st/mesa: s/varient/variant

This commit is contained in:
Brian Paul
2010-12-16 08:43:21 -07:00
parent c52adfc2e1
commit aa5ba96d29
10 changed files with 168 additions and 168 deletions

View File

@@ -41,15 +41,15 @@
/** Fragment program variant key */
struct st_fp_varient_key
struct st_fp_variant_key
{
struct st_context *st; /**< variants are per-context */
/** for glBitmap */
GLuint bitmap:1; /**< glBitmap varient? */
GLuint bitmap:1; /**< glBitmap variant? */
/** for glDrawPixels */
GLuint drawpixels:1; /**< glDrawPixels varient */
GLuint drawpixels:1; /**< glDrawPixels variant */
GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
@@ -60,10 +60,10 @@ struct st_fp_varient_key
/**
* Variant of a fragment program.
*/
struct st_fp_varient
struct st_fp_variant
{
/** Parameters which generated this version of fragment program */
struct st_fp_varient_key key;
struct st_fp_variant_key key;
/** Driver's compiled shader */
void *driver_shader;
@@ -73,7 +73,7 @@ struct st_fp_varient
uint bitmap_sampler;
/** next in linked list */
struct st_fp_varient *next;
struct st_fp_variant *next;
};
@@ -86,13 +86,13 @@ struct st_fragment_program
struct pipe_shader_state tgsi;
struct st_fp_varient *varients;
struct st_fp_variant *variants;
};
/** Vertex program variant key */
struct st_vp_varient_key
struct st_vp_variant_key
{
struct st_context *st; /**< variants are per-context */
boolean passthrough_edgeflags;
@@ -103,12 +103,12 @@ struct st_vp_varient_key
* This represents a vertex program, especially translated to match
* the inputs of a particular fragment shader.
*/
struct st_vp_varient
struct st_vp_variant
{
/* Parameters which generated this translated version of a vertex
* shader:
*/
struct st_vp_varient_key key;
struct st_vp_variant_key key;
/**
* TGSI tokens (to later generate a 'draw' module shader for
@@ -123,7 +123,7 @@ struct st_vp_varient
struct draw_vertex_shader *draw_shader;
/** Next in linked list */
struct st_vp_varient *next;
struct st_vp_variant *next;
/** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
@@ -149,15 +149,15 @@ struct st_vertex_program
ubyte output_semantic_index[VERT_RESULT_MAX];
GLuint num_outputs;
/** List of translated varients of this vertex program.
/** List of translated variants of this vertex program.
*/
struct st_vp_varient *varients;
struct st_vp_variant *variants;
};
/** Geometry program varient key */
struct st_gp_varient_key
/** Geometry program variant key */
struct st_gp_variant_key
{
struct st_context *st; /**< variants are per-context */
/* no other fields yet */
@@ -167,14 +167,14 @@ struct st_gp_varient_key
/**
* Geometry program variant.
*/
struct st_gp_varient
struct st_gp_variant
{
/* Parameters which generated this translated version of a vertex */
struct st_gp_varient_key key;
struct st_gp_variant_key key;
void *driver_shader;
struct st_gp_varient *next;
struct st_gp_variant *next;
};
@@ -203,7 +203,7 @@ struct st_geometry_program
struct pipe_shader_state tgsi;
struct st_gp_varient *varients;
struct st_gp_variant *variants;
};
@@ -258,35 +258,35 @@ st_reference_fragprog(struct st_context *st,
}
extern struct st_vp_varient *
st_get_vp_varient(struct st_context *st,
extern struct st_vp_variant *
st_get_vp_variant(struct st_context *st,
struct st_vertex_program *stvp,
const struct st_vp_varient_key *key);
const struct st_vp_variant_key *key);
extern struct st_fp_varient *
st_get_fp_varient(struct st_context *st,
extern struct st_fp_variant *
st_get_fp_variant(struct st_context *st,
struct st_fragment_program *stfp,
const struct st_fp_varient_key *key);
const struct st_fp_variant_key *key);
extern struct st_gp_varient *
st_get_gp_varient(struct st_context *st,
extern struct st_gp_variant *
st_get_gp_variant(struct st_context *st,
struct st_geometry_program *stgp,
const struct st_gp_varient_key *key);
const struct st_gp_variant_key *key);
extern void
st_release_vp_varients( struct st_context *st,
st_release_vp_variants( struct st_context *st,
struct st_vertex_program *stvp );
extern void
st_release_fp_varients( struct st_context *st,
st_release_fp_variants( struct st_context *st,
struct st_fragment_program *stfp );
extern void
st_release_gp_varients(struct st_context *st,
st_release_gp_variants(struct st_context *st,
struct st_geometry_program *stgp);