docs: remove obsolete target attribute
This commit is contained in:
@@ -18,14 +18,13 @@
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<p>
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The Mesa bug database is hosted on
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<a href="http://freedesktop.org" target="_parent">freedesktop.org</a>.
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<a href="http://freedesktop.org">freedesktop.org</a>.
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The old bug database on SourceForge is no longer used.
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</p>
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<p>
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To file a Mesa bug, go to
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<a href="https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa"
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target="_parent">
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<a href="https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa">
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Bugzilla on freedesktop.org</a>
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</p>
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@@ -20,7 +20,7 @@
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Both professional and volunteer developers contribute to Mesa.
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</p>
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<p>
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<a href="http://www.vmware.com/" target="_parent">VMware</a>
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<a href="http://www.vmware.com/">VMware</a>
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employs several of the main Mesa developers including Brian Paul
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and Keith Whitwell.
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</p>
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@@ -38,13 +38,13 @@ including:
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<p>
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Other companies including
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<a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a>
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<a href="http://www.intellinuxgraphics.org/index.html">Intel</a>
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and RedHat also actively contribute to the project.
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Intel has recently contributed the new GLSL compiler in Mesa 7.9.
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</p>
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<p>
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<a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted
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<a href="http://www.lunarg.com/">LunarG</a> can be contacted
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for custom Mesa / 3D graphics development.
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</p>
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@@ -18,13 +18,12 @@
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<p>
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Primary Mesa download site:
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<a href="ftp://ftp.freedesktop.org/pub/mesa/"
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target="_parent">freedesktop.org</a> (FTP)
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<a href="ftp://ftp.freedesktop.org/pub/mesa/">freedesktop.org</a> (FTP)
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</p>
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<p>
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When a new release is coming, release candidates (betas) may be found
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<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/" target="_parent">here</a>.
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<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/">here</a>.
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</p>
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@@ -90,17 +89,17 @@ instructions</a>.
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<p>
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A package of SGI's GLU library is available
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<a href="ftp://ftp.freedesktop.org/pub/mesa/glu/" target="_parent">here</a>
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<a href="ftp://ftp.freedesktop.org/pub/mesa/glu/">here</a>
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</p>
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<p>
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A package of Mark Kilgard's GLUT library is available
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<a href="ftp://ftp.freedesktop.org/pub/mesa/glut/" target="_parent">here</a>
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<a href="ftp://ftp.freedesktop.org/pub/mesa/glut/">here</a>
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</p>
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<p>
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The Mesa demos collection is available
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<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/" target="_parent">here</a>
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<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/">here</a>
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</p>
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<p>
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@@ -18,7 +18,7 @@
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<p>The current version of EGL in Mesa implements EGL 1.4. More information
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about EGL can be found at
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<a href="http://www.khronos.org/egl/" target="_parent">
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<a href="http://www.khronos.org/egl/">
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http://www.khronos.org/egl/</a>.</p>
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<p>The Mesa's implementation of EGL uses a driver architecture. The main
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@@ -132,8 +132,7 @@ Just follow the Mesa <a href="install.html">compilation instructions</a>.
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<h2>1.6 Are there other open-source implementations of OpenGL?</h2>
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<p>
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Yes, SGI's <a href="http://oss.sgi.com/projects/ogl-sample/index.html"
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target="_parent">
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Yes, SGI's <a href="http://oss.sgi.com/projects/ogl-sample/index.html">
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OpenGL Sample Implemenation (SI)</a> is available.
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The SI was written during the time that OpenGL was originally designed.
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Unfortunately, development of the SI has stagnated.
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@@ -141,34 +140,33 @@ Mesa is much more up to date with modern features and extensions.
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</p>
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<p>
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<a href="http://ogl-es.sourceforge.net" target="_parent">Vincent</a> is
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<a href="http://ogl-es.sourceforge.net">Vincent</a> is
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an open-source implementation of OpenGL ES for mobile devices.
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<p>
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<a href="http://www.dsbox.com/minigl.html" target="_parent">miniGL</a>
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<a href="http://www.dsbox.com/minigl.html">miniGL</a>
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is a subset of OpenGL for PalmOS devices.
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<p>
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<a href="http://fabrice.bellard.free.fr/TinyGL/"
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target="_parent">TinyGL</a> is a subset of OpenGL.
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<a href="http://fabrice.bellard.free.fr/TinyGL/">TinyGL</a>
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is a subset of OpenGL.
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</p>
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<p>
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<a href="http://softgl.studierstube.org/" target="_parent">SoftGL</a>
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<a href="http://softgl.studierstube.org/">SoftGL</a>
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is an OpenGL subset for mobile devices.
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</p>
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<p>
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<a href="http://chromium.sourceforge.net/" target="_parent">Chromium</a>
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<a href="http://chromium.sourceforge.net/">Chromium</a>
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isn't a conventional OpenGL implementation (it's layered upon OpenGL),
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but it does export the OpenGL API. It allows tiled rendering, sort-last
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rendering, etc.
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</p>
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<p>
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<a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html"
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target="_parent">ClosedGL</a> is an OpenGL subset library for TI
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graphing calculators.
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<a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html">ClosedGL</a>
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is an OpenGL subset library for TI graphing calculators.
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</p>
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<p>
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@@ -218,8 +216,7 @@ GLw (OpenGL widget library) is now available from a separate <a href="http://cgi
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<h2>2.5 What's the proper place for the libraries and headers?</h2>
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<p>
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On Linux-based systems you'll want to follow the
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<a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html"
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target="_parent">Linux ABI</a> standard.
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<a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html">Linux ABI</a> standard.
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Basically you'll want the following:
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</p>
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<ul>
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@@ -270,7 +267,7 @@ hardware it has detected.
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</p>
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<p>
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If your DRI-based driver isn't working, go to the
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<a href="http://dri.sf.net/" target="_parent">DRI website</a> for trouble-shooting information.
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<a href="http://dri.sf.net/">DRI website</a> for trouble-shooting information.
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</p>
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@@ -278,8 +275,8 @@ If your DRI-based driver isn't working, go to the
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<p>
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Make sure the ratio of the far to near clipping planes isn't too great.
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Look
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<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040"
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target="_parent"> here</a> for details.
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<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
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for details.
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</p>
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<p>
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Mesa uses a 16-bit depth buffer by default which is smaller and faster
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@@ -347,7 +344,7 @@ mailing list</a>.
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That's where Mesa development is discussed.
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</p>
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<p>
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The <a href="http://www.opengl.org/documentation" target="_parent">
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The <a href="http://www.opengl.org/documentation">
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OpenGL Specification</a> is the bible for OpenGL implemention work.
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You should read it.
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</p>
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@@ -381,7 +378,7 @@ the archives) is a good way to get information.
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<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2>
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<p>
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The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt" target="_parent">specification for the extension</a>
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The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt">specification for the extension</a>
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indicates that there are intellectual property (IP) and/or patent issues
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to be dealt with.
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</p>
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@@ -391,9 +388,8 @@ implement the extension (specifically the compression/decompression
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algorithms).
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</p>
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<p>
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In the mean time, a 3rd party <a href=
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"http://dri.freedesktop.org/wiki/S3TC"
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target="_parent">plug-in library</a> is available.
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In the mean time, a 3rd party <a href="http://dri.freedesktop.org/wiki/S3TC">
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plug-in library</a> is available.
