->Base.NumInstructions;
|
||||
|
@@ -309,7 +309,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
|
||||
GLuint j;
|
||||
for (j = 0; j < 4; j++) {
|
||||
tokens[2] = tokens[3] = j; /* jth row of matrix */
|
||||
pos[j] = _mesa_add_state_reference(paramList, (GLint *) tokens);
|
||||
pos[j] = _mesa_add_state_reference(paramList, tokens);
|
||||
assert(pos[j] >= 0);
|
||||
ASSERT(pos[j] >= 0);
|
||||
}
|
||||
@@ -317,7 +317,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
|
||||
}
|
||||
else {
|
||||
/* allocate a single register */
|
||||
GLint pos = _mesa_add_state_reference(paramList, (GLint *) tokens);
|
||||
GLint pos = _mesa_add_state_reference(paramList, tokens);
|
||||
ASSERT(pos >= 0);
|
||||
return pos;
|
||||
}
|
||||
|
@@ -199,7 +199,7 @@ link_uniform_vars(struct gl_shader_program *shProg, struct gl_program *prog)
|
||||
j = _mesa_add_named_constant(shProg->Uniforms, p->Name, pVals, p->Size);
|
||||
break;
|
||||
case PROGRAM_STATE_VAR:
|
||||
j = _mesa_add_state_reference(shProg->Uniforms, (const GLint *) p->StateIndexes);
|
||||
j = _mesa_add_state_reference(shProg->Uniforms, p->StateIndexes);
|
||||
break;
|
||||
case PROGRAM_UNIFORM:
|
||||
j = _mesa_add_uniform(shProg->Uniforms, p->Name, p->Size);
|
||||
|
Reference in New Issue
Block a user