use mesa import wrappers, bug 4468
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@@ -259,6 +259,19 @@ _mesa_bzero( void *dst, size_t n )
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#endif
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}
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/** Wrapper around either memcmp() or xf86memcmp() */
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int
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_mesa_memcmp( const void *s1, const void *s2, size_t n )
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{
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#if defined(XFree86LOADER) && defined(IN_MODULE)
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return xf86memcmp( s1, s2, n );
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#elif defined(SUNOS4)
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return memcmp( (char *) s1, (char *) s2, (int) n );
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#else
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return memcmp(s1, s2, n);
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#endif
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}
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/*@}*/
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@@ -613,6 +613,8 @@ _mesa_memset16( unsigned short *dst, unsigned short val, size_t n );
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extern void
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_mesa_bzero( void *dst, size_t n );
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extern int
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_mesa_memcmp( const void *s1, const void *s2, size_t n );
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extern double
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_mesa_sin(double a);
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@@ -474,7 +474,7 @@ fxt1_choose (GLfloat vec[][MAX_COMP], GLint nv,
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} hist[N_TEXELS];
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GLint lenh = 0;
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memset(hist, 0, sizeof(hist));
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_mesa_memset(hist, 0, sizeof(hist));
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for (k = 0; k < n; k++) {
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GLint l;
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@@ -1268,7 +1268,7 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps)
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if (comps == 3) {
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/* make the whole block opaque */
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memset(input, -1, sizeof(input));
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_mesa_memset(input, -1, sizeof(input));
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}
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/* 8 texels each line */
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@@ -480,7 +480,7 @@ emit_op(struct texenv_fragment_program *p,
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GLuint nr = p->program->Base.NumInstructions++;
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struct fp_instruction *inst = &p->program->Instructions[nr];
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memset(inst, 0, sizeof(*inst));
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_mesa_memset(inst, 0, sizeof(*inst));
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inst->Opcode = op;
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emit_arg( &inst->SrcReg[0], src0 );
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@@ -792,7 +792,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
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emit_arith( p, FP_OPCODE_MAD, tmp0, WRITEMASK_XYZW, 0,
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two, src[0], neg1);
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if (memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0)
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if (_mesa_memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0)
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tmp1 = tmp0;
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else
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emit_arith( p, FP_OPCODE_MAD, tmp1, WRITEMASK_XYZW, 0,
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@@ -1039,7 +1039,7 @@ static void create_new_program(struct state_key *key, GLcontext *ctx,
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emit_arith( &p, FP_OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef );
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emit_arith( &p, FP_OPCODE_MOV, out, WRITEMASK_W, 0, cf, undef, undef );
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}
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else if (memcmp(&cf, &out, sizeof(cf)) != 0) {
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else if (_mesa_memcmp(&cf, &out, sizeof(cf)) != 0) {
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/* Will wind up in here if no texture enabled or a couple of
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* other scenarios (GL_REPLACE for instance).
