vk/0.210.0: Rename CmdBuffer to CommandBuffer

This commit is contained in:
Jason Ekstrand
2015-11-30 11:48:08 -08:00
parent 6a8a542610
commit a89a485e79
12 changed files with 334 additions and 334 deletions

View File

@@ -235,12 +235,12 @@ static const uint32_t restart_index_for_type[] = {
};
void genX(CmdBindIndexBuffer)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
VkBuffer _buffer,
VkDeviceSize offset,
VkIndexType indexType)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
@@ -508,13 +508,13 @@ cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
}
void genX(CmdDraw)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
uint32_t vertexCount,
uint32_t instanceCount,
uint32_t firstVertex,
uint32_t firstInstance)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
cmd_buffer_flush_state(cmd_buffer);
@@ -530,14 +530,14 @@ void genX(CmdDraw)(
}
void genX(CmdDrawIndexed)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
uint32_t indexCount,
uint32_t instanceCount,
uint32_t firstIndex,
int32_t vertexOffset,
uint32_t firstInstance)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
cmd_buffer_flush_state(cmd_buffer);
@@ -578,13 +578,13 @@ gen7_batch_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
#define GEN7_3DPRIM_BASE_VERTEX 0x2440
void genX(CmdDrawIndirect)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
VkBuffer _buffer,
VkDeviceSize offset,
uint32_t count,
uint32_t stride)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
struct anv_bo *bo = buffer->bo;
@@ -605,13 +605,13 @@ void genX(CmdDrawIndirect)(
}
void genX(CmdDrawIndexedIndirect)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
VkBuffer _buffer,
VkDeviceSize offset,
uint32_t count,
uint32_t stride)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
struct anv_bo *bo = buffer->bo;
@@ -632,12 +632,12 @@ void genX(CmdDrawIndexedIndirect)(
}
void genX(CmdDispatch)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
uint32_t x,
uint32_t y,
uint32_t z)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
@@ -662,11 +662,11 @@ void genX(CmdDispatch)(
#define GPGPU_DISPATCHDIMZ 0x2508
void genX(CmdDispatchIndirect)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
VkBuffer _buffer,
VkDeviceSize offset)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
@@ -815,11 +815,11 @@ begin_render_pass(struct anv_cmd_buffer *cmd_buffer,
}
void genX(CmdBeginRenderPass)(
VkCmdBuffer cmdBuffer,
VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo* pRenderPassBegin,
VkRenderPassContents contents)
VkSubpassContents contents)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
begin_render_pass(cmd_buffer, pRenderPassBegin);
@@ -828,20 +828,20 @@ void genX(CmdBeginRenderPass)(
}
void genX(CmdNextSubpass)(
VkCmdBuffer cmdBuffer,
VkRenderPassContents contents)
VkCommandBuffer commandBuffer,
VkSubpassContents contents)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
gen7_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1);
}
void genX(CmdEndRenderPass)(
VkCmdBuffer cmdBuffer)
VkCommandBuffer commandBuffer)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
/* Emit a flushing pipe control at the end of a pass. This is kind of a
* hack but it ensures that render targets always actually get written.