gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil

more consistent with rest of gallium naming conventions.
Also rename driver-internal names for these the same.
This commit is contained in:
Roland Scheidegger
2010-06-03 16:33:25 +02:00
parent 1e17178fc4
commit a6e5c6c000
17 changed files with 217 additions and 217 deletions

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@@ -26,7 +26,7 @@
/** /**
* @file * @file
* Blitter utility to facilitate acceleration of the clear, clearRT, clearDS * Blitter utility to facilitate acceleration of the clear, clear_render_target, clear_depth_stencil
* resource_copy_region functions. * resource_copy_region functions.
* *
* @author Marek Olšák * @author Marek Olšák
@@ -781,11 +781,11 @@ void util_blitter_copy_region(struct blitter_context *blitter,
} }
/* Clear a region of a color surface to a constant value. */ /* Clear a region of a color surface to a constant value. */
void util_blitter_clearRT(struct blitter_context *blitter, void util_blitter_clear_render_target(struct blitter_context *blitter,
struct pipe_surface *dstsurf, struct pipe_surface *dstsurf,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe; struct pipe_context *pipe = ctx->pipe;
@@ -822,13 +822,13 @@ void util_blitter_clearRT(struct blitter_context *blitter,
} }
/* Clear a region of a depth stencil surface. */ /* Clear a region of a depth stencil surface. */
void util_blitter_clearDS(struct blitter_context *blitter, void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
struct pipe_surface *dstsurf, struct pipe_surface *dstsurf,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe; struct pipe_context *pipe = ctx->pipe;

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@@ -129,11 +129,11 @@ void util_blitter_copy_region(struct blitter_context *blitter,
* already required to be saved: * already required to be saved:
* - framebuffer state * - framebuffer state
*/ */
void util_blitter_clearRT(struct blitter_context *blitter, void util_blitter_clear_render_target(struct blitter_context *blitter,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height); unsigned width, unsigned height);
/** /**
* Clear a region of a depth-stencil surface, both stencil and depth * Clear a region of a depth-stencil surface, both stencil and depth
@@ -143,13 +143,13 @@ void util_blitter_clearRT(struct blitter_context *blitter,
* already required to be saved: * already required to be saved:
* - framebuffer state * - framebuffer state
*/ */
void util_blitter_clearDS(struct blitter_context *blitter, void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height); unsigned width, unsigned height);
/* The functions below should be used to save currently bound constant state /* The functions below should be used to save currently bound constant state
* objects inside a driver. The objects are automatically restored at the end * objects inside a driver. The objects are automatically restored at the end

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@@ -46,14 +46,14 @@ util_clear(struct pipe_context *pipe,
unsigned i; unsigned i;
for (i = 0; i < framebuffer->nr_cbufs; i++) { for (i = 0; i < framebuffer->nr_cbufs; i++) {
struct pipe_surface *ps = framebuffer->cbufs[i]; struct pipe_surface *ps = framebuffer->cbufs[i];
pipe->clearRT(pipe, ps, rgba, 0, 0, ps->width, ps->height); pipe->clear_render_target(pipe, ps, rgba, 0, 0, ps->width, ps->height);
} }
} }
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
struct pipe_surface *ps = framebuffer->zsbuf; struct pipe_surface *ps = framebuffer->zsbuf;
pipe->clearDS(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL, pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
depth, stencil, depth, stencil,
0, 0, ps->width, ps->height); 0, 0, ps->width, ps->height);
} }
} }

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@@ -196,19 +196,19 @@ util_resource_copy_region(struct pipe_context *pipe,
/** /**
* Fallback for pipe->clearRT() function. * Fallback for pipe->clear_render_target() function.
* XXX this looks too hackish to be really useful. * XXX this looks too hackish to be really useful.
* cpp > 4 looks like a gross hack at best... * cpp > 4 looks like a gross hack at best...
* and we're missing the equivalent clearDS fallback. * and we're missing the equivalent clear_depth_stencil fallback.
* Plus can't use these transfer fallbacks when clearing * Plus can't use these transfer fallbacks when clearing
* multisampled surfaces for instance. * multisampled surfaces for instance.
*/ */
void void
util_clearRT(struct pipe_context *pipe, util_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct pipe_transfer *dst_trans; struct pipe_transfer *dst_trans;
void *dst_map; void *dst_map;

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@@ -57,11 +57,11 @@ util_resource_copy_region(struct pipe_context *pipe,
unsigned w, unsigned h); unsigned w, unsigned h);
extern void extern void
util_clearRT(struct pipe_context *pipe, util_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height); unsigned width, unsigned height);

