replace GLint with gl_state_index
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@@ -439,7 +439,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
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* some GL state has changed.
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*/
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GLbitfield
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_mesa_program_state_flags(const GLint state[STATE_LENGTH])
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_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
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{
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switch (state[0]) {
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case STATE_MATERIAL:
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@@ -678,7 +678,7 @@ append_index(char *dst, GLint index)
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* Use _mesa_free() to deallocate the string.
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*/
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const char *
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_mesa_program_state_string(const GLint state[STATE_LENGTH])
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_mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
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{
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char str[1000] = "";
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char tmp[30];
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