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</p>
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</div>
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@@ -18,51 +18,51 @@
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<ul>
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<li><a href="http://www.psc.edu/%7Esmp/a3d/">Asteroids3D</a> - 3D asteroids game
|
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</li><li><a href="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html" target="_parent">Battalion</a>
|
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</li><li><a href="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html">Battalion</a>
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- battle game
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</li><li><a href="http://bzflag.sourceforge.net/" target="_parent">BZFLAG</a> - 3-D tank
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</li><li><a href="http://bzflag.sourceforge.net/">BZFLAG</a> - 3-D tank
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battle game
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</li><li><a href="http://www.speakeasy.org/%7Emorse/copter-commander" target="_parent">Copter Commander</a> - 2d multiplayer side scroller
|
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</li><li><a href="http://www.crystalspace.org/" target="_parent">CrystalSpace</a> - Free
|
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</li><li><a href="http://www.speakeasy.org/%7Emorse/copter-commander">Copter Commander</a> - 2d multiplayer side scroller
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</li><li><a href="http://www.crystalspace.org/">CrystalSpace</a> - Free
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3d game engine
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</li><li><a href="http://www.afn.org/%7Ecthugha/" target="_parent">Cthugha</a> - music-sync'ed
|
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</li><li><a href="http://www.afn.org/%7Ecthugha/">Cthugha</a> - music-sync'ed
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graphical effects
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</li><li><a href="http://www.sics.se/dive/" target="_parent">DIVE</a> - Distributed Interactive
|
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</li><li><a href="http://www.sics.se/dive/">DIVE</a> - Distributed Interactive
|
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Virtual Environment
|
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</li><li><a href="http://www.newdoom.com/doomlegacy/" target="_parent">Doom Legacy</a>
|
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</li><li><a href="http://www.newdoom.com/doomlegacy/">Doom Legacy</a>
|
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- an OpenGL port of id software's popular game, Doom
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</li><li><a href="http://www.asimov.de/intern_dropit.html" target="_parent">DropIt</a> - 3-D tetris game
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</li><li><a href="http://www.flightgear.org/" target="_parent">Flight Gear</a> - Flight
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</li><li><a href="http://www.asimov.de/intern_dropit.html">DropIt</a> - 3-D tetris game
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</li><li><a href="http://www.flightgear.org/">Flight Gear</a> - Flight
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simulator
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</li><li><a href="http://freetrek.linuxgames.com/" target="_parent">Free Trek</a> - Star
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</li><li><a href="http://freetrek.linuxgames.com/">Free Trek</a> - Star
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Trek battle simulator
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</li><li><a href="http://glchess.sourceforge.net/" target="_parent">GLChess</a> - chess game
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</li><li><a href="http://heretic.linuxgames.com/" target="_parent">GLHeretic</a> - Heretic
|
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</li><li><a href="http://glchess.sourceforge.net/">GLChess</a> - chess game
|
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</li><li><a href="http://heretic.linuxgames.com/">GLHeretic</a> - Heretic
|
||||
for Linux
|
||||
</li><li><a href="http://glider3d.free.fr/" target="_parent">Glider3D</a> - flight simulator
|
||||
</li><li><a href="http://www.gltron.org/" target="_parent">glTron</a> - Tron lightcycles
|
||||
</li><li><a href="http://glider3d.free.fr/">Glider3D</a> - flight simulator
|
||||
</li><li><a href="http://www.gltron.org/">glTron</a> - Tron lightcycles
|
||||
game
|
||||
</li><li><a href="http://gracer.sourceforge.net/" target="_parent">GRacer</a> - 3D Motor
|
||||
</li><li><a href="http://gracer.sourceforge.net/">GRacer</a> - 3D Motor
|
||||
Sports Simulator
|
||||
</li><li><a href="http://jongl.home.pages.de/" target="_parent">JONGL</a> - Juggling simulator
|
||||
</li><li><a href="http://samba.anu.edu.au/KnightCap/" target="_parent">KnightCap</a> -
|
||||
</li><li><a href="http://jongl.home.pages.de/">JONGL</a> - Juggling simulator
|
||||
</li><li><a href="http://samba.anu.edu.au/KnightCap/">KnightCap</a> -
|
||||
chess game
|
||||
</li><li><a href="http://www.hackcraft.de/games/linwarrior_3d/" target="_parent">LinWarrior 3D</a> - A Battle Mech Simulator
|
||||
</li><li><a href="http://www.nada.kth.se/%7Ef96-lfo/lunar/" target="_parent">Lunar Lander
|
||||
</li><li><a href="http://www.hackcraft.de/games/linwarrior_3d/">LinWarrior 3D</a> - A Battle Mech Simulator
|
||||
</li><li><a href="http://www.nada.kth.se/%7Ef96-lfo/lunar/">Lunar Lander
|
||||
2000</a> - 3D version of the classis lunar lander game
|
||||
</li><li><a href="http://www.majik3d.org/" target="_parent">Majik 3D</a> - an online role-playing
|
||||
</li><li><a href="http://www.majik3d.org/">Majik 3D</a> - an online role-playing
|
||||
world
|
||||
</li><li><a href="http://www.pobox.com/%7Eshankel/opentrek.html" target="_parent">OpenTrek</a>
|
||||
</li><li><a href="http://www.pobox.com/%7Eshankel/opentrek.html">OpenTrek</a>
|
||||
- Super Star Trek
|
||||
</li><li><a href="http://www.idsoftware.com/" target="_parent">Quake(2,3)</a> - the popular
|
||||
</li><li><a href="http://www.idsoftware.com/">Quake(2,3)</a> - the popular
|
||||
games from id software
|
||||
</li><li><a href="http://torcs.free.fr/indexm.html" target="_parent">TORCS</a> - car racing
|
||||
</li><li><a href="http://torcs.free.fr/indexm.html">TORCS</a> - car racing
|
||||
simulator
|
||||
</li><li><a href="http://www.woodsoup.org/projs/tux_aqfh" target="_parent">TUX-AQFH</a>
|
||||
</li><li><a href="http://www.woodsoup.org/projs/tux_aqfh">TUX-AQFH</a>
|
||||
- Tux the Penguin - a Quest for Herring
|
||||
</li><li><a href="http://mordred.8m.com/voidrunner/" target="_parent">Void Runner</a>
|
||||
</li><li><a href="http://mordred.8m.com/voidrunner/">Void Runner</a>
|
||||
- freeware arcade style game
|
||||
</li><li><a href="http://xracer.annexia.org/" target="_parent">XRacer</a> - Free spaceship
|
||||
</li><li><a href="http://xracer.annexia.org/">XRacer</a> - Free spaceship
|
||||
racing game, similar to Wipeout
|
||||
</li>
|
||||
</ul>
|
||||
|
@@ -24,12 +24,12 @@ Here are some specific ideas and areas where help would be appreciated:
|
||||
<ol>
|
||||
<li>
|
||||
<b>Driver patching and testing.</b>
|
||||
Patches are often posted to the <a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev" target="_parent">mesa-dev mailing list</a>, but aren't
|
||||
Patches are often posted to the <a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev mailing list</a>, but aren't
|
||||
immediately checked into git because not enough people are testing them.
|
||||
Just applying patches, testing and reporting back is helpful.
|
||||
<li>
|
||||
<b>Driver debugging.</b>
|
||||
There are plenty of open bugs in the <a href="https://bugs.freedesktop.org/describecomponents.cgi?product=Mesa" target="_parent">bug database</a>.
|
||||
There are plenty of open bugs in the <a href="https://bugs.freedesktop.org/describecomponents.cgi?product=Mesa">bug database</a>.
|
||||
<li>
|
||||
<b>Remove aliasing warnings.</b>
|
||||
Enable gcc -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing
|
||||
@@ -39,7 +39,7 @@ issues in the code.
|
||||
Fixing MSVC builds.
|
||||
<li>
|
||||
<b>Contribute more tests to
|
||||
<a href="http://piglit.freedesktop.org/" target="_parent">Piglit</a>.</b>
|
||||
<a href="http://piglit.freedesktop.org/">Piglit</a>.</b>
|
||||
<li>
|
||||
<b>Automatic testing.
