work on GL_SGI_color_table

This commit is contained in:
Brian Paul
2000-04-17 15:13:53 +00:00
parent 0c12733fb7
commit a5f4cae20a
4 changed files with 187 additions and 53 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: colortab.c,v 1.13 2000/04/12 00:27:37 brianp Exp $ */ /* $Id: colortab.c,v 1.14 2000/04/17 15:13:53 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -115,6 +115,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
GLint baseFormat; GLint baseFormat;
GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0; GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0; GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
GLboolean floatTable = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable"); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable");
@@ -151,6 +152,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
break; break;
case GL_COLOR_TABLE: case GL_COLOR_TABLE:
table = &ctx->ColorTable; table = &ctx->ColorTable;
floatTable = GL_TRUE;
rScale = ctx->Pixel.ColorTableScale[0]; rScale = ctx->Pixel.ColorTableScale[0];
gScale = ctx->Pixel.ColorTableScale[1]; gScale = ctx->Pixel.ColorTableScale[1];
bScale = ctx->Pixel.ColorTableScale[2]; bScale = ctx->Pixel.ColorTableScale[2];
@@ -166,6 +168,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
break; break;
case GL_POST_CONVOLUTION_COLOR_TABLE: case GL_POST_CONVOLUTION_COLOR_TABLE:
table = &ctx->PostConvolutionColorTable; table = &ctx->PostConvolutionColorTable;
floatTable = GL_TRUE;
rScale = ctx->Pixel.PCCTscale[0]; rScale = ctx->Pixel.PCCTscale[0];
gScale = ctx->Pixel.PCCTscale[1]; gScale = ctx->Pixel.PCCTscale[1];
bScale = ctx->Pixel.PCCTscale[2]; bScale = ctx->Pixel.PCCTscale[2];
@@ -181,6 +184,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
break; break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE: case GL_POST_COLOR_MATRIX_COLOR_TABLE:
table = &ctx->PostColorMatrixColorTable; table = &ctx->PostColorMatrixColorTable;
floatTable = GL_TRUE;
rScale = ctx->Pixel.PCMCTscale[0]; rScale = ctx->Pixel.PCMCTscale[0];
gScale = ctx->Pixel.PCMCTscale[1]; gScale = ctx->Pixel.PCMCTscale[1];
bScale = ctx->Pixel.PCMCTscale[2]; bScale = ctx->Pixel.PCMCTscale[2];
@@ -237,10 +241,57 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
table->Table, /* dest */ table->Table, /* dest */
format, type, data, format, type, data,
&ctx->Unpack, GL_TRUE); &ctx->Unpack, GL_TRUE);
if (rScale != 1.0 || gScale != 1.0 || bScale != 1.0 || aScale != 1.0 ||
rBias != 0.0 || gBias != 0.0 || bBias != 0.0 || aBias != 0.0) {
/* XXX apply scale and bias */
if (floatTable) {
/* Apply scale and bias and convert GLubyte values to GLfloats
* in [0, 1]. Store results in the tableF[].
*/
GLuint i;
rScale /= 255.0;
gScale /= 255.0;
bScale /= 255.0;
aScale /= 255.0;
switch (table->Format) {
case GL_INTENSITY:
for (i = 0; i < width; i++) {
table->TableF[i] = table->Table[i] * rScale + rBias;
}
break;
case GL_LUMINANCE:
for (i = 0; i < width; i++) {
table->TableF[i] = table->Table[i] * rScale + rBias;
}
break;
case GL_ALPHA:
for (i = 0; i < width; i++) {
table->TableF[i] = table->Table[i] * aScale + aBias;
}
break;
case GL_LUMINANCE_ALPHA:
for (i = 0; i < width; i++) {
table->TableF[i*2+0] = table->Table[i*2+0] * rScale + rBias;
table->TableF[i*2+1] = table->Table[i*2+1] * aScale + aBias;
}
break;
case GL_RGB:
for (i = 0; i < width; i++) {
table->TableF[i*3+0] = table->Table[i*3+0] * rScale + rBias;
table->TableF[i*3+1] = table->Table[i*3+1] * gScale + gBias;
table->TableF[i*3+2] = table->Table[i*3+2] * bScale + bBias;
}
break;
case GL_RGBA:
for (i = 0; i < width; i++) {
table->TableF[i*4+0] = table->Table[i*4+0] * rScale + rBias;
table->TableF[i*4+1] = table->Table[i*4+1] * gScale + gBias;
table->TableF[i*4+2] = table->Table[i*4+2] * bScale + bBias;
table->TableF[i*4+3] = table->Table[i*4+3] * aScale + aBias;
}
break;
default:
gl_problem(ctx, "Bad format in _mesa_ColorTable");
return;
}
} }
} }
