mesa: add misc tessellation shader support

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Fabian Bieler
2014-03-10 11:58:37 +01:00
committed by Marek Olšák
parent 78d3054980
commit a894ed8293
2 changed files with 88 additions and 1 deletions

View File

@@ -365,6 +365,16 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
CALLOC_STRUCT(gl_geometry_program),
target, id);
break;
case GL_TESS_CONTROL_PROGRAM_NV:
prog = _mesa_init_tess_ctrl_program(ctx,
CALLOC_STRUCT(gl_tess_ctrl_program),
target, id);
break;
case GL_TESS_EVALUATION_PROGRAM_NV:
prog = _mesa_init_tess_eval_program(ctx,
CALLOC_STRUCT(gl_tess_eval_program),
target, id);
break;
case GL_COMPUTE_PROGRAM_NV:
prog = _mesa_init_compute_program(ctx,
CALLOC_STRUCT(gl_compute_program),
@@ -586,6 +596,23 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
gpc->UsesStreams = gp->UsesStreams;
}
break;
case GL_TESS_CONTROL_PROGRAM_NV:
{
const struct gl_tess_ctrl_program *tcp = gl_tess_ctrl_program_const(prog);
struct gl_tess_ctrl_program *tcpc = gl_tess_ctrl_program(clone);
tcpc->VerticesOut = tcp->VerticesOut;
}
break;
case GL_TESS_EVALUATION_PROGRAM_NV:
{
const struct gl_tess_eval_program *tep = gl_tess_eval_program_const(prog);
struct gl_tess_eval_program *tepc = gl_tess_eval_program(clone);
tepc->PrimitiveMode = tep->PrimitiveMode;
tepc->Spacing = tep->Spacing;
tepc->VertexOrder = tep->VertexOrder;
tepc->PointMode = tep->PointMode;
}
break;
default:
_mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
}