Add a FAQ about internal buffer sizes.
(cherry picked from master, commit 9a8781bd24
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@@ -316,6 +316,19 @@ Basically, applying a translation of (0.375, 0.375, 0.0) to your coordinates
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will fix the problem.
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will fix the problem.
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</p>
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</p>
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<h2>3.6 How can I change the maximum framebuffer size in Mesa's
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<tt>swrast</tt> backend?</h2>
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<p>
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These can be overridden by using the <tt>--with-max-width</tt> and
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<tt>--with-max-height</tt> options. The two need not be equal.
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</p><p>
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Do note that Mesa uses these values to size some internal buffers,
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so increasing these sizes will cause Mesa to require additional
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memory. Furthermore, increasing these limits beyond <tt>4096</tt>
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may introduce rasterization artifacts; see the leading comments in
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<tt>src/mesa/swrast/s_tritemp.h</tt>.
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</p>
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<br>
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<br>
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<br>
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<br>
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