|
||||
</b>
|
||||
@@ -53,19 +53,19 @@ You can find some further To-do lists here:
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt"
|
||||
target="_parent"><b>GL3.txt</b></a></li>
|
||||
><b>GL3.txt</b></a></li>
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/docs/llvm-todo.txt"
|
||||
target="_parent"><b>LLVMpipe - todo</b></a></li>
|
||||
><b>LLVMpipe - todo</b></a></li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/MissingFunctionality"
|
||||
target="_parent"><b>MissingFunctionality</b></a></li>
|
||||
><b>MissingFunctionality</b></a></li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/RadeonsiToDo"
|
||||
target="_parent"><b>RadeonsiToDo</b></a></li>
|
||||
><b>RadeonsiToDo</b></a></li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/R600ToDo"
|
||||
target="_parent"><b>R600ToDo</b></a></li>
|
||||
><b>R600ToDo</b></a></li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/R300ToDo"
|
||||
target="_parent"><b>R300ToDo</b></a></li>
|
||||
><b>R300ToDo</b></a></li>
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/i915/TODO"
|
||||
target="_parent"><b>i915g TODO</b></a></li>
|
||||
><b>i915g TODO</b></a></li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
|
@@ -316,8 +316,8 @@ This is a development release which will lead up to the Mesa 7.0 release
|
||||
The new Shading Language compiler branch has been merged into the git
|
||||
master branch. This is a step toward hardware support for the OpenGL
|
||||
2.0 Shading Language and will be included in the next Mesa release.
|
||||
In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
|
||||
</a> has been updated with a new test that does over 130 tests of the
|
||||
In conjunction, <a href="http://glean.sf.net">Glean</a> has been updated
|
||||
with a new test that does over 130 tests of the
|
||||
shading language and built-in functions.
|
||||
</p>
|
||||
|
||||
@@ -656,8 +656,7 @@ and primarily just incorporates bug fixes.
|
||||
<h2>December 28, 2003</h2>
|
||||
|
||||
<p>
|
||||
The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
|
||||
target="_parent">
|
||||
The Mesa CVS server has been moved to <a href="http://www.freedesktop.org">
|
||||
freedesktop.org</a> because of problems with SourceForge's anonymous
|
||||
CVS service.
|
||||
</p>
|
||||
@@ -1229,7 +1228,7 @@ Here's what's new:</p>
|
||||
</pre>
|
||||
|
||||
<h2>March 23, 2000</h2>
|
||||
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a></p>
|
||||
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p>
|
||||
<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
|
||||
just bug fixes.</p>
|
||||
<p>Here's what's changed:</p>
|
||||
@@ -1277,7 +1276,7 @@ After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
|
||||
|
||||
<h2>December 17, 1999</h2>
|
||||
<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
|
||||
can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
|
||||
can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
|
||||
|
||||
<h2>December 14, 1999</h2>
|
||||
<p>Mesa 3.1 is released!</p>
|
||||
|
@@ -59,9 +59,9 @@ The following are required for DRI-based hardware acceleration with Mesa:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/"
|
||||
target="_parent">dri2proto</a> version 2.6 or later
|
||||
<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
|
||||
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">
|
||||
dri2proto</a> version 2.6 or later
|
||||
<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a>
|
||||
version 2.4.33 or later
|
||||
<li>Xorg server version 1.5 or later
|
||||
<li>Linux 2.6.28 or later
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
Mesa is an open-source implementation of the
|
||||
<a href="http://www.opengl.org/" target="_parent">OpenGL</a> specification -
|
||||
<a href="http://www.opengl.org/">OpenGL</a> specification -
|
||||
a system for rendering interactive 3D graphics.
|
||||
</p>
|
||||
|
||||
@@ -30,8 +30,8 @@ for modern GPUs.
|
||||
|
||||
<p>
|
||||
Mesa ties into several other open-source projects: the
|
||||
<a href="http://dri.freedesktop.org/" target="_parent">Direct Rendering
|
||||
Infrastructure</a> and <a href="http://x.org" target="_parent">X.org</a> to
|
||||
<a href="http://dri.freedesktop.org/">Direct Rendering
|
||||
Infrastructure</a> and <a href="http://x.org">X.org</a> to
|
||||
provide OpenGL support to users of X on Linux, FreeBSD and other operating
|
||||
systems.
|
||||
</p>
|
||||
@@ -85,7 +85,7 @@ the OpenGL API, so they didn't feel threatened by the project.
|
||||
1995-1996: I continue working on Mesa both during my spare time and during
|
||||
my work hours at the Space Science and Engineering Center at the University
|
||||
of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because
|
||||
Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html" target="_parent">Vis5D</a> project.
|
||||
Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html">Vis5D</a> project.
|
||||
</p><p>
|
||||
October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification.
|
||||
</p>
|
||||
@@ -142,7 +142,7 @@ and OpenGL Shading Language.
|
||||
|
||||
<p>
|
||||
2008: Keith Whitwell and other Tungsten Graphics employees develop
|
||||
<a href="http://en.wikipedia.org/wiki/Gallium3D" target="_parent">Gallium</a>
|
||||
<a href="http://en.wikipedia.org/wiki/Gallium3D">Gallium</a>
|
||||
- a new GPU abstraction layer. The latest Mesa drivers are based on
|
||||
Gallium and other APIs such as OpenVG are implemented on top of Gallium.
|
||||
</p>
|
||||
@@ -234,7 +234,7 @@ GL_SRC2_ALPHA GL_SOURCE2_ALPHA
|
||||
</pre>
|
||||
<p>
|
||||
See the
|
||||
<a href="http://www.opengl.org/documentation/spec.html" target="_parent">
|
||||
<a href="http://www.opengl.org/documentation/spec.html">
|
||||
OpenGL specification</a> for more details.
|
||||
</p>
|
||||
|
||||
|
@@ -17,47 +17,47 @@
|
||||
<h1>Libraries and Toolkits</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://mrpowers.com/Apprentice/" target="_parent">Apprentice</a> - free OpenInventor work-alike
|
||||
<li><a href="http://www.coin3d.org/coin.html" target="_parent">Coin</a> - OSS Open Inventor clone
|
||||
<li><a href="http://www.softintegration.com/products/toolkit/opengl/" target="_parent">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter
|
||||
<li><a href="http://www.cfdrc.com/FOX/fox.html" target="_parent">FOX</a> - GUI Library
|
||||
<li><a href="http://www.jausoft.com/gl4java.html" target="_parent">GL4Java</a> - a Java wrapper for OpenGL
|
||||
<li><a href="http://www.student.oulu.fi/%7Ejlof/gtkglarea/" target="_parent">GtkGLArea</a> - OpenGL Gtk widget
|
||||
<li><a href="http://www.ece.ucdavis.edu/%7Ekenelson/gtk-glarea/" target="_parent">GtkGLArea--</a> - OpenGL Gtk-- widget for C++
|
||||
<li><a href="http://gtkpas.sourceforge.net/" target="_parent">GTKpas</a> - OpenGL Gtk widget for <a href="http://www.freepascal.org/" target="_parent">FreePascal</a>
|
||||
<li><a href="http://freeglut.sourceforge.net/" target="_parent">FreeGLUT</a> - a GLUT work-alike
|
||||
<li><a href="http://math.nist.gov/f90gl" target="_parent">Fortran77/90 bindings for OpenGL and Mesa</a> - by William Mitchell
|
||||
<li><a href="http://glow.sourceforge.net/" target="_parent">GLOW</a> - a GUI toolkit for GLUT and OpenGL
|
||||
<li><a href="http://mrpowers.com/Apprentice/">Apprentice</a> - free OpenInventor work-alike
|
||||
<li><a href="http://www.coin3d.org/coin.html">Coin</a> - OSS Open Inventor clone
|
||||
<li><a href="http://www.softintegration.com/products/toolkit/opengl/">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter
|
||||
<li><a href="http://www.cfdrc.com/FOX/fox.html">FOX</a> - GUI Library
|
||||
<li><a href="http://www.jausoft.com/gl4java.html">GL4Java</a> - a Java wrapper for OpenGL
|
||||
<li><a href="http://www.student.oulu.fi/%7Ejlof/gtkglarea/">GtkGLArea</a> - OpenGL Gtk widget
|
||||
<li><a href="http://www.ece.ucdavis.edu/%7Ekenelson/gtk-glarea/">GtkGLArea--</a> - OpenGL Gtk-- widget for C++
|
||||
<li><a href="http://gtkpas.sourceforge.net/">GTKpas</a> - OpenGL Gtk widget for <a href="http://www.freepascal.org/">FreePascal</a>
|
||||
<li><a href="http://freeglut.sourceforge.net/">FreeGLUT</a> - a GLUT work-alike
|
||||
<li><a href="http://math.nist.gov/f90gl">Fortran77/90 bindings for OpenGL and Mesa</a> - by William Mitchell
|
||||
<li><a href="http://glow.sourceforge.net/">GLOW</a> - a GUI toolkit for GLUT and OpenGL
|
||||
<li><a href="http://www.nigels.com/glt/">Glt</a> - an OpenGL C++ toolkit
|
||||
<li><a href="http://www.opengl.org/resources/libraries/glut.html" target="_parent">GLUT (GL Utility Toolkit)</a> - by Mark Kilgard
|
||||
<li><a href="http://atrey.karlin.mff.cuni.cz/%7E0rfelyus/guileGL/" target="_parent">GuileGL</a> - OpenGL and GtkGLArea language bindings for Guile
|
||||
<li><a href="http://www.rsinc.com/" target="_parent">IDL</a> - Interactive Data Language
|
||||
<li><a href="http://www.newplanetsoftware.com/jx/" target="_parent">JX</a> - C++ application framework and GUI library
|
||||
<li><a href="http://www.vrs3d.org/" target="_parent">MAM/VRS</a> - object-oriented toolkit for 3D graphics
|
||||
<li><a href="http://www.jwdt.com/%7Epaysan/bigforth.html" target="_parent">MINOS</a> - GUI library
|
||||
<li><a href="http://sourceforge.net/project/?group_id=2795" target="_parent">OglCLib</a> - C++ wrapper for OpenGL
|
||||
<li><a href="http://oss.sgi.com/projects/inventor" target="_parent"> Open Inventor</a> - the Open Inventor toolkit from SGI
|
||||
<li><a href="http://www.tgs.com/" target="_parent">Open Inventor</a> - the Open Inventor toolkit from Template Graphics Software, Inc.