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@@ -116,12 +116,12 @@ supports PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE.
If a surface includes several layers/slices (XXX: not yet...) then all layers If a surface includes several layers/slices (XXX: not yet...) then all layers
will be cleared. will be cleared.
``clearRT`` clears a single color rendertarget with the specified color ``clear_render_target`` clears a single color rendertarget with the specified
value. While it is only possible to clear one surface at a time (which can color value. While it is only possible to clear one surface at a time (which can
include several layers), this surface need not be bound to the framebuffer. include several layers), this surface need not be bound to the framebuffer.
``clearDS``clears a single depth, stencil or depth/stencil surface with ``clear_depth_stencil``clears a single depth, stencil or depth/stencil surface
the specified depth and stencil values (for combined depth/stencil buffers, with the specified depth and stencil values (for combined depth/stencil buffers,
is is also possible to only clear one or the other part). While it is only is is also possible to only clear one or the other part). While it is only
possible to clear one surface at a time (which can include several layers), possible to clear one surface at a time (which can include several layers),
this surface need not be bound to the framebuffer. this surface need not be bound to the framebuffer.

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@@ -146,8 +146,8 @@ struct pipe_context *failover_create( struct pipe_context *hw,
failover->pipe.draw_arrays = failover_draw_arrays; failover->pipe.draw_arrays = failover_draw_arrays;
failover->pipe.draw_elements = failover_draw_elements; failover->pipe.draw_elements = failover_draw_elements;
failover->pipe.clear = hw->clear; failover->pipe.clear = hw->clear;
failover->pipe.clearRT = hw->clearRT; failover->pipe.clear_render_target = hw->clear_render_target;
failover->pipe.clearDS = hw->clearDS; failover->pipe.clear_depth_stencil = hw->clear_depth_stencil;
/* No software occlusion fallback (or other optional functionality) /* No software occlusion fallback (or other optional functionality)
* at this point - if the hardware doesn't support it, don't * at this point - if the hardware doesn't support it, don't

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@@ -95,11 +95,11 @@ i915_surface_copy(struct pipe_context *pipe,
static void static void
i915_clearRT(struct pipe_context *pipe, i915_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct i915_texture *tex = i915_texture(dst->texture); struct i915_texture *tex = i915_texture(dst->texture);
struct pipe_resource *pt = &tex->b.b; struct pipe_resource *pt = &tex->b.b;
@@ -120,13 +120,13 @@ i915_clearRT(struct pipe_context *pipe,
} }
static void static void
i915_clearDS(struct pipe_context *pipe, i915_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct i915_texture *tex = i915_texture(dst->texture); struct i915_texture *tex = i915_texture(dst->texture);
struct pipe_resource *pt = &tex->b.b; struct pipe_resource *pt = &tex->b.b;
@@ -209,8 +209,8 @@ void
i915_init_surface_functions(struct i915_context *i915) i915_init_surface_functions(struct i915_context *i915)
{ {
i915->base.resource_copy_region = i915_surface_copy; i915->base.resource_copy_region = i915_surface_copy;
i915->base.clearRT = i915_clearRT; i915->base.clear_render_target = i915_clear_render_target;
i915->base.clearDS = i915_clearDS; i915->base.clear_depth_stencil = i915_clear_depth_stencil;
} }
/* No good reason for these to be in the screen. /* No good reason for these to be in the screen.

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@@ -227,11 +227,11 @@ static void brw_clear(struct pipe_context *pipe,
} }
/* XXX should respect region */ /* XXX should respect region */
static void brw_clearRT(struct pipe_context *pipe, static void brw_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct brw_context *brw = brw_context( pipe ); struct brw_context *brw = brw_context( pipe );
@@ -241,13 +241,13 @@ static void brw_clearRT(struct pipe_context *pipe,
} }
/* XXX should respect region */ /* XXX should respect region */
static void brw_clearDS(struct pipe_context *pipe, static void brw_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct brw_context *brw = brw_context( pipe ); struct brw_context *brw = brw_context( pipe );
@@ -260,8 +260,8 @@ static void brw_clearDS(struct pipe_context *pipe,
void brw_pipe_clear_init( struct brw_context *brw ) void brw_pipe_clear_init( struct brw_context *brw )
{ {
brw->base.clear = brw_clear; brw->base.clear = brw_clear;
brw->base.clearRT = brw_clearRT; brw->base.clear_render_target = brw_clear_render_target;
brw->base.clearDS = brw_clearDS; brw->base.clear_depth_stencil = brw_clear_depth_stencil;
} }

