dri: Add DRI entrypoints to create a context for a given API
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@@ -364,7 +364,8 @@ extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
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void *sharedContextPrivate);
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static GLboolean
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intelCreateContext(const __GLcontextModes * mesaVis,
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intelCreateContext(gl_api api,
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const __GLcontextModes * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate)
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{
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