|
||||
<li><a href="http://openrm.sourceforge.net/" target="_parent">OpenRM</a>
|
||||
<li><a href="http://www.opengl.org/resources/libraries/glut.html">GLUT (GL Utility Toolkit)</a> - by Mark Kilgard
|
||||
<li><a href="http://atrey.karlin.mff.cuni.cz/%7E0rfelyus/guileGL/">GuileGL</a> - OpenGL and GtkGLArea language bindings for Guile
|
||||
<li><a href="http://www.rsinc.com/">IDL</a> - Interactive Data Language
|
||||
<li><a href="http://www.newplanetsoftware.com/jx/">JX</a> - C++ application framework and GUI library
|
||||
<li><a href="http://www.vrs3d.org/">MAM/VRS</a> - object-oriented toolkit for 3D graphics
|
||||
<li><a href="http://www.jwdt.com/%7Epaysan/bigforth.html">MINOS</a> - GUI library
|
||||
<li><a href="http://sourceforge.net/project/?group_id=2795">OglCLib</a> - C++ wrapper for OpenGL
|
||||
<li><a href="http://oss.sgi.com/projects/inventor"> Open Inventor</a> - the Open Inventor toolkit from SGI
|
||||
<li><a href="http://www.tgs.com/">Open Inventor</a> - the Open Inventor toolkit from Template Graphics Software, Inc.
|
||||
<li><a href="http://openrm.sourceforge.net/">OpenRM</a>
|
||||
- Open Source, multithreaded, parallel scene graph API
|
||||
<li><a href="http://www.opensg.org/OpenSGPLUS/index.EN.html" target="_parent">
|
||||
<li><a href="http://www.opensg.org/OpenSGPLUS/index.EN.html">
|
||||
Open SG PLUS</a> - a scene-graph library
|
||||
<li><a href="http://www.openscenegraph.org/" target="_parent">Open Scene Graph
|
||||
<li><a href="http://www.openscenegraph.org/">Open Scene Graph
|
||||
</a> - a scene-graph library
|
||||
<li><a href="http://www.openvrml.org/" target="_parent">OpenVRML</a>
|
||||
<li><a href="http://www.openvrml.org/">OpenVRML</a>
|
||||
- a VRML parsing/display library with "lookat" - an example VRML browser
|
||||
<li><a href="http://plib.sourceforge.net/" target="_parent">PLIB</a> - A collection of portable games libraries, including an OpenGL GUI and a simple Scene Graph API
|
||||
<li><a href="ftp://ftp.troll.no/contest/Pryan-1.2.tar.gz" target="_parent">Pryan</a> - an OpenInventor-like toolkit
|
||||
<li><a href="http://starship.python.net:9673/crew/da/Code/PyOpenGL" target="_parent">PyOpenGL</a> - OpenGL interface for Python
|
||||
<li><a href="http://www.quesa.org/" target="_parent">Quesa</a> - QuickDraw3D-compatible library based on OpenGL, Mesa or Direct3D
|
||||
<li><a href="http://www.mesa3d.org/brianp/repgl.txt" target="_parent">repGL</a> - IRIS GL emulated with OpenGL
|
||||
<li><a href="http://www.scitechsoft.com/dp_mgl.html" target="_parent">SciTech MGL</a> - A multiplatform (Windows, Linux, OS/2, DOS, QNX, SMX, RT-Target & more) graphics library
|
||||
<li><a href="http://sgl.sourceforge.net/" target="_parent">SGL</a> - a 3D Scene Graph Library
|
||||
<li><a href="http://www.lal.in2p3.fr/SI/SoFree/" target="_parent">SoFree</a> - a free implementation of Open Inventor
|
||||
<li><a href="http://togl.sourceforge.net/" target="_parent">Togl</a> - Tcl/Tk widget for OpenGL
|
||||
<li><a href="http://www.int.com/" target="_parent">View3D Widget</a> - 3-D GUI widget
|
||||
<li><a href="http://www.vtk.org/" target="_parent">VTK</a> - Visualization Toolkit
|
||||
<li><a href="http://home.earthlink.net/%7Erzeh/YAJOGLB/doc/YAJOGLB.html" target="_parent">YAJOGL</a> - Yet Another Java GL Binding.
|
||||
<li><a href="http://plib.sourceforge.net/">PLIB</a> - A collection of portable games libraries, including an OpenGL GUI and a simple Scene Graph API
|
||||
<li><a href="ftp://ftp.troll.no/contest/Pryan-1.2.tar.gz">Pryan</a> - an OpenInventor-like toolkit
|
||||
<li><a href="http://starship.python.net:9673/crew/da/Code/PyOpenGL">PyOpenGL</a> - OpenGL interface for Python
|
||||
<li><a href="http://www.quesa.org/">Quesa</a> - QuickDraw3D-compatible library based on OpenGL, Mesa or Direct3D
|
||||
<li><a href="http://www.mesa3d.org/brianp/repgl.txt">repGL</a> - IRIS GL emulated with OpenGL
|
||||
<li><a href="http://www.scitechsoft.com/dp_mgl.html">SciTech MGL</a> - A multiplatform (Windows, Linux, OS/2, DOS, QNX, SMX, RT-Target & more) graphics library
|
||||
<li><a href="http://sgl.sourceforge.net/">SGL</a> - a 3D Scene Graph Library
|
||||
<li><a href="http://www.lal.in2p3.fr/SI/SoFree/">SoFree</a> - a free implementation of Open Inventor
|
||||
<li><a href="http://togl.sourceforge.net/">Togl</a> - Tcl/Tk widget for OpenGL
|
||||
<li><a href="http://www.int.com/">View3D Widget</a> - 3-D GUI widget
|
||||
<li><a href="http://www.vtk.org/">VTK</a> - Visualization Toolkit
|
||||
<li><a href="http://home.earthlink.net/%7Erzeh/YAJOGLB/doc/YAJOGLB.html">YAJOGL</a> - Yet Another Java GL Binding.