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@@ -666,48 +666,48 @@ identity_clear(struct pipe_context *_pipe,
} }
static void static void
identity_clearRT(struct pipe_context *_pipe, identity_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *_dst, struct pipe_surface *_dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct identity_context *id_pipe = identity_context(_pipe); struct identity_context *id_pipe = identity_context(_pipe);
struct identity_surface *id_surface_dst = identity_surface(_dst); struct identity_surface *id_surface_dst = identity_surface(_dst);
struct pipe_context *pipe = id_pipe->pipe; struct pipe_context *pipe = id_pipe->pipe;
struct pipe_surface *dst = id_surface_dst->surface; struct pipe_surface *dst = id_surface_dst->surface;
pipe->clearRT(pipe, pipe->clear_render_target(pipe,
dst, dst,
rgba, rgba,
dstx, dstx,
dsty, dsty,
width, width,
height); height);
} }
static void static void
identity_clearDS(struct pipe_context *_pipe, identity_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *_dst, struct pipe_surface *_dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct identity_context *id_pipe = identity_context(_pipe); struct identity_context *id_pipe = identity_context(_pipe);
struct identity_surface *id_surface_dst = identity_surface(_dst); struct identity_surface *id_surface_dst = identity_surface(_dst);
struct pipe_context *pipe = id_pipe->pipe; struct pipe_context *pipe = id_pipe->pipe;
struct pipe_surface *dst = id_surface_dst->surface; struct pipe_surface *dst = id_surface_dst->surface;
pipe->clearDS(pipe, pipe->clear_depth_stencil(pipe,
dst, dst,
clear_flags, clear_flags,
depth, depth,
stencil, stencil,
dstx, dstx,
dsty, dsty,
width, width,
height); height);
} }
@@ -933,8 +933,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
id_pipe->base.resource_copy_region = identity_resource_copy_region; id_pipe->base.resource_copy_region = identity_resource_copy_region;
id_pipe->base.clear = identity_clear; id_pipe->base.clear = identity_clear;
id_pipe->base.clearRT = identity_clearRT; id_pipe->base.clear_render_target = identity_clear_render_target;
id_pipe->base.clearDS = identity_clearDS; id_pipe->base.clear_depth_stencil = identity_clear_depth_stencil;
id_pipe->base.flush = identity_flush; id_pipe->base.flush = identity_flush;
id_pipe->base.is_resource_referenced = identity_is_resource_referenced; id_pipe->base.is_resource_referenced = identity_is_resource_referenced;
id_pipe->base.create_sampler_view = identity_context_create_sampler_view; id_pipe->base.create_sampler_view = identity_context_create_sampler_view;

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@@ -224,11 +224,11 @@ nv50_surface_copy(struct pipe_context *pipe,
/* XXX this should probably look more along the lines of nv50_clear */ /* XXX this should probably look more along the lines of nv50_clear */
static void static void
nv50_clearRT(struct pipe_context *pipe, nv50_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct nv50_context *nv50 = nv50_context(pipe); struct nv50_context *nv50 = nv50_context(pipe);
struct nv50_screen *screen = nv50->screen; struct nv50_screen *screen = nv50->screen;
@@ -264,7 +264,7 @@ void
nv50_init_surface_functions(struct nv50_context *nv50) nv50_init_surface_functions(struct nv50_context *nv50)
{ {
nv50->pipe.resource_copy_region = nv50_surface_copy; nv50->pipe.resource_copy_region = nv50_surface_copy;
nv50->pipe.clearRT = nv50_clearRT; nv50->pipe.clear_render_target = nv50_clear_render_target;
} }

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@@ -56,11 +56,11 @@ nvfx_surface_copy(struct pipe_context *pipe,
} }
static void static void
nvfx_clearRT(struct pipe_context *pipe, nvfx_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct nvfx_context *nvfx = nvfx_context(pipe); struct nvfx_context *nvfx = nvfx_context(pipe);
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
@@ -71,13 +71,13 @@ nvfx_clearRT(struct pipe_context *pipe,
} }
static void static void
nvfx_clearDS(struct pipe_context *pipe, nvfx_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct nvfx_context *nvfx = nvfx_context(pipe); struct nvfx_context *nvfx = nvfx_context(pipe);
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
@@ -91,6 +91,6 @@ void
nvfx_init_surface_functions(struct nvfx_context *nvfx) nvfx_init_surface_functions(struct nvfx_context *nvfx)
{ {
nvfx->pipe.resource_copy_region = nvfx_surface_copy; nvfx->pipe.resource_copy_region = nvfx_surface_copy;
nvfx->pipe.clearRT = nvfx_clearRT; nvfx->pipe.clear_render_target = nvfx_clear_render_target;
nvfx->pipe.clearDS = nvfx_clearDS; nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil;
} }

