glsl: rename image_* qualifiers to memory_*

It doesn't make sense to prefix them with 'image' because
they are called "Memory Qualifiers" and they can be applied
to members of storage buffer blocks.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
This commit is contained in:
Samuel Pitoiset
2017-05-03 11:16:57 +02:00
parent b546c9d318
commit a5f82db380
12 changed files with 103 additions and 103 deletions

View File

@@ -426,11 +426,11 @@ nir_visitor::visit(ir_variable *ir)
var->data.index = ir->data.index;
var->data.binding = ir->data.binding;
var->data.offset = ir->data.offset;
var->data.image.read_only = ir->data.image_read_only;
var->data.image.write_only = ir->data.image_write_only;
var->data.image.coherent = ir->data.image_coherent;
var->data.image._volatile = ir->data.image_volatile;
var->data.image.restrict_flag = ir->data.image_restrict;
var->data.image.read_only = ir->data.memory_read_only;
var->data.image.write_only = ir->data.memory_write_only;
var->data.image.coherent = ir->data.memory_coherent;
var->data.image._volatile = ir->data.memory_volatile;
var->data.image.restrict_flag = ir->data.memory_restrict;
var->data.image.format = ir->data.image_format;
var->data.fb_fetch_output = ir->data.fb_fetch_output;