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
@@ -18,10 +18,10 @@
|
||||
|
||||
<p>
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of <a href="http://www.opengl.org/" target="_parent">OpenGL</a>.*
|
||||
that of <a href="http://www.opengl.org/">OpenGL</a>.*
|
||||
To the extent that Mesa utilizes the OpenGL command syntax or state
|
||||
machine, it is being used with authorization from <a
|
||||
href="http://www.sgi.com/" target="_parent">Silicon Graphics,
|
||||
href="http://www.sgi.com/">Silicon Graphics,
|
||||
Inc.</a>(SGI). However, the author does not possess an OpenGL license
|
||||
from SGI, and makes no claim that Mesa is in any way a compatible
|
||||
replacement for OpenGL or associated with SGI. Those who want a
|
||||
@@ -37,7 +37,7 @@ library</em>. <br>
|
||||
|
||||
<p>
|
||||
* OpenGL is a trademark of <a href="http://www.sgi.com/"
|
||||
target="_parent">Silicon Graphics Incorporated</a>.
|
||||
>Silicon Graphics Incorporated</a>.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -21,26 +21,24 @@
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users"
|
||||
target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI
|
||||
drivers. Newbie questions are OK, but please try the general OpenGL
|
||||
resources and Mesa/DRI documentation first.</p>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users">mesa-users</a>
|
||||
- intended for end-users of Mesa and DRI drivers. Newbie questions are OK,
|
||||
but please try the general OpenGL resources and Mesa/DRI documentation first.</p>
|
||||
</li>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev"
|
||||
target="_parent">mesa-dev</a> - for Mesa, Gallium and DRI development
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
- for Mesa, Gallium and DRI development
|
||||
discussion. Not for beginners.</p>
|
||||
</li>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit"
|
||||
target="_parent">mesa-commit</a> - relays git check-in messages
|
||||
(for developers).
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit">mesa-commit</a>
|
||||
- relays git check-in messages (for developers).
|
||||
In general, people should not post to this list.</p>
|
||||
</li>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce"
|
||||
target="_parent">mesa-announce</a> - announcements of new Mesa
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce">mesa-announce</a>
|
||||
- announcements of new Mesa
|
||||
versions are sent to this list. Very low traffic.</p>
|
||||
</li>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/piglit"
|
||||
target="_parent">piglit</a> - for Piglit (OpenGL driver testing framework) discussion.</p>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/piglit">piglit</a>
|
||||
- for Piglit (OpenGL driver testing framework) discussion.</p>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -58,16 +56,15 @@ Follow the links above for list archives.
|
||||
<p>
|
||||
The old Mesa lists hosted at SourceForge are no longer in use.
|
||||
The archives are still available, however:
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce" target="_parent">mesa3d-announce</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users" target="_parent">mesa3d-users</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev" target="_parent">mesa3d-dev</a>.
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce">mesa3d-announce</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users">mesa3d-users</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev">mesa3d-dev</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
|
||||
kernels, see the
|
||||
<a href="http://dri.freedesktop.org/wiki/MailingLists" target="_parent">
|
||||
DRI wiki</a>.
|
||||
<a href="http://dri.freedesktop.org/wiki/MailingLists">DRI wiki</a>.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -80,8 +77,8 @@ Here are some other OpenGL-related forums you might find useful:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi"
|
||||
target="_parent">OpenGL discussion forums</A> at www.opengl.org</li>
|
||||
<li><a href="http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi">OpenGL discussion forums</a>
|
||||
at www.opengl.org</li>
|
||||
<li>Usenet newsgroups:
|
||||
<ul>
|
||||
<li>comp.graphics.algorithms</li>
|
||||
|
@@ -17,53 +17,53 @@
|
||||
<h1>Modelers, Renderers and Viewers</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://www.aqsis.org/" target="_parent">Aqsis</a> - a RenderMan compatible renderer</li>
|
||||
<li><a href="http://www.ac3d.org/" target="_parent">AC3D</a> - 3-D modeler
|
||||
</li><li><a href="http://www.mediascape.com/" target="_parent">Artstream</a> - provides
|
||||
<li><a href="http://www.aqsis.org/">Aqsis</a> - a RenderMan compatible renderer</li>
|
||||
<li><a href="http://www.ac3d.org/">AC3D</a> - 3-D modeler
|
||||
</li><li><a href="http://www.mediascape.com/">Artstream</a> - provides
|
||||
functionality like Corel Draw and Illustrator
|
||||
</li><li><a href="http://www.blender.org/" target="_parent">Blender</a> - 3-D animation
|
||||
</li><li><a href="http://www.blender.org/">Blender</a> - 3-D animation
|
||||
software
|
||||
</li><li><a href="http://www.arq.net/%7Ekasten/demtools/" target="_parent">Demtools</a>
|
||||
</li><li><a href="http://www.arq.net/%7Ekasten/demtools/">Demtools</a>
|
||||
- Map viewer
|
||||
</li><li><a href="http://www.holometric.de/dimension/" target="_parent">DIMENSION</a>
|
||||
</li><li><a href="http://www.holometric.de/dimension/">DIMENSION</a>
|
||||
- freeform surface reconstruction
|
||||
</li><li><a href="http://www.vectaport.com/vhclmaps/demviewer.html" target="_parent">demviewer</a>
|
||||
</li><li><a href="http://www.vectaport.com/vhclmaps/demviewer.html">demviewer</a>
|
||||
- interactive terrain viewer
|
||||
</li><li><a href="http://www.crc.ca/FreeWRL" target="_parent">FreeWRL</a> - VRML browser
|
||||
</li><li><a href="http://www.geomview.org/" target="_parent">Geomview</a> - 3-D geometry
|
||||
</li><li><a href="http://www.crc.ca/FreeWRL">FreeWRL</a> - VRML browser
|
||||
</li><li><a href="http://www.geomview.org/">Geomview</a> - 3-D geometry
|
||||
exploration
|
||||
</li><li><a href="http://innovation3d.sourceforge.net/" target="_parent">Innovation3D</a>
|
||||
</li><li><a href="http://innovation3d.sourceforge.net/">Innovation3D</a>
|
||||
- 3D modeling program
|
||||
</li><li><a href="http://www.openvrml.org/" target="_parent">LibVRML97/Lookat</a>
|
||||
</li><li><a href="http://www.openvrml.org/">LibVRML97/Lookat</a>
|
||||
- VRML viewer
|
||||
</li><li><a href="http://aig.cs.man.ac.uk/systems/Maverik/" target="_parent">Maverik</a>
|
||||
</li><li><a href="http://aig.cs.man.ac.uk/systems/Maverik/">Maverik</a>
|
||||
- VR graphics and interaction system
|
||||
</li><li><a href="http://www.swissquake.ch/chumbalum-soft/md2v" target="_parent">MD2 Viewer</a>
|
||||
</li><li><a href="http://www.swissquake.ch/chumbalum-soft/md2v">MD2 Viewer</a>
|
||||
- View .MD2 files
|
||||
</li><li><a href="http://www.megacads.dlr.de/" target="_parent">MegaCads</a>
|
||||
</li><li><a href="http://www.megacads.dlr.de/">MegaCads</a>
|
||||
- Multiblock-Elliptic-Grid-Generation-And-CAD-System
|
||||
</li><li><a href="http://www.swissquake.ch/chumbalum-soft/" target="_parent">MilkShape
|
||||
</li><li><a href="http://www.swissquake.ch/chumbalum-soft/">MilkShape
|
||||
3D</a> - 3D modeler/animator
|
||||
</li><li><a href="http://mindseye.sourceforge.net/" target="_parent">Mindseye</a> - Rendering/Modeling
|
||||
</li><li><a href="http://mindseye.sourceforge.net/">Mindseye</a> - Rendering/Modeling
|
||||
Package
|
||||
