glsl: Remove unused prog parameter from tfeedback_decl::init

It looks like commit 53febac removed the last user of that parameter.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Ian Romanick
2013-08-30 15:48:26 -07:00
parent 0851aa7365
commit a974b915b6
2 changed files with 4 additions and 5 deletions

View File

@@ -227,8 +227,8 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
* will fail to find any matching variable.
*/
void
tfeedback_decl::init(struct gl_context *ctx, struct gl_shader_program *prog,
const void *mem_ctx, const char *input)
tfeedback_decl::init(struct gl_context *ctx, const void *mem_ctx,
const char *input)
{
/* We don't have to be pedantic about what is a valid GLSL variable name,
* because any variable with an invalid name can't exist in the IR anyway.
@@ -498,7 +498,7 @@ parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog,
char **varying_names, tfeedback_decl *decls)
{
for (unsigned i = 0; i < num_names; ++i) {
decls[i].init(ctx, prog, mem_ctx, varying_names[i]);
decls[i].init(ctx, mem_ctx, varying_names[i]);
if (!decls[i].is_varying())
continue;