llvmpipe: hook up basic gs and multiple constant buffer support

This commit is contained in:
Keith Whitwell
2010-05-28 16:54:35 +01:00
parent 0cdc0a702c
commit a6d9d18fae
8 changed files with 135 additions and 10 deletions

View File

@@ -54,6 +54,7 @@ llvmpipe = env.ConvenienceLibrary(
'lp_state_clip.c',
'lp_state_derived.c',
'lp_state_fs.c',
'lp_state_gs.c',
'lp_state_rasterizer.c',
'lp_state_sampler.c',
'lp_state_surface.c',

View File

@@ -48,7 +48,7 @@
static void llvmpipe_destroy( struct pipe_context *pipe )
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
uint i;
uint i, j;
lp_print_counters();
@@ -72,8 +72,8 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
}
for (i = 0; i < Elements(llvmpipe->constants); i++) {
if (llvmpipe->constants[i]) {
pipe_resource_reference(&llvmpipe->constants[i], NULL);
for (j = 0; j < Elements(llvmpipe->constants[i]); j++) {
pipe_resource_reference(&llvmpipe->constants[i][j], NULL);
}
}
@@ -112,6 +112,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe_init_vertex_funcs(llvmpipe);
llvmpipe_init_fs_funcs(llvmpipe);
llvmpipe_init_vs_funcs(llvmpipe);
llvmpipe_init_gs_funcs(llvmpipe);
llvmpipe_init_rasterizer_funcs(llvmpipe);
llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
llvmpipe_init_surface_functions(llvmpipe);

View File

@@ -60,13 +60,14 @@ struct llvmpipe_context {
const struct pipe_rasterizer_state *rasterizer;
struct lp_fragment_shader *fs;
const struct lp_vertex_shader *vs;
const struct lp_geometry_shader *gs;
const struct lp_velems_state *velems;
/** Other rendering state */
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
struct pipe_clip_state clip;
struct pipe_resource *constants[PIPE_SHADER_TYPES];
struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;

View File

@@ -53,6 +53,7 @@
#define LP_NEW_VS 0x2000
#define LP_NEW_QUERY 0x4000
#define LP_NEW_BLEND_COLOR 0x8000
#define LP_NEW_GS 0x10000
struct vertex_info;
@@ -68,6 +69,11 @@ struct lp_vertex_shader
struct draw_vertex_shader *draw_data;
};
/** Subclass of pipe_shader_state */
struct lp_geometry_shader {
struct pipe_shader_state shader;
struct draw_geometry_shader *draw_data;
};
/** Vertex element state */
struct lp_velems_state
@@ -108,6 +114,9 @@ llvmpipe_init_fs_funcs(struct llvmpipe_context *llvmpipe);
void
llvmpipe_init_vs_funcs(struct llvmpipe_context *llvmpipe);
void
llvmpipe_init_gs_funcs(struct llvmpipe_context *llvmpipe);
void
llvmpipe_init_rasterizer_funcs(struct llvmpipe_context *llvmpipe);

View File

@@ -186,7 +186,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
if (llvmpipe->dirty & LP_NEW_CONSTANTS)
lp_setup_set_fs_constants(llvmpipe->setup,
llvmpipe->constants[PIPE_SHADER_FRAGMENT]);
llvmpipe->constants[PIPE_SHADER_FRAGMENT][0]);
if (llvmpipe->dirty & LP_NEW_SAMPLER_VIEW)
lp_setup_set_fragment_sampler_views(llvmpipe->setup,

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@@ -1078,18 +1078,18 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
const void *data = constants ? llvmpipe_resource_data(constants) : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
assert(index < PIPE_MAX_CONSTANT_BUFFERS);
if(llvmpipe->constants[shader] == constants)
if(llvmpipe->constants[shader][index] == constants)
return;
draw_flush(llvmpipe->draw);
/* note: reference counting */
pipe_resource_reference(&llvmpipe->constants[shader], constants);
pipe_resource_reference(&llvmpipe->constants[shader][index], constants);
if(shader == PIPE_SHADER_VERTEX) {
draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, 0,
draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, index,
data, size);
}

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@@ -0,0 +1,113 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "lp_context.h"
#include "lp_state.h"
#include "lp_texture.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "draw/draw_context.h"
#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_parse.h"
static void *
llvmpipe_create_gs_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_geometry_shader *state;
state = CALLOC_STRUCT(lp_geometry_shader);
if (state == NULL )
goto fail;
/* debug */
if (0)
tgsi_dump(templ->tokens, 0);
/* copy shader tokens, the ones passed in will go away.
*/
state->shader.tokens = tgsi_dup_tokens(templ->tokens);
if (state->shader.tokens == NULL)
goto fail;
state->draw_data = draw_create_geometry_shader(llvmpipe->draw, templ);
if (state->draw_data == NULL)
goto fail;
return state;
fail:
if (state) {
FREE( (void *)state->shader.tokens );
FREE( state->draw_data );
FREE( state );
}
return NULL;
}
static void
llvmpipe_bind_gs_state(struct pipe_context *pipe, void *gs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
llvmpipe->gs = (struct lp_geometry_shader *)gs;
draw_bind_geometry_shader(llvmpipe->draw,
(llvmpipe->gs ? llvmpipe->gs->draw_data : NULL));
llvmpipe->dirty |= LP_NEW_GS;
}
static void
llvmpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_geometry_shader *state =
(struct lp_geometry_shader *)gs;
draw_delete_geometry_shader(llvmpipe->draw,
(state) ? state->draw_data : 0);
FREE(state);
}
void
llvmpipe_init_gs_funcs(struct llvmpipe_context *llvmpipe)
{
llvmpipe->pipe.create_gs_state = llvmpipe_create_gs_state;
llvmpipe->pipe.bind_gs_state = llvmpipe_bind_gs_state;
llvmpipe->pipe.delete_gs_state = llvmpipe_delete_gs_state;
}

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@@ -219,7 +219,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = &screen->base;
assert(lpr->base.bind);
/* assert(lpr->base.bind); */
if (resource_is_texture(&lpr->base)) {
if (lpr->base.bind & PIPE_BIND_DISPLAY_TARGET) {