</li><li><a href="http://www.neuralvr.com/" target="_parent">Pansophica</a> - Virtual Reality web organizer
|
||||
</li><li><a href="http://www.sim.no/reducer.html" target="_parent">Rational Reducer</a>
|
||||
</li><li><a href="http://www.neuralvr.com/">Pansophica</a> - Virtual Reality web organizer
|
||||
</li><li><a href="http://www.sim.no/reducer.html">Rational Reducer</a>
|
||||
- polygon reduction tool
|
||||
</li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/RENDERPARK/" target="_parent">RenderPark</a>
|
||||
</li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/RENDERPARK/">RenderPark</a>
|
||||
- photorealistic rendering
|
||||
</li><li><a href="http://www.hardgeus.com/revolution" target="_parent">Revolution 3D Engine</a>
|
||||
</li><li><a href="http://www.hardgeus.com/revolution">Revolution 3D Engine</a>
|
||||
- .3ds rendering engine
|
||||
</li><li><a href="http://www.dgp.toronto.edu/%7Emjmcguff/eversion/" target="_parent">sphereEversion</a>
|
||||
</li><li><a href="http://www.dgp.toronto.edu/%7Emjmcguff/eversion/">sphereEversion</a>
|
||||
- inside-out sphere visualization
|
||||
</li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/3DOM/" target="_parent">3Dom</a>
|
||||
</li><li><a href="http://www.cs.kuleuven.ac.be/cwis/research/graphics/3DOM/">3Dom</a>
|
||||
- 3-D modeler
|
||||
</li><li><a href="http://www.microform.se/" target="_parent">VARKON</a> - product engineering,
|
||||
</li><li><a href="http://www.microform.se/">VARKON</a> - product engineering,
|
||||
design, modeling
|
||||
</li><li><a href="http://www.sim.no/vrmlview.html" target="_parent">VRMLview</a> - VRML
|
||||
</li><li><a href="http://www.sim.no/vrmlview.html">VRMLview</a> - VRML
|
||||
model viewer
|
||||
</li><li><a href="http://www.iicm.edu/vrwave/" target="_parent">VRWave</a> - a VRML 2.0
|
||||
</li><li><a href="http://www.iicm.edu/vrwave/">VRWave</a> - a VRML 2.0
|
||||
browser
|
||||
</li><li><a href="http://www.csv.ica.uni-stuttgart.de/vrml/dune/" target="_parent">white_dune</a>
|
||||
</li><li><a href="http://www.csv.ica.uni-stuttgart.de/vrml/dune/">white_dune</a>
|
||||
- graphical VRML97 Editor and animation tool
|
||||
</li></ul>
|
||||
|
||||
|
@@ -17,8 +17,8 @@
|
||||
<h1>OpenGL ES</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/"
|
||||
target="_parent"> http://www.khronos.org/opengles/</a>.</p>
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/">
|
||||
http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
<p>OpenGL ES depends on a working EGL implementation. Please refer to
|
||||
<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
|
||||
|
@@ -21,7 +21,7 @@ The current version of the OpenVG state tracker implements OpenVG 1.1.
|
||||
</p>
|
||||
<p>
|
||||
More informations about OpenVG can be found at
|
||||
<a href="http://www.khronos.org/openvg/" target="_parent">
|
||||
<a href="http://www.khronos.org/openvg/">
|
||||
http://www.khronos.org/openvg/</a> .
|
||||
</p>
|
||||
<p>
|
||||
|
@@ -21,8 +21,7 @@ Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 release.
|
||||
</p>
|
||||
<p>
|
||||
The main new feature of Mesa 7.5.x is the
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
|
||||
target="_parent">Gallium3D</a> infrastructure.
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
|
@@ -21,8 +21,7 @@ Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release.
|
||||
</p>
|
||||
<p>
|
||||
The main new feature of Mesa 7.5.x is the
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
|
||||
target="_parent">Gallium3D</a> infrastructure.
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
|
@@ -23,8 +23,7 @@ with the 7.4.x branch or wait for Mesa 7.5.1.
|
||||
</p>
|
||||
<p>
|
||||
The main new feature of Mesa 7.5 is the
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
|
||||
target="_parent">Gallium3D</a> infrastructure.
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by
|
||||
|
@@ -17,13 +17,13 @@
|
||||
<h1>Code Repository</h1>
|
||||
|
||||
<p>
|
||||
Mesa uses <a href="http://git-scm.com"target="_parent">git</a>
|
||||
Mesa uses <a href="http://git-scm.com">git</a>
|
||||
as its source code management system.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The master git repository is hosted on
|
||||
<a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>.
|
||||
<a href="http://www.freedesktop.org">freedesktop.org</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -36,9 +36,9 @@ You may access the repository either as an
|
||||
<p>
|
||||
You may also
|
||||
<a href="http://cgit.freedesktop.org/mesa/mesa/"
|
||||
target="_parent">browse the main Mesa git repository</a> and the
|
||||
>browse the main Mesa git repository</a> and the
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos"
|
||||
target="_parent">Mesa demos and tests git repository</a>.
|
||||
>Mesa demos and tests git repository</a>.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -69,11 +69,11 @@ To get the Mesa sources anonymously (read-only):
|
||||
|
||||
<p>
|
||||
Mesa developers need to first have an account on
|
||||
<a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>.
|
||||
<a href="http://www.freedesktop.org">freedesktop.org</a>.
|
||||
To get an account, please ask Brian or the other Mesa developers for
|
||||
permission.
|
||||
Then, if there are no objections, follow this
|
||||
<a href="http://www.freedesktop.org/wiki/AccountRequests" target="_parent">
|
||||
<a href="http://www.freedesktop.org/wiki/AccountRequests">
|
||||
procedure</a>.
|
||||
</p>
|
||||
|
||||
@@ -102,7 +102,7 @@ Once your account is established:
|
||||
<h2>Windows Users</h2>
|
||||
|
||||
<p>
|
||||
If you're <a href="http://git.wiki.kernel.org/index.php/WindowsInstall" target="_parent">
|
||||
If you're <a href="http://git.wiki.kernel.org/index.php/WindowsInstall">
|
||||
using git on Windows</a> you'll want to enable automatic CR/LF conversion in
|
||||
your local copy of the repository:
|
||||
</p>
|
||||
@@ -216,7 +216,7 @@ If you want the rebase action to be the default action, then
|
||||
git config --global branch.autosetuprebase=always
|
||||
</pre>
|
||||
<p>
|
||||
See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/" target="_parent">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
|
||||
See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
|
||||
</p>
|
||||
</ol>
|
||||
|
||||
|
@@ -17,58 +17,58 @@
|
||||
<h1>Science and Technical</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://www.softintegration.com/products/toolkit/opengl/" target="_parent">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter
|
||||
</li><li><a href="http://www.bioz.unibas.ch/%7Exray/dino/" target="_parent">DINO</a> - Visualizing
|
||||
<li><a href="http://www.softintegration.com/products/toolkit/opengl/">Ch</a> - OpenGL bindings for the Ch C/C++ interpreter
|
||||
</li><li><a href="http://www.bioz.unibas.ch/%7Exray/dino/">DINO</a> - Visualizing
|
||||
Structural Biology
|
||||
</li><li><a href="http://www-xdiv.lanl.gov/XCM/gmv/GMVHome.html" target="_parent">General
|
||||
</li><li><a href="http://www-xdiv.lanl.gov/XCM/gmv/GMVHome.html">General
|
||||
Mesh Viewer (GMV)</a> - scientific vis.
|
||||
</li><li><a href="http://gid.cimne.upc.es/" target="_parent">GiD</a> - finite element
|
||||
</li><li><a href="http://gid.cimne.upc.es/">GiD</a> - finite element
|
||||
analysis
|
||||
</li><li><a href="http://sig.co.za/download.htm" target="_parent">glpoisson</a> - A finite
|
||||
</li><li><a href="http://sig.co.za/download.htm">glpoisson</a> - A finite
|
||||
element analysis program that simulates wave in an arbitrary region.
