nir: Add a helper for general instruction-modifying passes.
The nir_shader_lower_instructions() is really nice, but it's only for SSA operations, and sometimes you want something more general. I've put it in nir_builder.h so it can be inlined and retain the same performance characteristics we're used to in our lowering passes even in the absence of LTO. Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>
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@@ -62,6 +62,49 @@ nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx,
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build->cursor = nir_after_cf_list(&build->impl->body);
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}
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typedef bool (*nir_instr_pass_cb)(struct nir_builder *, nir_instr *, void *);
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/**
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* Iterates over all the instructions in a NIR shader and calls the given pass
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* on them.
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*
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* The pass should return true if it modified the shader. In that case, only
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* the preserved metadata flags will be preserved in the function impl.
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*
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* The builder will be initialized to point at the function impl, but its
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* cursor is unset.
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*/
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static inline bool
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nir_shader_instructions_pass(nir_shader *shader,
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nir_instr_pass_cb pass,
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nir_metadata preserved,
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void *cb_data)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (!function->impl)
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continue;
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nir_builder b;
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nir_builder_init(&b, function->impl);
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nir_foreach_block_safe(block, function->impl) {
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nir_foreach_instr_safe(instr, block) {
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progress |= pass(&b, instr, cb_data);
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}
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}
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if (progress) {
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nir_metadata_preserve(function->impl, preserved);
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} else {
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nir_metadata_preserve(function->impl, nir_metadata_all);
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}
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}
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return progress;
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}
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static inline void
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nir_builder_instr_insert(nir_builder *build, nir_instr *instr)
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{
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