glsl: Move builtin_function related prototypes to a separate file

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Ian Romanick
2016-10-14 11:02:18 -07:00
parent 8358e58f25
commit aa38bf1e59
12 changed files with 56 additions and 19 deletions

View File

@@ -2383,25 +2383,6 @@ extern void
_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
gl_shader *shader);
extern void
_mesa_glsl_initialize_builtin_functions();
extern ir_function_signature *
_mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
const char *name, exec_list *actual_parameters);
extern ir_function *
_mesa_glsl_find_builtin_function_by_name(const char *name);
extern gl_shader *
_mesa_glsl_get_builtin_function_shader(void);
extern ir_function_signature *
_mesa_get_main_function_signature(glsl_symbol_table *symbols);
extern void
_mesa_glsl_release_builtin_functions(void);
extern void
reparent_ir(exec_list *list, void *mem_ctx);