a5xx: fix border colors for swizzled texture formats

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin
2017-07-08 08:46:02 -04:00
parent a4eeb0c403
commit a9b58a00bb

View File

@@ -212,21 +212,21 @@ setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entrie
continue;
if (desc->channel[c].pure_integer) {
e->fp32[j] = bc->ui[c];
e->fp16[j] = bc->ui[c];
e->ui16[j] = bc->ui[c];
e->si16[j] = bc->i[c];
e->ui8[j] = bc->ui[c];
e->si8[j] = bc->i[c];
e->fp32[c] = bc->ui[j];
e->fp16[c] = bc->ui[j];
e->ui16[c] = bc->ui[j];
e->si16[c] = bc->i[j];
e->ui8[c] = bc->ui[j];
e->si8[c] = bc->i[j];
} else {
float f = bc->f[c];
float f = bc->f[j];
e->fp32[j] = fui(f);
e->fp16[j] = util_float_to_half(f);
e->ui16[j] = f * 65535.0;
e->si16[j] = f * 32767.5;
e->ui8[j] = f * 255.0;
e->si8[j] = f * 128.0;
e->fp32[c] = fui(f);
e->fp16[c] = util_float_to_half(f);
e->ui16[c] = f * 65535.0;
e->si16[c] = f * 32767.5;
e->ui8[c] = f * 255.0;
e->si8[c] = f * 128.0;
}
}