mesa: return after invalidating renderbuffer
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@@ -1134,6 +1134,7 @@ invalidate_rb(GLuint key, void *data, void *userData)
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att->Renderbuffer == rb) {
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att->Renderbuffer == rb) {
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/* Mark fb status as indeterminate to force re-validation */
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/* Mark fb status as indeterminate to force re-validation */
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fb->_Status = 0;
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fb->_Status = 0;
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return;
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}
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}
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}
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}
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}
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}
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