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*/
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@@ -1093,7 +1093,7 @@ static void *search_cache( struct texenvprog_cache *cache,
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struct texenvprog_cache *c;
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for (c = cache; c; c = c->next) {
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if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
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if (c->hash == hash && _mesa_memcmp(c->key, key, keysize) == 0)
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return c->data;
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}
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@@ -246,7 +246,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
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/* Always need the base level image */
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if (!t->Image[0][baseLevel]) {
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char s[100];
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sprintf(s, "obj %p (%d) Image[baseLevel=%d] == NULL",
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_mesa_sprintf(s, "obj %p (%d) Image[baseLevel=%d] == NULL",
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(void *) t, t->Name, baseLevel);
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incomplete(t, s);
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t->Complete = GL_FALSE;
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@@ -804,8 +804,8 @@ _math_matrix_rotate( GLmatrix *mat,
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GLfloat m[16];
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GLboolean optimized;
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s = (GLfloat) sin( angle * DEG2RAD );
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c = (GLfloat) cos( angle * DEG2RAD );
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s = (GLfloat) _mesa_sin( angle * DEG2RAD );
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c = (GLfloat) _mesa_cos( angle * DEG2RAD );
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MEMCPY(m, Identity, sizeof(GLfloat)*16);
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optimized = GL_FALSE;
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@@ -560,7 +560,7 @@ var_cache_find (struct var_cache *va, GLubyte * name)
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/*struct var_cache *first = va;*/
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while (va) {
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if (!strcmp ( (const char*) name, (const char*) va->name)) {
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if (!_mesa_strcmp ( (const char*) name, (const char*) va->name)) {
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if (va->type == vt_alias)
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return va->alias_binding;
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return va;
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@@ -1588,7 +1588,7 @@ PrintSrcReg(const struct fragment_program *program,
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}
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if (src->File == PROGRAM_NAMED_PARAM) {
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if (program->Parameters->Parameters[src->Index].Type == CONSTANT) {
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printf("{%g, %g, %g, %g}",
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_mesa_printf("{%g, %g, %g, %g}",
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program->Parameters->ParameterValues[src->Index][0],
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program->Parameters->ParameterValues[src->Index][1],
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program->Parameters->ParameterValues[src->Index][2],
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@@ -1597,7 +1597,7 @@ PrintSrcReg(const struct fragment_program *program,
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else {
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ASSERT(program->Parameters->Parameters[src->Index].Type
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== NAMED_PARAMETER);
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printf("%s", program->Parameters->Parameters[src->Index].Name);
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_mesa_printf("%s", program->Parameters->Parameters[src->Index].Name);
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}
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}
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else if (src->File == PROGRAM_OUTPUT) {
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@@ -1304,7 +1304,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target,
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for (i = 0; i < ctx->Const.MaxVertexProgramAttribs; i++) {
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const char *name = _mesa_nv_vertex_input_register_name(i);
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char number[10];
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sprintf(number, "%d", i);
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_mesa_sprintf(number, "%d", i);
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if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
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_mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
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COPY_4V(v, ctx->VertexProgram.Inputs[i]);
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@@ -635,7 +635,7 @@ int slang_info_log_error (slang_info_log *log, const char *msg, ...)
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char buf[1024];
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va_start (va, msg);
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vsprintf (buf, msg, va);
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_mesa_sprintf (buf, msg, va);
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if (slang_info_log_message (log, "error", buf))
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return 1;
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slang_info_log_memory (log);
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@@ -649,7 +649,7 @@ int slang_info_log_warning (slang_info_log *log, const char *msg, ...)
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char buf[1024];
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va_start (va, msg);
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vsprintf (buf, msg, va);
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_mesa_sprintf (buf, msg, va);
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if (slang_info_log_message (log, "warning", buf))
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return 1;
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slang_info_log_memory (log);
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@@ -169,7 +169,7 @@ static void dump (const slang_assembly_file *file)
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char filename[256];
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counter++;
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sprintf (filename, "~mesa-slang-assembly-dump-(%u).txt", counter);
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_mesa_sprintf (filename, "~mesa-slang-assembly-dump-(%u).txt", counter);
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f = fopen (filename, "w");
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if (f == NULL)
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return;
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@@ -1034,8 +1034,8 @@ execute_program( GLcontext *ctx,
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{
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GLfloat a[4], result[4];
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, a );
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result[0] = (GLfloat)cos(a[0]);
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result[1] = (GLfloat)sin(a[0]);
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result[0] = (GLfloat)_mesa_cos(a[0]);
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result[1] = (GLfloat)_mesa_sin(a[0]);
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result[2] = 0.0; /* undefined! */
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result[3] = 0.0; /* undefined! */
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store_vector4( inst, machine, result );
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@@ -73,7 +73,7 @@ _tnl_CreateContext( GLcontext *ctx )
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return GL_FALSE;
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}
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if (getenv("MESA_CODEGEN"))
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if (_mesa_getenv("MESA_CODEGEN"))
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tnl->AllowCodegen = GL_TRUE;
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/* Initialize the VB.
