Fixes from Brian
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@@ -100,15 +100,14 @@ extern WMesaContext WMesaCreateContext(HDC hDC,HPALETTE* pPal,
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/*
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* Destroy a rendering context as returned by WMesaCreateContext()
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*/
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/*extern void WMesaDestroyContext( WMesaContext ctx );*/
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extern void WMesaDestroyContext( void );
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extern void WMesaDestroyContext( WMesaContext ctx );
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/*
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* Make the specified context the current one.
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*/
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extern void WMesaMakeCurrent( WMesaContext ctx );
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extern void WMesaMakeCurrent( WMesaContext ctx, HDC hdc );
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/*
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@@ -121,7 +120,7 @@ extern WMesaContext WMesaGetCurrentContext( void );
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* Swap the front and back buffers for the current context. No action
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* taken if the context is not double buffered.
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*/
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extern void WMesaSwapBuffers(void);
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extern void WMesaSwapBuffers(HDC hdc);
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/*
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