gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
more consistent with rest of gallium naming conventions. Also rename driver-internal names for these the same.
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@@ -817,49 +817,49 @@ rbug_clear(struct pipe_context *_pipe,
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}
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static void
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rbug_clearRT(struct pipe_context *_pipe,
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struct pipe_surface *_dst,
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const float *rgba,
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unsigned dstx, unsigned dsty,
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unsigned width, unsigned height)
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rbug_clear_render_target(struct pipe_context *_pipe,
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struct pipe_surface *_dst,
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const float *rgba,
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unsigned dstx, unsigned dsty,
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unsigned width, unsigned height)
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{
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struct rbug_context *rb_pipe = rbug_context(_pipe);
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struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
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struct pipe_context *pipe = rb_pipe->pipe;
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struct pipe_surface *dst = rb_surface_dst->surface;
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pipe->clearRT(pipe,
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dst,
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rgba,
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dstx,
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dsty,
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width,
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height);
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pipe->clear_render_target(pipe,
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dst,
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rgba,
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dstx,
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dsty,
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width,
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height);
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}
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static void
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rbug_clearDS(struct pipe_context *_pipe,
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struct pipe_surface *_dst,
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unsigned clear_flags,
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double depth,
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unsigned stencil,
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unsigned dstx, unsigned dsty,
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unsigned width, unsigned height)
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rbug_clear_depth_stencil(struct pipe_context *_pipe,
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struct pipe_surface *_dst,
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unsigned clear_flags,
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double depth,
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unsigned stencil,
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unsigned dstx, unsigned dsty,
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unsigned width, unsigned height)
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{
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struct rbug_context *rb_pipe = rbug_context(_pipe);
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struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
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struct pipe_context *pipe = rb_pipe->pipe;
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struct pipe_surface *dst = rb_surface_dst->surface;
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pipe->clearDS(pipe,
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dst,
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clear_flags,
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depth,
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stencil,
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dstx,
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dsty,
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width,
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height);
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pipe->clear_depth_stencil(pipe,
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dst,
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clear_flags,
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depth,
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stencil,
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dstx,
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dsty,
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width,
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height);
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}
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static void
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@@ -1095,8 +1095,8 @@ rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
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rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
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rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
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rb_pipe->base.clear = rbug_clear;
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rb_pipe->base.clearRT = rbug_clearRT;
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rb_pipe->base.clearDS = rbug_clearDS;
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rb_pipe->base.clear_render_target = rbug_clear_render_target;
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rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
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rb_pipe->base.flush = rbug_flush;
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rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced;
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rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
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