svga: Ignore redefine_user_buffer calls
We currently always treat contents of user-buffers as volatile so we don't need to take any particular action when the state tracker announces that the contents has changed. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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@@ -651,8 +651,6 @@ svga_redefine_user_buffer(struct pipe_context *pipe,
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unsigned offset,
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unsigned size)
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{
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struct svga_screen *ss = svga_screen(pipe->screen);
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struct svga_context *svga = svga_context(pipe);
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struct svga_buffer *sbuf = svga_buffer(resource);
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assert(sbuf->user);
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@@ -661,19 +659,8 @@ svga_redefine_user_buffer(struct pipe_context *pipe,
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assert(!sbuf->hwbuf);
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/*
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* Release any uploaded user buffer.
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*
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* TODO: As an optimization, we could try to update the uploaded buffer
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* instead.
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* We always treat the contents of user-buffers as volatile,
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* so no particular action needed here.
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*/
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pipe_resource_reference(&sbuf->uploaded.buffer, NULL);
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pipe_mutex_lock(ss->swc_mutex);
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sbuf->key.size.width = sbuf->b.b.width0 = offset + size;
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pipe_mutex_unlock(ss->swc_mutex);
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svga->dirty |= SVGA_NEW_VBUFFER | SVGA_NEW_VELEMENT;
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}
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