st/mesa: always expose ARB_half_float_vertex
u_vbuf kicks in and translates it to float if it's unsupported.
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@@ -462,9 +462,6 @@ void st_init_extensions(struct st_context *st)
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{ { o(ARB_ES2_compatibility) },
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{ PIPE_FORMAT_R32G32B32A32_FIXED } },
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{ { o(ARB_half_float_vertex) },
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{ PIPE_FORMAT_R16G16B16A16_FLOAT } },
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{ { o(ARB_vertex_type_2_10_10_10_rev) },
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{ PIPE_FORMAT_R10G10B10A2_UNORM,
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PIPE_FORMAT_B10G10R10A2_UNORM,
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@@ -486,6 +483,7 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.ARB_fragment_program = GL_TRUE;
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ctx->Extensions.ARB_fragment_shader = GL_TRUE;
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ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
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ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
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ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
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ctx->Extensions.ARB_sampler_objects = GL_TRUE;
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ctx->Extensions.ARB_shader_objects = GL_TRUE;
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