mesa/main: Make FEATURE_dlist follow feature conventions.
As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available.
This commit is contained in:
@@ -54,9 +54,7 @@
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#include "context.h"
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#include "convolve.h"
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#include "depth.h"
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#if FEATURE_dlist
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#include "dlist.h"
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#endif
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#include "drawpix.h"
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#include "rastpos.h"
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#include "enable.h"
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@@ -179,17 +177,8 @@ _mesa_init_exec_table(struct _glapi_table *exec)
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SET_Viewport(exec, _mesa_Viewport);
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_mesa_init_accum_dispatch(exec);
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_mesa_init_dlist_dispatch(exec);
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#if FEATURE_dlist
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SET_CallList(exec, _mesa_CallList);
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SET_CallLists(exec, _mesa_CallLists);
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SET_DeleteLists(exec, _mesa_DeleteLists);
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SET_EndList(exec, _mesa_EndList);
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SET_GenLists(exec, _mesa_GenLists);
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SET_IsList(exec, _mesa_IsList);
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SET_ListBase(exec, _mesa_ListBase);
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SET_NewList(exec, _mesa_NewList);
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#endif
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SET_ClearDepth(exec, _mesa_ClearDepth);
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SET_ClearIndex(exec, _mesa_ClearIndex);
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SET_ClipPlane(exec, _mesa_ClipPlane);
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@@ -30,9 +30,7 @@
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#include "context.h"
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#include "light.h"
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#include "macros.h"
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#if FEATURE_dlist
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#include "dlist.h"
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#endif
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#include "eval.h"
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#include "glapi/dispatch.h"
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@@ -996,10 +994,9 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt )
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_MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
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vfmt->Begin = _mesa_noop_Begin;
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#if FEATURE_dlist
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vfmt->CallList = _mesa_CallList;
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vfmt->CallLists = _mesa_CallLists;
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#endif
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_MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_);
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vfmt->Color3f = _mesa_noop_Color3f;
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vfmt->Color3fv = _mesa_noop_Color3fv;
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vfmt->Color4f = _mesa_noop_Color4f;
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@@ -91,9 +91,7 @@
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#include "cpuinfo.h"
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#include "debug.h"
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#include "depth.h"
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#if FEATURE_dlist
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#include "dlist.h"
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#endif
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#include "eval.h"
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#include "enums.h"
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#include "extensions.h"
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@@ -670,9 +668,7 @@ init_attrib_groups(GLcontext *ctx)
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_mesa_init_current( ctx );
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_mesa_init_depth( ctx );
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_mesa_init_debug( ctx );
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#if FEATURE_dlist
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_mesa_init_display_list( ctx );
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#endif
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_mesa_init_eval( ctx );
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_mesa_init_fbobjects( ctx );
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_mesa_init_feedback( ctx );
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@@ -869,10 +865,12 @@ _mesa_initialize_context(GLcontext *ctx,
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_mesa_init_exec_table(ctx->Exec);
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#endif
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ctx->CurrentDispatch = ctx->Exec;
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#if FEATURE_dlist
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_mesa_init_dlist_table(ctx->Save);
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_mesa_init_save_table(ctx->Save);
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_mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
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#endif
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/* Neutral tnl module stuff */
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_mesa_init_exec_vtxfmt( ctx );
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ctx->TnlModule.Current = NULL;
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@@ -73,6 +73,7 @@
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#include "texstate.h"
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#include "mtypes.h"
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#include "varray.h"
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#include "vtxfmt.h"
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#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
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#include "shader/arbprogram.h"
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#include "shader/program.h"
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@@ -438,6 +439,10 @@ typedef union gl_dlist_node Node;
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*/
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static GLuint InstSize[OPCODE_END_OF_LIST + 1];
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#if FEATURE_dlist
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void mesa_print_display_list(GLuint list);
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@@ -1047,8 +1052,8 @@ static void invalidate_saved_current_state( GLcontext *ctx )
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ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
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}
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void GLAPIENTRY
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_mesa_save_CallList(GLuint list)
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static void GLAPIENTRY
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save_CallList(GLuint list)
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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@@ -1070,8 +1075,8 @@ _mesa_save_CallList(GLuint list)
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}
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void GLAPIENTRY
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_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
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static void GLAPIENTRY
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save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLint i;
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@@ -7426,7 +7431,7 @@ execute_list(GLcontext *ctx, GLuint list)
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/**
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* Test if a display list number is valid.