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@@ -1031,7 +1031,7 @@ static void compile_vertex_program( struct vertex_program *program,
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/* Initialize cp. Note that ctx and VB aren't used in compilation
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* so we don't have to worry about statechanges:
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*/
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memset(&cp, 0, sizeof(cp));
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_mesa_memset(&cp, 0, sizeof(cp));
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cp.csr = p->instructions;
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/* Compile instructions:
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@@ -1181,7 +1181,7 @@ _tnl_sse_codegen_vertex_program(struct tnl_compiled_program *p)
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{
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struct compilation cp;
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memset(&cp, 0, sizeof(cp));
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_mesa_memset(&cp, 0, sizeof(cp));
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cp.p = p;
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cp.have_sse2 = 1;
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@@ -637,7 +637,7 @@ void _tnl_generate_sse_emit( GLcontext *ctx )
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return;
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}
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memset(&p, 0, sizeof(p));
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_mesa_memset(&p, 0, sizeof(p));
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p.ctx = ctx;
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p.inputs_safe = 0; /* for now */
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@@ -1406,7 +1406,7 @@ static void *search_cache( struct tnl_cache *cache,
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struct tnl_cache *c;
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for (c = cache; c; c = c->next) {
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if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
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if (c->hash == hash && _mesa_memcmp(c->key, key, keysize) == 0)
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return c->data;
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}
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@@ -943,7 +943,7 @@ void _tnl_vtx_init( GLcontext *ctx )
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_mesa_install_exec_vtxfmt( ctx, &tnl->exec_vtxfmt );
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memcpy( tnl->vtx.tabfv, choose, sizeof(choose) );
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_mesa_memcpy( tnl->vtx.tabfv, choose, sizeof(choose) );
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for (i = 0 ; i < _TNL_ATTRIB_MAX ; i++)
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tnl->vtx.attrsz[i] = 0;
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@@ -90,7 +90,7 @@ EXTERN( _tnl_x86_choose_fv );
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insert_at_head( &CACHE, dfn ); \
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dfn->key = KEY; \
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dfn->code = ALIGN_MALLOC( end - start, 16 ); \
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memcpy (dfn->code, start, end - start)
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_mesa_memcpy (dfn->code, start, end - start)
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@@ -277,7 +277,7 @@ do { \
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const char *end = WARP##_end; \
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int offset = 0; \
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code = ALIGN_MALLOC( end - start, 16 ); \
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memcpy (code, start, end - start); \
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_mesa_memcpy (code, start, end - start); \
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FIXUP(code, 0, 0, (int)&(TNL_CONTEXT(ctx)->vtx.tabfv[ATTR][SIZE-1]));\
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*(void **)&vfmt->FUNC = code; \
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} while (0)
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@@ -351,7 +351,7 @@ void _tnl_x86choosers( tnl_attrfv_func (*choose)[4],
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const char *end = _tnl_x86_choose_fv_end;
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int offset = 0;
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code = ALIGN_MALLOC( end - start, 16 );
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memcpy (code, start, end - start);
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_mesa_memcpy (code, start, end - start);
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FIXUP(code, 0, 0, attr);
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FIXUP(code, 0, 1, size + 1);
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FIXUPREL(code, 0, 2, do_choose);
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@@ -1,5 +1,6 @@
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#if defined(USE_X86_ASM)
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#include "imports.h"
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#include "x86sse.h"
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#define DISASSEM 0
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@@ -970,13 +971,13 @@ struct x86_reg x86_fn_arg( struct x86_function *p,
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void x86_init_func( struct x86_function *p )
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{
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p->store = malloc(1024);
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p->store = _mesa_malloc(1024);
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p->csr = p->store;
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}
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void x86_release_func( struct x86_function *p )
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{
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free(p->store);
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_mesa_free(p->store);
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}
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