. Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility
with the IBM VisualAge C++ compiler. Eventually some more code will be needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall) for the IBM compilers, however we currently build using our own header files that already handle this. . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility with the IBM VisualAge C++ compiler in src-glu. . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles with 0 warnings now. . tess_hash.c: line 244 - Why is this function stubbed out? I removed the code with a #if 0 to avoid a compiler warning, but it looks dangerous.
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: gl.h,v 1.18 1999/11/11 01:27:17 brianp Exp $ */
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/* $Id: gl.h,v 1.19 1999/11/11 03:21:43 kendallb Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -77,14 +77,18 @@
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# define WGLAPI __declspec(dllimport)
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# endif /* _STATIC_MESA support */
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# define GLAPIENTRY __stdcall
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# define GLAPIENTRYP __stdcall *
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# define GLCALLBACK __stdcall
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# define GLCALLBACKP __stdcall *
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# define GLWINAPI __stdcall
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# define GLWINAPIV __cdecl
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#else
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/* non-Windows compilation */
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# define GLAPI extern
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# define GLAPIENTRY
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# define GLAPIENTRYP *
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# define GLCALLBACK
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# define GLCALLBACKP *
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# define GLWINAPI
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# define GLWINAPIV
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#endif /* WIN32 / CYGWIN32 bracket */
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@@ -1,4 +1,4 @@
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/* $Id: glu.h,v 1.15 1999/11/11 01:27:17 brianp Exp $ */
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/* $Id: glu.h,v 1.16 1999/11/11 03:21:43 kendallb Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -134,7 +134,7 @@ extern "C" {
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/* NURBS */
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#define GLU_AUTO_LOAD_MATRIX 100200
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#define GLU_CULLING 100201
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#define GLU_PARAMETRIC_TOLERANC 100202
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#define GLU_PARAMETRIC_TOLERANCE 100202
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#define GLU_SAMPLING_TOLERANCE 100203
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#define GLU_DISPLAY_MODE 100204
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#define GLU_SAMPLING_METHOD 100205
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@@ -1,4 +1,4 @@
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/* $Id: nurbs.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
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/* $Id: nurbs.c,v 1.2 1999/11/11 03:21:43 kendallb Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -23,8 +23,25 @@
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/*
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* $Log: nurbs.c,v $
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* Revision 1.1 1999/08/19 00:55:42 jtg
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* Initial revision
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* Revision 1.2 1999/11/11 03:21:43 kendallb
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*
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* . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility
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* with the IBM VisualAge C++ compiler. Eventually some more code will be
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* needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall)
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* for the IBM compilers, however we currently build using our own header files
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* that already handle this.
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*
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* . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility
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* with the IBM VisualAge C++ compiler in src-glu.
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*
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* . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles
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* with 0 warnings now.
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*
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* . tess_hash.c: line 244 - Why is this function stubbed out? I removed the
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* code with a #if 0 to avoid a compiler warning, but it looks dangerous.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.14 1999/01/03 03:23:15 brianp
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* now using GLAPIENTRY and GLCALLBACK keywords (Ted Jump)
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@@ -600,12 +617,12 @@ void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj,
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void GLAPIENTRY
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gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (GLCALLBACK *fn)())
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gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (GLCALLBACKP fn)())
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{
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#if defined(__CYGWIN32__) || defined(OPENSTEP)
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nobj->error_callback = (void(*)(GLenum))fn;
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#else
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nobj->error_callback = (void(GLCALLBACK*)(GLenum))fn;
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nobj->error_callback = (void(GLCALLBACKP)(GLenum))fn;
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#endif
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if(which!=GLU_ERROR)
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@@ -1,4 +1,4 @@
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/* $Id: nurbs.h,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
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/* $Id: nurbs.h,v 1.2 1999/11/11 03:21:43 kendallb Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -23,8 +23,25 @@
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/*
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* $Log: nurbs.h,v $
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* Revision 1.1 1999/08/19 00:55:42 jtg
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* Initial revision
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* Revision 1.2 1999/11/11 03:21:43 kendallb
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*
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* . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility
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* with the IBM VisualAge C++ compiler. Eventually some more code will be
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* needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall)
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* for the IBM compilers, however we currently build using our own header files
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* that already handle this.
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*
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* . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility
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* with the IBM VisualAge C++ compiler in src-glu.
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*
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* . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles
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* with 0 warnings now.
