libgl-gdi: Fix mingw-w64 build.
Mingw-w64 actually seems to be closer to MSVC in terms of .DEF parsing.
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@@ -27,7 +27,9 @@ if env['llvm']:
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env.Append(CPPDEFINES = 'HAVE_LLVMPIPE')
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drivers += [llvmpipe]
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if env['gcc']:
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if env['gcc'] and 'w64' not in env['CC'].split('-'):
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# DEF parser in certain versions of MinGW is busted, as does not behave as
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# MSVC. mingw-w64 works fine.
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sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def']
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else:
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sources += ['#src/gallium/state_trackers/wgl/opengl32.def']
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