compiler/link: add linker_util.h, move linker_error/warning to it
Linker utilities common to the GLSL IR and NIR linker (the latter to be used for ARB_gl_spirv). We need to move it to a new header as the NIR linker doesn't need to know about ir_variable, and others, included at linker.h. v2: move from src/compiler to src/compiler/glsl (Timothy Arceri) Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
@@ -71,6 +71,7 @@ LIBGLSL_FILES = \
|
||||
glsl/ir_visitor.h \
|
||||
glsl/linker.cpp \
|
||||
glsl/linker.h \
|
||||
glsl/linker_util.h \
|
||||
glsl/link_atomics.cpp \
|
||||
glsl/link_functions.cpp \
|
||||
glsl/link_interface_blocks.cpp \
|
||||
|
@@ -23,6 +23,7 @@
|
||||
|
||||
#include "link_uniform_block_active_visitor.h"
|
||||
#include "program.h"
|
||||
#include "linker_util.h"
|
||||
|
||||
static link_uniform_block_active *
|
||||
process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
|
||||
|
@@ -25,6 +25,8 @@
|
||||
#ifndef GLSL_LINKER_H
|
||||
#define GLSL_LINKER_H
|
||||
|
||||
#include "linker_util.h"
|
||||
|
||||
struct gl_shader_program;
|
||||
struct gl_shader;
|
||||
struct gl_linked_shader;
|
||||
@@ -192,12 +194,6 @@ private:
|
||||
const glsl_struct_field *named_ifc_member);
|
||||
};
|
||||
|
||||
void
|
||||
linker_error(gl_shader_program *prog, const char *fmt, ...);
|
||||
|
||||
void
|
||||
linker_warning(gl_shader_program *prog, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* Sometimes there are empty slots left over in UniformRemapTable after we
|
||||
* allocate slots to explicit locations. This struct represents a single
|
||||
|
43
src/compiler/glsl/linker_util.h
Normal file
43
src/compiler/glsl/linker_util.h
Normal file
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright © 2018 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef GLSL_LINKER_UTIL_H
|
||||
#define GLSL_LINKER_UTIL_H
|
||||
|
||||
struct gl_shader_program;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void
|
||||
linker_error(struct gl_shader_program *prog, const char *fmt, ...);
|
||||
|
||||
void
|
||||
linker_warning(struct gl_shader_program *prog, const char *fmt, ...);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GLSL_LINKER_UTIL_H */
|
@@ -112,6 +112,7 @@ files_libglsl = files(
|
||||
'ir_visitor.h',
|
||||
'linker.cpp',
|
||||
'linker.h',
|
||||
'linker_util.h',
|
||||
'link_atomics.cpp',
|
||||
'link_functions.cpp',
|
||||
'link_interface_blocks.cpp',
|
||||
|
@@ -48,14 +48,6 @@ extern void
|
||||
build_program_resource_list(struct gl_context *ctx,
|
||||
struct gl_shader_program *shProg);
|
||||
|
||||
extern void
|
||||
linker_error(struct gl_shader_program *prog, const char *fmt, ...)
|
||||
PRINTFLIKE(2, 3);
|
||||
|
||||
extern void
|
||||
linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
|
||||
PRINTFLIKE(2, 3);
|
||||
|
||||
extern long
|
||||
parse_program_resource_name(const GLchar *name,
|
||||
const GLchar **out_base_name_end);
|
||||
|
Reference in New Issue
Block a user