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@@ -189,43 +189,43 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
} }
/* Clear a region of a color surface to a constant value. */ /* Clear a region of a color surface to a constant value. */
static void r300_clearRT(struct pipe_context *pipe, static void r300_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct r300_context *r300 = r300_context(pipe); struct r300_context *r300 = r300_context(pipe);
r300_blitter_save_states(r300); r300_blitter_save_states(r300);
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state); util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_clearRT(r300->blitter, dst, rgba, util_blitter_clear_render_target(r300->blitter, dst, rgba,
dstx, dsty, width, height); dstx, dsty, width, height);
} }
/* Clear a region of a depth stencil surface. */ /* Clear a region of a depth stencil surface. */
static void r300_clearDS(struct pipe_context *pipe, static void r300_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct r300_context *r300 = r300_context(pipe); struct r300_context *r300 = r300_context(pipe);
r300_blitter_save_states(r300); r300_blitter_save_states(r300);
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state); util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_clearDS(r300->blitter, dst, clear_flags, depth, stencil, util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height); dstx, dsty, width, height);
} }
void r300_init_blit_functions(struct r300_context *r300) void r300_init_blit_functions(struct r300_context *r300)
{ {
r300->context.clear = r300_clear; r300->context.clear = r300_clear;
r300->context.clearRT = r300_clearRT; r300->context.clear_render_target = r300_clear_render_target;
r300->context.clearDS = r300_clearDS; r300->context.clear_depth_stencil = r300_clear_depth_stencil;
r300->context.resource_copy_region = r300_resource_copy_region; r300->context.resource_copy_region = r300_resource_copy_region;
} }

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@@ -817,49 +817,49 @@ rbug_clear(struct pipe_context *_pipe,
} }
static void static void
rbug_clearRT(struct pipe_context *_pipe, rbug_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *_dst, struct pipe_surface *_dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst); struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe; struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface; struct pipe_surface *dst = rb_surface_dst->surface;
pipe->clearRT(pipe, pipe->clear_render_target(pipe,
dst, dst,
rgba, rgba,
dstx, dstx,
dsty, dsty,
width, width,
height); height);
} }
static void static void
rbug_clearDS(struct pipe_context *_pipe, rbug_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *_dst, struct pipe_surface *_dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst); struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe; struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface; struct pipe_surface *dst = rb_surface_dst->surface;
pipe->clearDS(pipe, pipe->clear_depth_stencil(pipe,
dst, dst,
clear_flags, clear_flags,
depth, depth,
stencil, stencil,
dstx, dstx,
dsty, dsty,
width, width,
height); height);
} }
static void static void
@@ -1095,8 +1095,8 @@ rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
rb_pipe->base.set_sample_mask = rbug_set_sample_mask; rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
rb_pipe->base.resource_copy_region = rbug_resource_copy_region; rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
rb_pipe->base.clear = rbug_clear; rb_pipe->base.clear = rbug_clear;
rb_pipe->base.clearRT = rbug_clearRT; rb_pipe->base.clear_render_target = rbug_clear_render_target;
rb_pipe->base.clearDS = rbug_clearDS; rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
rb_pipe->base.flush = rbug_flush; rb_pipe->base.flush = rbug_flush;
rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced; rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced;
rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view; rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;

