mesa: GL_EXT_framebuffer_blit is not optional
Every driver supports it. All current and future Gallium drivers always support it, and all existing classic drivers support it. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -365,7 +365,7 @@ descriptor=[
|
||||
|
||||
# GL_EXT_framebuffer_blit
|
||||
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
|
||||
[ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ],
|
||||
[ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
|
||||
|
||||
# GL_EXT_gpu_shader4 / GLSL 1.30
|
||||
[ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130_es3" ],
|
||||
|
Reference in New Issue
Block a user