|
||||
</li><li><a href="http://glwaves.sourceforge.net/" target="_parent">GLWaves</a> -
|
||||
</li><li><a href="http://glwaves.sourceforge.net/">GLWaves</a> -
|
||||
Electromagnetic wave visualization
|
||||
</li><li><a href="http://www.geuz.org/gmsh/" target="_parent">Gmsh</a> -
|
||||
</li><li><a href="http://www.geuz.org/gmsh/">Gmsh</a> -
|
||||
finite element mesh generator / viewer
|
||||
</li><li><a href="http://laaksonen.csc.fi/gopenmol/gopenmol.htmls" target="_parent">gOpenMol</a>
|
||||
</li><li><a href="http://laaksonen.csc.fi/gopenmol/gopenmol.htmls">gOpenMol</a>
|
||||
- computational chemistry
|
||||
</li><li><a href="http://www.mgix.com/gps3d/" target="_parent">GPS 3D</a> - GPS-based map visualization
|
||||
</li><li><a href="http://hirame.hiram.edu/%7Eworleyam/" target="_parent">Hitchhiker</a>
|
||||
</li><li><a href="http://www.mgix.com/gps3d/">GPS 3D</a> - GPS-based map visualization
|
||||
</li><li><a href="http://hirame.hiram.edu/%7Eworleyam/">Hitchhiker</a>
|
||||
- virtual solar system
|
||||
</li><li><a href="http://www-xdiv.lanl.gov/XCM/Hydra/" target="_parent">Hydra</a> - physics
|
||||
</li><li><a href="http://www-xdiv.lanl.gov/XCM/Hydra/">Hydra</a> - physics
|
||||
and engineering pkg
|
||||
</li><li><a href="http://fox.mit.edu/skunk/soft/lightspeed/" target="_parent">Light Speed</a>
|
||||
</li><li><a href="http://fox.mit.edu/skunk/soft/lightspeed/">Light Speed</a>
|
||||
- a real-time, interactive relativistic simulator
|
||||
</li><li><a href="http://linkwinds.jpl.nasa.gov/" target="_parent">LinkWinds</a> - scientific
|
||||
</li><li><a href="http://linkwinds.jpl.nasa.gov/">LinkWinds</a> - scientific
|
||||
vis
|
||||
</li><li><a href="http://phong.informatik.uni-leipzig.de/~kuska/mathgl3dv3/index.htm" target="_parent">MathGL3d</a> - Mathematica viewer
|
||||
</li><li><a href="http://www.mathworks.com/products/matlab" target="_parent">Mathworks</a>
|
||||
</li><li><a href="http://phong.informatik.uni-leipzig.de/~kuska/mathgl3dv3/index.htm">MathGL3d</a> - Mathematica viewer
|
||||
</li><li><a href="http://www.mathworks.com/products/matlab">Mathworks</a>
|
||||
- mathematics and visualization
|
||||
</li><li><a href="http://www-rocq.inria.fr/gamma/medit/medit.html" target="_parent">Medit</a> - 3D surface mesh viewer
|
||||
</li><li><a href="http://www.mol.biol.ethz.ch/wuthrich/software/molmol/" target="_parent">MOLMOL</a>
|
||||
</li><li><a href="http://www-rocq.inria.fr/gamma/medit/medit.html">Medit</a> - 3D surface mesh viewer
|
||||
</li><li><a href="http://www.mol.biol.ethz.ch/wuthrich/software/molmol/">MOLMOL</a>
|
||||
- molecular modeling and analysis
|
||||
</li><li><a href="http://www.avatar.se/molscript/" target="_parent">Molscript</a> - molecular
|
||||
</li><li><a href="http://www.avatar.se/molscript/">Molscript</a> - molecular
|
||||
modeling
|
||||
</li>
|
||||
<li><a href="http://www.opendx.org/" target="_parent">OpenDX</a> - Data visualization
|
||||
<li><a href="http://www.opendx.org/">OpenDX</a> - Data visualization
|
||||
system
|
||||
</li>
|
||||
<li><a href="http://orsa.sourceforge.net/" target="_parent">ORSA</a> - An interactive tool for Celestial Mechanics
|
||||
<li><a href="http://orsa.sourceforge.net/">ORSA</a> - An interactive tool for Celestial Mechanics
|
||||
</li>
|
||||
<li><a href="http://www.paraview.org/" target="_parent">ParaView</a> - Scientific visualization package
|
||||
</li><li><a href="http://root.cern.ch/" target="_parent">ROOT</a> - Object Oriented Data
|
||||
<li><a href="http://www.paraview.org/">ParaView</a> - Scientific visualization package
|
||||
</li><li><a href="http://root.cern.ch/">ROOT</a> - Object Oriented Data
|
||||
Analysis Framework
|
||||
</li><li><a href="http://www.slffea.com/" target="_parent">SLFFEA</a> - GNU finite element
|
||||
</li><li><a href="http://www.slffea.com/">SLFFEA</a> - GNU finite element
|
||||
package
|
||||
</li><li><a href="http://quorum.tamu.edu/jon/spock" target="_parent">Spock</a> - molecular
|
||||
</li><li><a href="http://quorum.tamu.edu/jon/spock">Spock</a> - molecular
|
||||
modeling
|
||||
</li><li><a href="http://www1.las.es/%7Eamil/ssystem" target="_parent">Ssystem</a> - solar
|
||||
</li><li><a href="http://www1.las.es/%7Eamil/ssystem">Ssystem</a> - solar
|
||||
system simulation
|
||||
</li><li><a href="http://www.ssec.wisc.edu/%7Ebillh/vis5d.html" target="_parent">Vis5D</a>
|
||||
</li><li><a href="http://www.ssec.wisc.edu/%7Ebillh/vis5d.html">Vis5D</a>
|
||||
- atmospheric visualization
|
||||
</li><li><a href="http://www.ks.uiuc.edu/Research/vmd/" target="_parent">VMD</a> - molecular
|
||||
</li><li><a href="http://www.ks.uiuc.edu/Research/vmd/">VMD</a> - molecular
|
||||
modeling
|
||||
</li><li><a href="http://www.cyberbotics.com/" target="_parent">Webots</a> - 3-D mobile
|
||||
</li><li><a href="http://www.cyberbotics.com/">Webots</a> - 3-D mobile
|
||||
robot simulator
|
||||
</li>
|
||||
</ul>
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
This page describes the features and status of Mesa's support for the
|
||||
<a href="http://opengl.org/documentation/glsl/" target="_parent">
|
||||
<a href="http://opengl.org/documentation/glsl/">
|
||||
OpenGL Shading Language</a>.
|
||||
</p>
|
||||
|
||||
@@ -250,10 +250,9 @@ regressions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="http://piglit.freedesktop.org/" target="_parent">Piglit</a> project
|
||||
The <a href="http://piglit.freedesktop.org/">Piglit</a> project
|
||||
has many GLSL tests and the
|
||||
<a href="http://glean.sf.net" target="_parent">Glean</a> glsl1 test
|
||||
tests GLSL features.
|
||||
<a href="http://glean.sf.net">Glean</a> glsl1 test tests GLSL features.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
@@ -17,7 +17,7 @@
|
||||
<h1>Source Code Documentation</h1>
|
||||
|
||||
<p>
|
||||
<a href="http://www.doxygen.org" target="_parent">Doxygen</a>
|
||||
<a href="http://www.doxygen.org">Doxygen</a>
|
||||
is used to automatically
|
||||
produce cross-referenced documentation from the Mesa source code.
|
||||
</p>
|
||||
@@ -31,14 +31,14 @@ the <code>doxygen</code> directory and run <code>make</code>.
|
||||
|
||||
<p>
|
||||
For an example of Doxygen usage in Mesa, see a recent source file
|
||||
such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c" target="_parent">bufferobj.c</a>.
|
||||
such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
If you're reading this page from your local copy of Mesa, and have
|
||||
run the doxygen scripts, you can read the documentation
|
||||
<a href="../doxygen/main/index.html" target="_parent">here</a>
|
||||
<a href="../doxygen/main/index.html">here</a>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
@@ -34,13 +34,13 @@ Hardware drivers include:
|
||||
</p>
|
||||
<ul>
|
||||
<li>Intel i965, i945, i915.