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*/
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GLboolean GLAPIENTRY
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static GLboolean GLAPIENTRY
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_mesa_IsList(GLuint list)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -7439,7 +7444,7 @@ _mesa_IsList(GLuint list)
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/**
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* Delete a sequence of consecutive display lists.
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*/
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void GLAPIENTRY
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static void GLAPIENTRY
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_mesa_DeleteLists(GLuint list, GLsizei range)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -7461,7 +7466,7 @@ _mesa_DeleteLists(GLuint list, GLsizei range)
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* Return a display list number, n, such that lists n through n+range-1
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* are free.
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*/
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GLuint GLAPIENTRY
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static GLuint GLAPIENTRY
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_mesa_GenLists(GLsizei range)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -7501,7 +7506,7 @@ _mesa_GenLists(GLsizei range)
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/**
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* Begin a new display list.
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*/
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void GLAPIENTRY
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static void GLAPIENTRY
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_mesa_NewList(GLuint name, GLenum mode)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -7551,7 +7556,7 @@ _mesa_NewList(GLuint name, GLenum mode)
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/**
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* End definition of current display list.
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*/
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void GLAPIENTRY
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static void GLAPIENTRY
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_mesa_EndList(void)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -7685,7 +7690,7 @@ _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
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/**
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* Set the offset added to list numbers in glCallLists.
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*/
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void GLAPIENTRY
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static void GLAPIENTRY
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_mesa_ListBase(GLuint base)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -8420,7 +8425,7 @@ exec_MultiModeDrawElementsIBM(const GLenum * mode,
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* struct.
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*/
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void
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_mesa_init_dlist_table(struct _glapi_table *table)
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_mesa_init_save_table(struct _glapi_table *table)
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{
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_mesa_loopback_init_api_table(table);
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@@ -8429,8 +8434,8 @@ _mesa_init_dlist_table(struct _glapi_table *table)
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SET_AlphaFunc(table, save_AlphaFunc);
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SET_Bitmap(table, save_Bitmap);
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SET_BlendFunc(table, save_BlendFunc);
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SET_CallList(table, _mesa_save_CallList);
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SET_CallLists(table, _mesa_save_CallLists);
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SET_CallList(table, save_CallList);
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SET_CallLists(table, save_CallLists);
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SET_Clear(table, save_Clear);
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SET_ClearAccum(table, save_ClearAccum);
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SET_ClearColor(table, save_ClearColor);
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@@ -9294,8 +9299,9 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
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_MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
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vfmt->Begin = save_Begin;
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vfmt->CallList = _mesa_save_CallList;
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vfmt->CallLists = _mesa_save_CallLists;
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_MESA_INIT_DLIST_VTXFMT(vfmt, save_);
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vfmt->Color3f = save_Color3f;
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vfmt->Color3fv = save_Color3fv;
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vfmt->Color4f = save_Color4f;
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@@ -9373,6 +9379,32 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
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}
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void
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_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
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const GLvertexformat *vfmt)
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{
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SET_CallList(disp, vfmt->CallList);
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SET_CallLists(disp, vfmt->CallLists);
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}
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void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
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{
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SET_CallList(disp, _mesa_CallList);
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SET_CallLists(disp, _mesa_CallLists);
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SET_DeleteLists(disp, _mesa_DeleteLists);
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SET_EndList(disp, _mesa_EndList);
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SET_GenLists(disp, _mesa_GenLists);
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SET_IsList(disp, _mesa_IsList);
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SET_ListBase(disp, _mesa_ListBase);
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SET_NewList(disp, _mesa_NewList);
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}
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#endif /* FEATURE_dlist */
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/**
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* Initialize display list state for given context.
