glsl: make use of glsl_type::is_float()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
@@ -1504,8 +1504,7 @@ emit_inline_matrix_constructor(const glsl_type *type,
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* components with zero.
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*/
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glsl_base_type param_base_type = first_param->type->base_type;
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assert(param_base_type == GLSL_TYPE_FLOAT ||
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first_param->type->is_double());
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assert(first_param->type->is_float() || first_param->type->is_double());
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ir_variable *rhs_var =
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new(ctx) ir_variable(glsl_type::get_instance(param_base_type, 4, 1),
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"mat_ctor_vec",
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@@ -1514,7 +1513,7 @@ emit_inline_matrix_constructor(const glsl_type *type,
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ir_constant_data zero;
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for (unsigned i = 0; i < 4; i++)
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if (param_base_type == GLSL_TYPE_FLOAT)
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if (first_param->type->is_float())
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zero.f[i] = 0.0;
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else
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zero.d[i] = 0.0;
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@@ -444,10 +444,8 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
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* type of both operands must be float.
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*/
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assert(type_a->is_matrix() || type_b->is_matrix());
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assert(type_a->base_type == GLSL_TYPE_FLOAT ||
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type_a->is_double());
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assert(type_b->base_type == GLSL_TYPE_FLOAT ||
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type_b->is_double());
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assert(type_a->is_float() || type_a->is_double());
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assert(type_b->is_float() || type_b->is_double());
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/* "* The operator is add (+), subtract (-), or divide (/), and the
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* operands are matrices with the same number of rows and the same
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@@ -783,10 +783,9 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
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if (value->type->is_scalar() && value->next->is_tail_sentinel()) {
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if (type->is_matrix()) {
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/* Matrix - fill diagonal (rest is already set to 0) */
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assert(type->base_type == GLSL_TYPE_FLOAT ||
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type->is_double());
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assert(type->is_float() || type->is_double());
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for (unsigned i = 0; i < type->matrix_columns; i++) {
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if (type->base_type == GLSL_TYPE_FLOAT)
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if (type->is_float())
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this->value.f[i * type->vector_elements + i] =
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value->value.f[0];
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else
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@@ -1510,7 +1509,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type)
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assert(type->base_type == GLSL_TYPE_INT);
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} else if (this->op == ir_lod) {
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assert(type->vector_elements == 2);
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assert(type->base_type == GLSL_TYPE_FLOAT);
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assert(type->is_float());
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} else if (this->op == ir_samples_identical) {
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assert(type == glsl_type::bool_type);
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assert(sampler->type->is_sampler());
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@@ -276,12 +276,9 @@ constant_template_vector = mako.template.Template("""\
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# This template is for ir_triop_lrp.
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constant_template_lrp = mako.template.Template("""\
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case ${op.get_enum_name()}: {
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assert(op[0]->type->base_type == GLSL_TYPE_FLOAT ||
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op[0]->type->is_double());
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assert(op[1]->type->base_type == GLSL_TYPE_FLOAT ||
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op[1]->type->is_double());
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assert(op[2]->type->base_type == GLSL_TYPE_FLOAT ||
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op[2]->type->is_double());
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assert(op[0]->type->is_float() || op[0]->type->is_double());
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assert(op[1]->type->is_float() || op[1]->type->is_double());
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assert(op[2]->type->is_float() || op[2]->type->is_double());
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unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
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for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) {
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@@ -150,12 +150,12 @@ get_parameter_match_type(const ir_variable *param,
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return PARAMETER_EXACT_MATCH;
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if (to_type->is_double()) {
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if (from_type->base_type == GLSL_TYPE_FLOAT)
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if (from_type->is_float())
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return PARAMETER_FLOAT_TO_DOUBLE;
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return PARAMETER_INT_TO_DOUBLE;
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}
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if (to_type->base_type == GLSL_TYPE_FLOAT)
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if (to_type->is_float())
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return PARAMETER_INT_TO_FLOAT;
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/* int -> uint and any other oddball conversions */
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@@ -833,7 +833,7 @@ ir_reader::read_constant(s_expression *expr)
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return NULL;
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}
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if (type->base_type == GLSL_TYPE_FLOAT) {
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if (type->is_float()) {
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s_number *value = SX_AS_NUMBER(expr);
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if (value == NULL) {
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ir_read_error(values, "expected numbers");
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@@ -252,7 +252,7 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_abs:
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case ir_unop_sign:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT ||
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ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
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ir->operands[0]->type->is_float() ||
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ir->operands[0]->type->is_double() ||
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ir->operands[0]->type->base_type == GLSL_TYPE_INT64);
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assert(ir->type == ir->operands[0]->type);
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@@ -261,7 +261,7 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_rcp:
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case ir_unop_rsq:
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case ir_unop_sqrt:
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assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->type->is_float() ||
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ir->type->is_double());
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assert(ir->type == ir->operands[0]->type);
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break;
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@@ -271,29 +271,29 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_exp2:
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case ir_unop_log2:
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case ir_unop_saturate:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type == ir->operands[0]->type);
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break;
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case ir_unop_f2i:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->base_type == GLSL_TYPE_INT);
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break;
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case ir_unop_f2u:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->base_type == GLSL_TYPE_UINT);
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break;
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case ir_unop_i2f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_f2b:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->is_boolean());
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break;
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case ir_unop_b2f:
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assert(ir->operands[0]->type->is_boolean());
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_i2b:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
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@@ -305,7 +305,7 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_u2f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_i2u:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
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@@ -317,18 +317,18 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_bitcast_i2f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_bitcast_f2i:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->base_type == GLSL_TYPE_INT);
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break;
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case ir_unop_bitcast_u2f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_bitcast_f2u:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->base_type == GLSL_TYPE_UINT);