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*
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* . tess_hash.c: line 244 - Why is this function stubbed out? I removed the
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* code with a #if 0 to avoid a compiler warning, but it looks dangerous.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.5 1999/02/27 13:55:31 brianp
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* fixed BeOS-related GLU typedef problems
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@@ -151,7 +168,7 @@ typedef struct
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struct GLUnurbs {
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GLboolean culling;
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GLenum error;
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void (GLCALLBACK *error_callback)( GLenum err );
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void (GLCALLBACKP error_callback)( GLenum err );
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GLenum display_mode;
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GLU_nurbs_enum nurbs_type;
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GLboolean auto_load_matrix;
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@@ -1,4 +1,4 @@
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/* $Id: quadric.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
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/* $Id: quadric.c,v 1.2 1999/11/11 03:21:43 kendallb Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -23,8 +23,25 @@
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/*
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* $Log: quadric.c,v $
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* Revision 1.1 1999/08/19 00:55:42 jtg
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* Initial revision
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* Revision 1.2 1999/11/11 03:21:43 kendallb
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*
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* . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility
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* with the IBM VisualAge C++ compiler. Eventually some more code will be
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* needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall)
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* for the IBM compilers, however we currently build using our own header files
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* that already handle this.
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*
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* . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility
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* with the IBM VisualAge C++ compiler in src-glu.
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*
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* . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles
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* with 0 warnings now.
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*
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* . tess_hash.c: line 244 - Why is this function stubbed out? I removed the
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* code with a #if 0 to avoid a compiler warning, but it looks dangerous.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.19 1999/02/27 13:55:31 brianp
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* fixed BeOS-related GLU typedef problems
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@@ -105,17 +122,6 @@
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#ifndef M_PI
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# define M_PI (3.1415926)
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#endif
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/*
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* Convert degrees to radians:
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*/
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#define DEG_TO_RAD(A) ((A)*(M_PI/180.0))
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/*
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* Sin and Cos for degree angles:
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*/
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@@ -135,7 +141,7 @@ struct GLUquadric {
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GLenum Orientation; /* GLU_INSIDE or GLU_OUTSIDE */
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GLboolean TextureFlag; /* Generate texture coords? */
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GLenum Normals; /* GLU_NONE, GLU_FLAT, or GLU_SMOOTH */
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void (GLCALLBACK *ErrorFunc)(GLenum err); /* Error handler callback function */
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void (GLCALLBACKP ErrorFunc)(GLenum err); /* Error handler callback function */
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};
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@@ -221,7 +227,7 @@ void GLAPIENTRY gluQuadricOrientation( GLUquadricObj *quadObject,
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* Set the error handler callback function.
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*/
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void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj,
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GLenum which, void (GLCALLBACK *fn)() )
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GLenum which, void (GLCALLBACKP fn)() )
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{
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/*
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* UGH, this is a mess! I thought ANSI was a standard.
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@@ -232,13 +238,13 @@ void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj,
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#elif defined(OPENSTEP)
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qobj->ErrorFunc = (void(*)(GLenum))fn;
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#elif defined(_WIN32)
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qobj->ErrorFunc = (void(GLCALLBACK*)(int))fn;
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qobj->ErrorFunc = (void(GLCALLBACKP)(int))fn;
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#elif defined(__STORM__)
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qobj->ErrorFunc = (void(GLCALLBACK*)(GLenum))fn;
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qobj->ErrorFunc = (void(GLCALLBACKP)(GLenum))fn;
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#elif defined(__BEOS__)
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qobj->ErrorFunc = (void(*)(GLenum))fn;
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#else
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qobj->ErrorFunc = (void(GLCALLBACK*)())fn;
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qobj->ErrorFunc = (void(GLCALLBACKP)())fn;
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#endif
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}
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}
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@@ -1,4 +1,4 @@
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/* $Id: tess.c,v 1.20 1999/11/05 20:36:55 gareth Exp $ */
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/* $Id: tess.c,v 1.21 1999/11/11 03:21:43 kendallb Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -388,60 +388,60 @@ void GLAPIENTRY gluTessEndPolygon( GLUtesselator *tobj )
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* gluTessCallback
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*****************************************************************************/
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void GLAPIENTRY gluTessCallback( GLUtesselator *tobj, GLenum which,
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void (GLCALLBACK *fn)() )
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void (GLCALLBACKP fn)() )
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{
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switch ( which )
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{
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/* Register the begin callbacks. */
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case GLU_TESS_BEGIN:
