mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()

_mesa_max_texture_levels() is also used to test valid texture target
in _mesa_GetTexLevelParameteriv(). GL_TEXTURE_CUBE_MAP is not allowed
as texture target in glGetTexLevelParameter(). So, this should throw
GL_INVALID_ENUM error.

Few other functions which use _mesa_max_texture_levels() like
getcompressedteximage_error_check() and getteximage_error_check()
also don't accept GL_TEXTURE_CUBE_MAP.

Above fix makes piglit fbo-cubemap test to fail. This is because of
incorrect texture target passed to _mesa_max_texture_levels() in
framebuffer_texture(). Fixing that as well

Note: This is a candidate for the stable branches

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Anuj Phogat
2012-03-02 12:00:51 -08:00
parent 71f4a960f8
commit a9523af0e8
2 changed files with 1 additions and 2 deletions

View File

@@ -1994,7 +1994,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
if ((level < 0) ||
(level >= _mesa_max_texture_levels(ctx, texObj->Target))) {
(level >= _mesa_max_texture_levels(ctx, textarget))) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFramebufferTexture%sEXT(level)", caller);
return;