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break;
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@@ -370,11 +370,11 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_i642f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64);
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_u642f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT64);
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_i642d:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64);
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@@ -397,7 +397,7 @@ ir_validate::visit_leave(ir_expression *ir)
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assert(ir->type->base_type == GLSL_TYPE_INT64);
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break;
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case ir_unop_f2i64:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->base_type == GLSL_TYPE_INT64);
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break;
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case ir_unop_d2i64:
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@@ -413,7 +413,7 @@ ir_validate::visit_leave(ir_expression *ir)
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assert(ir->type->base_type == GLSL_TYPE_UINT64);
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break;
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case ir_unop_f2u64:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->base_type == GLSL_TYPE_UINT64);
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break;
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case ir_unop_d2u64:
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@@ -433,7 +433,7 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_ceil:
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case ir_unop_floor:
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case ir_unop_fract:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->operands[0]->type->is_float() ||
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ir->operands[0]->type->is_double());
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assert(ir->operands[0]->type == ir->type);
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break;
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@@ -445,7 +445,7 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_dFdy:
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case ir_unop_dFdy_coarse:
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case ir_unop_dFdy_fine:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->operands[0]->type == ir->type);
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break;
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@@ -540,10 +540,10 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_d2f:
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assert(ir->operands[0]->type->is_double());
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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break;
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case ir_unop_f2d:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->operands[0]->type->is_float());
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assert(ir->type->is_double());
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break;
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case ir_unop_d2i:
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@@ -568,12 +568,12 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_frexp_sig:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->operands[0]->type->is_float() ||
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ir->operands[0]->type->is_double());
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assert(ir->type->is_double());
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break;
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case ir_unop_frexp_exp:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->operands[0]->type->is_float() ||
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ir->operands[0]->type->is_double());
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assert(ir->type->base_type == GLSL_TYPE_INT);
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break;
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@@ -593,7 +593,7 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_read_first_invocation:
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assert(ir->type == ir->operands[0]->type);
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assert(ir->type->is_scalar() || ir->type->is_vector());
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assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->type->is_float() ||
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ir->type->base_type == GLSL_TYPE_INT ||
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ir->type->base_type == GLSL_TYPE_UINT);
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break;
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@@ -707,7 +707,7 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_binop_dot:
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assert(ir->type == glsl_type::float_type ||
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ir->type == glsl_type::double_type);
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->operands[0]->type->is_float() ||
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ir->operands[0]->type->is_double());
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assert(ir->operands[0]->type->is_vector());
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assert(ir->operands[0]->type == ir->operands[1]->type);
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@@ -748,7 +748,7 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_triop_fma:
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assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->type->is_float() ||
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ir->type->is_double());
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assert(ir->type == ir->operands[0]->type);
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assert(ir->type == ir->operands[1]->type);
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@@ -756,7 +756,7 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_triop_lrp:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
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assert(ir->operands[0]->type->is_float() ||
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ir->operands[0]->type->is_double());
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assert(ir->operands[0]->type == ir->operands[1]->type);
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assert(ir->operands[2]->type == ir->operands[0]->type ||
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@@ -164,8 +164,8 @@ lower_buffer_access::emit_access(void *mem_ctx,
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/* We're dereffing a column out of a row-major matrix, so we
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* gather the vector from each stored row.
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*/
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assert(deref->type->base_type == GLSL_TYPE_FLOAT ||
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deref->type->is_double());
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assert(deref->type->is_float() || deref->type->is_double());
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/* Matrices, row_major or not, are stored as if they were
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* arrays of vectors of the appropriate size in std140.
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* Arrays have their strides rounded up to a vec4, so the
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@@ -199,7 +199,7 @@ lower_buffer_access::emit_access(void *mem_ctx,
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else
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matrix_stride = glsl_align(matrix_columns * N, 16);
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const glsl_type *deref_type = deref->type->base_type == GLSL_TYPE_FLOAT ?
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const glsl_type *deref_type = deref->type->is_float() ?
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glsl_type::float_type : glsl_type::double_type;
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for (unsigned i = 0; i < deref->type->vector_elements; i++) {
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@@ -144,7 +144,7 @@ is_valid_vec_const(ir_constant *ir)
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static inline bool
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is_less_than_one(ir_constant *ir)
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{
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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if (!is_valid_vec_const(ir))
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return false;
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@@ -161,7 +161,7 @@ is_less_than_one(ir_constant *ir)
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static inline bool
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is_greater_than_zero(ir_constant *ir)
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{
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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if (!is_valid_vec_const(ir))
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return false;
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@@ -649,8 +649,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
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case ir_binop_div:
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if (is_vec_one(op_const[0]) && (
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ir->type->base_type == GLSL_TYPE_FLOAT ||
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ir->type->is_double())) {
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ir->type->is_float() || ir->type->is_double())) {
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return new(mem_ctx) ir_expression(ir_unop_rcp,
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ir->operands[1]->type,
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ir->operands[1],
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@@ -845,7 +844,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
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case ir_binop_min:
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case ir_binop_max:
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if (ir->type->base_type != GLSL_TYPE_FLOAT || options->EmitNoSat)
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if (!ir->type->is_float() || options->EmitNoSat)
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break;
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/* Replace min(max) operations and its commutative combinations with
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@@ -1952,7 +1952,7 @@ ir_to_mesa_visitor::visit(ir_constant *ir)
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dst_reg mat_column = dst_reg(mat);
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for (i = 0; i < ir->type->matrix_columns; i++) {
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->is_float());
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values = &ir->value.f[i * ir->type->vector_elements];
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src = src_reg(PROGRAM_CONSTANT, -1, NULL);
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