replace GLint with gl_state_index

This commit is contained in:
Brian
2007-02-23 11:21:03 -07:00
parent 99902198de
commit aa9d22a1c0
8 changed files with 24 additions and 20 deletions

View File

@@ -439,7 +439,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
* some GL state has changed.
*/
GLbitfield
_mesa_program_state_flags(const GLint state[STATE_LENGTH])
_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
{
switch (state[0]) {
case STATE_MATERIAL:
@@ -678,7 +678,7 @@ append_index(char *dst, GLint index)
* Use _mesa_free() to deallocate the string.
*/
const char *
_mesa_program_state_string(const GLint state[STATE_LENGTH])
_mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
{
char str[1000] = "";
char tmp[30];