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tobj->callbacks.begin = (void (GLCALLBACK*)(GLenum)) fn;
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tobj->callbacks.begin = (void (GLCALLBACKP)(GLenum)) fn;
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break;
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case GLU_TESS_BEGIN_DATA:
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tobj->callbacks.beginData = (void (GLCALLBACK*)(GLenum, void *)) fn;
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tobj->callbacks.beginData = (void (GLCALLBACKP)(GLenum, void *)) fn;
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break;
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/* Register the edge flag callbacks. */
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case GLU_TESS_EDGE_FLAG:
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tobj->callbacks.edgeFlag = (void (GLCALLBACK*)(GLboolean)) fn;
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tobj->callbacks.edgeFlag = (void (GLCALLBACKP)(GLboolean)) fn;
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break;
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case GLU_TESS_EDGE_FLAG_DATA:
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tobj->callbacks.edgeFlagData =
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(void (GLCALLBACK*)(GLboolean, void *)) fn;
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(void (GLCALLBACKP)(GLboolean, void *)) fn;
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break;
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/* Register the vertex callbacks. */
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case GLU_TESS_VERTEX:
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tobj->callbacks.vertex = (void (GLCALLBACK*)(void *)) fn;
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tobj->callbacks.vertex = (void (GLCALLBACKP)(void *)) fn;
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break;
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case GLU_TESS_VERTEX_DATA:
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tobj->callbacks.vertexData = (void (GLCALLBACK*)(void *, void *)) fn;
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tobj->callbacks.vertexData = (void (GLCALLBACKP)(void *, void *)) fn;
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break;
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/* Register the end callbacks. */
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case GLU_TESS_END:
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tobj->callbacks.end = (void (GLCALLBACK*)(void)) fn;
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tobj->callbacks.end = (void (GLCALLBACKP)(void)) fn;
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break;
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case GLU_TESS_END_DATA:
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tobj->callbacks.endData = (void (GLCALLBACK*)(void *)) fn;
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tobj->callbacks.endData = (void (GLCALLBACKP)(void *)) fn;
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break;
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/* Register the error callbacks. */
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case GLU_TESS_ERROR:
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tobj->callbacks.error = (void (GLCALLBACK*)(GLenum)) fn;
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tobj->callbacks.error = (void (GLCALLBACKP)(GLenum)) fn;
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break;
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case GLU_TESS_ERROR_DATA:
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tobj->callbacks.errorData = (void (GLCALLBACK*)(GLenum, void *)) fn;
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tobj->callbacks.errorData = (void (GLCALLBACKP)(GLenum, void *)) fn;
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break;
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/* Register the combine callbacks. */
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case GLU_TESS_COMBINE:
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tobj->callbacks.combine =
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(void (GLCALLBACK*)(GLdouble[3], void *[4],
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(void (GLCALLBACKP)(GLdouble[3], void *[4],
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GLfloat [4], void **)) fn;
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break;
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case GLU_TESS_COMBINE_DATA:
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tobj->callbacks.combineData =
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(void (GLCALLBACK*)(GLdouble[3], void *[4], GLfloat [4],
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(void (GLCALLBACKP)(GLdouble[3], void *[4], GLfloat [4],
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void **, void *)) fn;
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break;
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@@ -597,19 +597,19 @@ void tess_error_callback( GLUtesselator *tobj, GLenum errnum )
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*****************************************************************************/
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static void init_callbacks( tess_callbacks_t *callbacks )
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{
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callbacks->begin = ( void (GLCALLBACK*)(GLenum) ) NULL;
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callbacks->beginData = ( void (GLCALLBACK*)(GLenum, void *) ) NULL;
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callbacks->edgeFlag = ( void (GLCALLBACK*)(GLboolean) ) NULL;
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callbacks->edgeFlagData = ( void (GLCALLBACK*)(GLboolean, void *) ) NULL;
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callbacks->vertex = ( void (GLCALLBACK*)(void *) ) NULL;
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callbacks->vertexData = ( void (GLCALLBACK*)(void *, void *) ) NULL;
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callbacks->end = ( void (GLCALLBACK*)(void) ) NULL;
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callbacks->endData = ( void (GLCALLBACK*)(void *) ) NULL;
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callbacks->error = ( void (GLCALLBACK*)(GLenum) ) NULL;
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callbacks->errorData = ( void (GLCALLBACK*)(GLenum, void *) ) NULL;
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callbacks->combine = ( void (GLCALLBACK*)(GLdouble [3], void *[4],
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callbacks->begin = ( void (GLCALLBACKP)(GLenum) ) NULL;
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callbacks->beginData = ( void (GLCALLBACKP)(GLenum, void *) ) NULL;
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callbacks->edgeFlag = ( void (GLCALLBACKP)(GLboolean) ) NULL;
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callbacks->edgeFlagData = ( void (GLCALLBACKP)(GLboolean, void *) ) NULL;
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callbacks->vertex = ( void (GLCALLBACKP)(void *) ) NULL;
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callbacks->vertexData = ( void (GLCALLBACKP)(void *, void *) ) NULL;
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callbacks->end = ( void (GLCALLBACKP)(void) ) NULL;
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callbacks->endData = ( void (GLCALLBACKP)(void *) ) NULL;
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callbacks->error = ( void (GLCALLBACKP)(GLenum) ) NULL;
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callbacks->errorData = ( void (GLCALLBACKP)(GLenum, void *) ) NULL;
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callbacks->combine = ( void (GLCALLBACKP)(GLdouble [3], void *[4],
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GLfloat [4], void **) ) NULL;
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callbacks->combineData = ( void (GLCALLBACK*)(GLdouble [3], void *[4],
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callbacks->combineData = ( void (GLCALLBACKP)(GLdouble [3], void *[4],
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GLfloat [4], void **,
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void *) ) NULL;
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||||
}
|
||||
|
Reference in New Issue
Block a user