docs: renderpass -> render pass

This is how it's written in the Vulkan spec, let's follow that.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29879>
This commit is contained in:
Erik Faye-Lund
2023-04-26 14:33:59 +02:00
committed by Marge Bot
parent a98b2f7ee6
commit aa59841b64
2 changed files with 3 additions and 3 deletions

View File

@@ -628,7 +628,7 @@ the cases where stale data is read.
``cmdbuf``
stomp registers at the start of each command buffer.
``renderpass``
stomp registers before each renderpass.
stomp registers before each render pass.
``inverse``
changes ``TU_DEBUG_STALE_REGS_RANGE`` meaning to
"regs that should NOT be stomped".

View File

@@ -300,9 +300,9 @@ variable:
``gpl``
Force using Graphics Pipeline Library for all shaders
``rp``
Enable renderpass optimizations (for tiling GPUs)
Enable render pass optimizations (for tiling GPUs)
``norp``
Disable renderpass optimizations (for tiling GPUs)
Disable render pass optimizations (for tiling GPUs)
``map``
Print info about mapped VRAM
``flushsync``