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@@ -1109,18 +1109,18 @@ trace_context_clear(struct pipe_context *_pipe,
static INLINE void static INLINE void
trace_context_clearRT(struct pipe_context *_pipe, trace_context_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct trace_context *tr_ctx = trace_context(_pipe); struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe; struct pipe_context *pipe = tr_ctx->pipe;
dst = trace_surface_unwrap(tr_ctx, dst); dst = trace_surface_unwrap(tr_ctx, dst);
trace_dump_call_begin("pipe_context", "clearRT"); trace_dump_call_begin("pipe_context", "clear_render_target");
trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, dst); trace_dump_arg(ptr, dst);
@@ -1130,26 +1130,26 @@ trace_context_clearRT(struct pipe_context *_pipe,
trace_dump_arg(uint, width); trace_dump_arg(uint, width);
trace_dump_arg(uint, height); trace_dump_arg(uint, height);
pipe->clearRT(pipe, dst, rgba, dstx, dsty, width, height); pipe->clear_render_target(pipe, dst, rgba, dstx, dsty, width, height);
trace_dump_call_end(); trace_dump_call_end();
} }
static INLINE void static INLINE void
trace_context_clearDS(struct pipe_context *_pipe, trace_context_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct trace_context *tr_ctx = trace_context(_pipe); struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe; struct pipe_context *pipe = tr_ctx->pipe;
dst = trace_surface_unwrap(tr_ctx, dst); dst = trace_surface_unwrap(tr_ctx, dst);
trace_dump_call_begin("pipe_context", "clearDS"); trace_dump_call_begin("pipe_context", "clear_depth_stencil");
trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, dst); trace_dump_arg(ptr, dst);
@@ -1161,8 +1161,8 @@ trace_context_clearDS(struct pipe_context *_pipe,
trace_dump_arg(uint, width); trace_dump_arg(uint, width);
trace_dump_arg(uint, height); trace_dump_arg(uint, height);
pipe->clearDS(pipe, dst, clear_flags, depth, stencil, pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil,
dstx, dsty, width, height); dstx, dsty, width, height);
trace_dump_call_end(); trace_dump_call_end();
} }
@@ -1479,8 +1479,8 @@ trace_context_create(struct trace_screen *tr_scr,
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers; tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
tr_ctx->base.resource_copy_region = trace_context_resource_copy_region; tr_ctx->base.resource_copy_region = trace_context_resource_copy_region;
tr_ctx->base.clear = trace_context_clear; tr_ctx->base.clear = trace_context_clear;
tr_ctx->base.clearRT = trace_context_clearRT; tr_ctx->base.clear_render_target = trace_context_clear_render_target;
tr_ctx->base.clearDS = trace_context_clearDS; tr_ctx->base.clear_depth_stencil = trace_context_clear_depth_stencil;
tr_ctx->base.flush = trace_context_flush; tr_ctx->base.flush = trace_context_flush;
tr_ctx->base.is_resource_referenced = trace_is_resource_referenced; tr_ctx->base.is_resource_referenced = trace_is_resource_referenced;

View File

@@ -287,11 +287,11 @@ struct pipe_context {
* Clear a color rendertarget surface. * Clear a color rendertarget surface.
* \param rgba pointer to an array of one float for each of r, g, b, a. * \param rgba pointer to an array of one float for each of r, g, b, a.
*/ */
void (*clearRT)(struct pipe_context *pipe, void (*clear_render_target)(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
const float *rgba, const float *rgba,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height); unsigned width, unsigned height);
/** /**
* Clear a depth-stencil surface. * Clear a depth-stencil surface.
@@ -299,13 +299,13 @@ struct pipe_context {
* \param depth depth clear value in [0,1]. * \param depth depth clear value in [0,1].
* \param stencil stencil clear value * \param stencil stencil clear value
*/ */
void (*clearDS)(struct pipe_context *pipe, void (*clear_depth_stencil)(struct pipe_context *pipe,
struct pipe_surface *dst, struct pipe_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned dstx, unsigned dsty, unsigned dstx, unsigned dsty,
unsigned width, unsigned height); unsigned width, unsigned height);
/** Flush rendering /** Flush rendering
* \param flags bitmask of PIPE_FLUSH_x tokens) * \param flags bitmask of PIPE_FLUSH_x tokens)

View File

@@ -447,10 +447,10 @@ error1:
src->texture, subsrc, srcx, srcy, src->zslice, width, height); src->texture, subsrc, srcx, srcy, src->zslice, width, height);
} }
void clearRT(struct st_surface *dst, void clear_render_target(struct st_surface *dst,
float *rgba, float *rgba,
unsigned x, unsigned y, unsigned x, unsigned y,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct pipe_surface *_dst = NULL; struct pipe_surface *_dst = NULL;
@@ -458,18 +458,18 @@ error1:
if(!_dst) if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing"); SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
$self->pipe->clearRT($self->pipe, _dst, rgba, x, y, width, height); $self->pipe->clear_render_target($self->pipe, _dst, rgba, x, y, width, height);
fail: fail:
pipe_surface_reference(&_dst, NULL); pipe_surface_reference(&_dst, NULL);
} }
void clearDS(struct st_surface *dst, void clear_depth_stencil(struct st_surface *dst,
unsigned clear_flags, unsigned clear_flags,
double depth, double depth,
unsigned stencil, unsigned stencil,
unsigned x, unsigned y, unsigned x, unsigned y,
unsigned width, unsigned height) unsigned width, unsigned height)
{ {
struct pipe_surface *_dst = NULL; struct pipe_surface *_dst = NULL;
@@ -477,8 +477,8 @@ error1:
if(!_dst) if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing"); SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
$self->pipe->clearDS($self->pipe, _dst, clear_flags, depth, stencil, $self->pipe->clear_depth_stencil($self->pipe, _dst, clear_flags, depth, stencil,
x, y, width, height); x, y, width, height);
fail: fail:
pipe_surface_reference(&_dst, NULL); pipe_surface_reference(&_dst, NULL);