|
||||
See <a href="http://intellinuxgraphics.org/index.html" target="_parent">
|
||||
See <a href="http://intellinuxgraphics.org/index.html">
|
||||
Intel's website</a></li>
|
||||
<li>AMD Radeon series.
|
||||
See <a href="http://www.x.org/wiki/RadeonFeature" target="_parent">RadeonFeature</a></li>
|
||||
See <a href="http://www.x.org/wiki/RadeonFeature">RadeonFeature</a></li>
|
||||
<li>NVIDIA GPUs.
|
||||
See <a href="http://nouveau.freedesktop.org" target="_parent">Nouveau Wiki</a></li>
|
||||
<li><a href="http://www.x.org/wiki/vmware" target="_parent">VMware virtual GPU</a></li>
|
||||
See <a href="http://nouveau.freedesktop.org">Nouveau Wiki</a></li>
|
||||
<li><a href="http://www.x.org/wiki/vmware">VMware virtual GPU</a></li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
@@ -58,7 +58,7 @@ Additional driver information:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://dri.freedesktop.org/" target="_parent"> DRI hardware
|
||||
<li><a href="http://dri.freedesktop.org/"> DRI hardware
|
||||
drivers</a> for the X Window System
|
||||
<li><a href="xlibdriver.html">Xlib / swrast driver</a> for the X Window System
|
||||
and Unix-like operating systems
|
||||
|
@@ -24,8 +24,8 @@ This list is far from complete and somewhat dated, unfortunately.
|
||||
|
||||
<ul>
|
||||
<li>Early Mesa development was done while Brian was part of the
|
||||
<a href="http://www.ssec.wisc.edu/~billh/vis.html"
|
||||
target="_parent">SSEC Visualization Project</a> at the University of
|
||||
<a href="http://www.ssec.wisc.edu/~billh/vis.html">
|
||||
SSEC Visualization Project</a> at the University of
|
||||
Wisconsin. He'd like to thank Bill Hibbard for letting him work on
|
||||
Mesa as part of that project.
|
||||
<br>
|
||||
@@ -40,22 +40,21 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
|
||||
<br>
|
||||
<br>
|
||||
<li>The
|
||||
<a href="http://www.mesa3d.org" target="_parent">Mesa</a>
|
||||
<a href="http://www.mesa3d.org">Mesa</a>
|
||||
website is hosted by
|
||||
<a href="http://sourceforge.net" target="_parent">
|
||||
<a href="http://sourceforge.net">
|
||||
<img src="http://sourceforge.net/sflogo.php?group_id=3&type=1"
|
||||
width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
<li>The Mesa git repository is hosted by
|
||||
<a href="http://freedesktop.org/" target="_parent">freedesktop.org</a>.
|
||||
<a href="http://freedesktop.org/">freedesktop.org</a>.
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
||||
<li><a href="http://www.altsoftware.com/"
|
||||
target="_parent">alt.software</a> contributed the Direct3D driver.
|
||||
<li><a href="http://www.altsoftware.com/">alt.software</a> contributed the Direct3D driver.
|
||||
|
||||
<li><b>Bernd Barsuhn</b> wrote the evaluator code for (splines,
|
||||
patches) in Mesa.
|
||||
|
@@ -17,21 +17,17 @@
|
||||
<h1>Development Utilities</h1>
|
||||
|
||||
<dl>
|
||||
<dt><a href="http://cgit.freedesktop.org/mesa/demos"
|
||||
target="_parent">Mesa demos collection</a></dt>
|
||||
<dt><a href="http://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt>
|
||||
<dd>includes several utility routines in the <code>src/util/</code>
|
||||
directory.</dd>
|
||||
|
||||
<dt><a href="http://piglit.freedesktop.org"
|
||||
target="_parent">Piglit</a></dt>
|
||||
<dt><a href="http://piglit.freedesktop.org">Piglit</a></dt>
|
||||
<dd>is an open-source test suite for OpenGL implementations.</dd>
|
||||
|
||||
<dt><a href="https://github.com/apitrace/apitrace"
|
||||
target="_parent">ApiTrace</a></dt>
|
||||
<dt><a href="https://github.com/apitrace/apitrace">ApiTrace</a></dt>
|
||||
<dd>is a project to trace, analyze and debug graphics api's.</dd>
|
||||
|
||||
<dt><a href="http://www.valgrind.org"
|
||||
target="_parent">Valgrind</a></dt>
|
||||
<dt><a href="http://www.valgrind.org">Valgrind</a></dt>
|
||||
<dd>is a very useful tool for tracking down
|
||||
memory-related problems in your code.</dd>
|
||||
</dl>
|
||||
|
@@ -17,30 +17,24 @@
|
||||
<h1>Utilities</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://fsv.sourceforge.net/"
|
||||
target="_parent">fsv</a> - 3D file system visualizer
|
||||
<li><a href="http://fsv.sourceforge.net/">fsv</a> - 3D file system visualizer
|
||||
|
||||
<li><a href="http://www.dgp.utoronto.ca/%7Emac/projects/glbiff.html"
|
||||
target="_parent">glbiff</a> - GL version of xbiff
|
||||
<li><a href="http://www.dgp.utoronto.ca/%7Emac/projects/glbiff.html">glbiff</a>
|
||||
- GL version of xbiff
|
||||
|
||||
<li><a href="http://glload.netpedia.net/" target="_parent">glload</a>
|
||||
- CPU load meter
|
||||
<li><a href="http://glload.netpedia.net/">glload</a>
|
||||
- CPU load meter
|
||||
|
||||
<li><a href="http://www.scitechsoft.com/gldirect.html"
|
||||
target="_parent">SciTech GLDirect</a> - Driver to run OpenGL
|
||||
apps using Direct3D under Windows
|
||||
<li><a href="http://www.scitechsoft.com/gldirect.html">SciTech GLDirect</a>
|
||||
- Driver to run OpenGL apps using Direct3D under Windows
|
||||
|
||||
<li><a href="http://threedsia.sourceforge.net/"
|
||||
target="_parent">3Dsia</a> - 3D user interface
|
||||
<li><a href="http://threedsia.sourceforge.net/">3Dsia</a> - 3D user interface
|
||||
|
||||
<li><a href="http://www.vros.com/" target="_parent">VR/OS</a> - VR
|
||||
user interface
|
||||
<li><a href="http://www.vros.com/">VR/OS</a> - VR user interface
|
||||
|
||||
<li><a href="http://wauug.erols.com/%7Ebagleyd/"
|
||||
target="_parent">xlockmore</a> - an X screen saver
|
||||
<li><a href="http://wauug.erols.com/%7Ebagleyd/">xlockmore</a> - an X screen saver
|
||||
|
||||
<li><a href="http://www.jwz.org/xscreensaver"
|
||||
target="_parent">xscreensaver</a> - X screen saver
|
||||
<li><a href="http://www.jwz.org/xscreensaver">xscreensaver</a> - X screen saver
|
||||
|
||||
</ul>
|
||||
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
This page describes how to build, install and use the
|
||||
<a href="http://www.vmware.com/" target="_parent">VMware</a> guest GL driver
|
||||
<a href="http://www.vmware.com/">VMware</a> guest GL driver
|
||||
(aka the SVGA or SVGA3D driver) for Linux using the latest source code.
|
||||
This driver gives a Linux virtual machine access to the host's GPU for
|
||||
hardware-accelerated 3D.
|
||||
@@ -35,9 +35,9 @@ included in newer Linux distributions.
|
||||
For more information about the X components see these wiki pages at x.org:
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="http://wiki.x.org/wiki/vmware" target="_parent">
|
||||
<li><a href="http://wiki.x.org/wiki/vmware">
|
||||
Driver Overview</a>
|
||||
<li><a href="http://wiki.x.org/wiki/vmware/vmware3D" target="_parent">
|
||||
<li><a href="http://wiki.x.org/wiki/vmware/vmware3D">
|
||||
xf86-video-vmware Details</a>
|
||||
</ul>
|
||||
|
||||
|
Reference in New Issue
Block a user