i965: Pass pointer and end of assembly to brw_validate_instructions

This will allow us to more easily run brw_validate_instructions() on
shader programs we find in GPU hang error states.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Matt Turner
2017-04-28 17:05:44 -07:00
parent 8ca8ebbf78
commit a7217e909c
5 changed files with 22 additions and 11 deletions

View File

@@ -548,7 +548,8 @@ void brw_debug_compact_uncompact(const struct gen_device_info *devinfo,
brw_inst *orig, brw_inst *uncompacted);
/* brw_eu_validate.c */
bool brw_validate_instructions(const struct brw_codegen *p, int start_offset,
bool brw_validate_instructions(const struct gen_device_info *devinfo,
void *assembly, int start_offset, int end_offset,
struct annotation_info *annotation);
static inline int