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*/
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@@ -9397,5 +9429,7 @@ _mesa_init_display_list(GLcontext *ctx)
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/* Display List group */
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ctx->List.ListBase = 0;
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#if FEATURE_dlist
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_mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
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#endif
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}
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@@ -33,41 +33,34 @@
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#define DLIST_H
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#include "mtypes.h"
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#include "main/mtypes.h"
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#if _HAVE_FULL_GL
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#if FEATURE_dlist
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extern void
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_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist);
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#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) \
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do { \
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(driver)->NewList = impl ## NewList; \
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(driver)->EndList = impl ## EndList; \
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(driver)->BeginCallList = impl ## BeginCallList; \
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(driver)->EndCallList = impl ## EndCallList; \
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(driver)->SaveFlushVertices = impl ## SaveFlushVertices; \
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(driver)->NotifySaveBegin = impl ## NotifyBegin; \
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} while (0)
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#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \
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do { \
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(vfmt)->CallList = impl ## CallList; \
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(vfmt)->CallLists = impl ## CallLists; \
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} while (0)
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extern void GLAPIENTRY _mesa_CallList( GLuint list );
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extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
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extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range );
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extern void GLAPIENTRY _mesa_EndList( void );
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extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range );
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extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list );
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extern void GLAPIENTRY _mesa_ListBase( GLuint base );
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extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode );
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extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
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extern void GLAPIENTRY _mesa_save_CallList( GLuint list );
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extern void _mesa_init_dlist_table( struct _glapi_table *table );
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extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
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extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz);
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extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
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@@ -75,22 +68,43 @@ extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
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void (*destroy)( GLcontext *, void * ),
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void (*print)( GLcontext *, void * ) );
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extern void _mesa_init_display_list( GLcontext * ctx );
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extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist);
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extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
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extern void _mesa_init_save_table( struct _glapi_table *table );
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#else
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extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
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const GLvertexformat *vfmt);
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/** No-op */
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#define _mesa_init_dlist_table(t,ts) ((void)0)
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extern void _mesa_init_dlist_dispatch(struct _glapi_table *disp);
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/** No-op */
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#define _mesa_init_display_list(c) ((void)0)
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#else /* FEATURE_dlist */
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/** No-op */
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#define _mesa_save_vtxfmt_init(v) ((void)0)
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#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) do { } while (0)
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#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0)
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#endif
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static INLINE void
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_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist)
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{
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/* there should be no list to delete */
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ASSERT_NO_FEATURE();
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}
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#endif
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static INLINE void
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_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
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const GLvertexformat *vfmt)
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{
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}
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static INLINE void
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_mesa_init_dlist_dispatch(struct _glapi_table *disp)
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{
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}
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#endif /* FEATURE_dlist */
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extern void _mesa_init_display_list( GLcontext * ctx );
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#endif /* DLIST_H */
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@@ -37,9 +37,7 @@
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#include "shared.h"
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#include "shader/program.h"
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#include "shader/shader_api.h"
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#if FEATURE_dlist
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#include "dlist.h"
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#endif
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#if FEATURE_ATI_fragment_shader
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#include "shader/atifragshader.h"
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#endif
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@@ -143,11 +141,9 @@ _mesa_alloc_shared_state(GLcontext *ctx)
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static void
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delete_displaylist_cb(GLuint id, void *data, void *userData)
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{
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#if FEATURE_dlist
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struct gl_display_list *list = (struct gl_display_list *) data;
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GLcontext *ctx = (GLcontext *) userData;
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_mesa_delete_list(ctx, list);
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#endif
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}
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@@ -35,6 +35,7 @@
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#include "state.h"
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#include "vtxfmt.h"
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#include "eval.h"
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#include "dlist.h"
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/* The neutral vertex format. This wraps all tnl module functions,
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@@ -125,8 +126,9 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
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SET_Vertex3fv(tab, vfmt->Vertex3fv);
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SET_Vertex4f(tab, vfmt->Vertex4f);
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SET_Vertex4fv(tab, vfmt->Vertex4fv);
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SET_CallList(tab, vfmt->CallList);
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SET_CallLists(tab, vfmt->CallLists);
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_mesa_install_dlist_vtxfmt(tab, vfmt);
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SET_Begin(tab, vfmt->Begin);
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SET_End(tab, vfmt->End);
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SET_Rectf(tab, vfmt->Rectf);
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@@ -35,9 +35,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "main/context.h"
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#include "main/macros.h"
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#include "main/vtxfmt.h"
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#if FEATURE_dlist
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#include "main/dlist.h"
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#endif
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#include "main/eval.h"
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#include "main/state.h"
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#include "main/light.h"
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@@ -568,12 +566,9 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
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_MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
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vfmt->Begin = vbo_exec_Begin;
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#if FEATURE_dlist
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vfmt->CallList = _mesa_CallList;
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vfmt->CallLists = _mesa_CallLists;
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#endif
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vfmt->End = vbo_exec_End;
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_MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_);
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_MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_);
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vfmt->Rectf = _mesa_noop_Rectf;
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@@ -1049,8 +1049,7 @@ static void _save_vtxfmt_init( GLcontext *ctx )
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/* This will all require us to fallback to saving the list as opcodes:
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*/
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vfmt->CallList = _save_CallList; /* inside begin/end */
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vfmt->CallLists = _save_CallLists; /* inside begin/end */
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_MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */
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_MESA_INIT_EVAL_VTXFMT(vfmt, _save_);
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Reference in New Issue
Block a user