@@ -399,6 +450,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_color_table *table = NULL; struct gl_color_table *table = NULL;
GLubyte rgba[MAX_COLOR_TABLE_SIZE][4]; GLubyte rgba[MAX_COLOR_TABLE_SIZE][4];
GLboolean floatTable = GL_FALSE;
GLint i; GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTable"); ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTable");
@@ -418,12 +470,15 @@ _mesa_GetColorTable( GLenum target, GLenum format,
break; break;
case GL_COLOR_TABLE: case GL_COLOR_TABLE:
table = &ctx->ColorTable; table = &ctx->ColorTable;
floatTable = GL_TRUE;
break; break;
case GL_POST_CONVOLUTION_COLOR_TABLE: case GL_POST_CONVOLUTION_COLOR_TABLE:
table = &ctx->PostConvolutionColorTable; table = &ctx->PostConvolutionColorTable;
floatTable = GL_TRUE;
break; break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE: case GL_POST_COLOR_MATRIX_COLOR_TABLE:
table = &ctx->PostColorMatrixColorTable; table = &ctx->PostColorMatrixColorTable;
floatTable = GL_TRUE;
break; break;
default: default:
gl_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); gl_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
@@ -434,52 +489,112 @@ _mesa_GetColorTable( GLenum target, GLenum format,
switch (table->Format) { switch (table->Format) {
case GL_ALPHA: case GL_ALPHA:
if (floatTable) {
for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = 0;
rgba[i][GCOMP] = 0;
rgba[i][BCOMP] = 0;
rgba[i][ACOMP] = (GLint) (table->TableF[i] * 255.0F);
}
}
else {
for (i = 0; i < table->Size; i++) { for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = 0; rgba[i][RCOMP] = 0;
rgba[i][GCOMP] = 0; rgba[i][GCOMP] = 0;
rgba[i][BCOMP] = 0; rgba[i][BCOMP] = 0;
rgba[i][ACOMP] = table->Table[i]; rgba[i][ACOMP] = table->Table[i];
} }
}
break; break;
case GL_LUMINANCE: case GL_LUMINANCE:
if (floatTable) {
for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = (GLint) (table->Table[i] * 255.0F);
rgba[i][GCOMP] = (GLint) (table->Table[i] * 255.0F);
rgba[i][BCOMP] = (GLint) (table->Table[i] * 255.0F);
rgba[i][ACOMP] = 255;
}
}
else {
for (i = 0; i < table->Size; i++) { for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = table->Table[i]; rgba[i][RCOMP] = table->Table[i];
rgba[i][GCOMP] = table->Table[i]; rgba[i][GCOMP] = table->Table[i];
rgba[i][BCOMP] = table->Table[i]; rgba[i][BCOMP] = table->Table[i];
rgba[i][ACOMP] = 255; rgba[i][ACOMP] = 255;
} }
}
break; break;
case GL_LUMINANCE_ALPHA: case GL_LUMINANCE_ALPHA:
if (floatTable) {
for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = (GLint) (table->Table[i*2+0] * 255.0F);
rgba[i][GCOMP] = (GLint) (table->Table[i*2+0] * 255.0F);
rgba[i][BCOMP] = (GLint) (table->Table[i*2+0] * 255.0F);
rgba[i][ACOMP] = (GLint) (table->Table[i*2+1] * 255.0F);
}
}
else {
for (i = 0; i < table->Size; i++) { for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = table->Table[i*2+0]; rgba[i][RCOMP] = table->Table[i*2+0];
rgba[i][GCOMP] = table->Table[i*2+0]; rgba[i][GCOMP] = table->Table[i*2+0];
rgba[i][BCOMP] = table->Table[i*2+0]; rgba[i][BCOMP] = table->Table[i*2+0];
rgba[i][ACOMP] = table->Table[i*2+1]; rgba[i][ACOMP] = table->Table[i*2+1];
} }
}
break; break;
case GL_INTENSITY: case GL_INTENSITY:
if (floatTable) {
for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = (GLint) (table->Table[i] * 255.0F);
rgba[i][GCOMP] = (GLint) (table->Table[i] * 255.0F);
rgba[i][BCOMP] = (GLint) (table->Table[i] * 255.0F);
rgba[i][ACOMP] = 255;
}
}
else {
for (i = 0; i < table->Size; i++) { for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = table->Table[i]; rgba[i][RCOMP] = table->Table[i];
rgba[i][GCOMP] = table->Table[i]; rgba[i][GCOMP] = table->Table[i];
rgba[i][BCOMP] = table->Table[i]; rgba[i][BCOMP] = table->Table[i];
rgba[i][ACOMP] = 255; rgba[i][ACOMP] = 255;
} }
}
break; break;
case GL_RGB: case GL_RGB:
if (floatTable) {
for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = (GLint) (table->Table[i*3+0] * 255.0F);
rgba[i][GCOMP] = (GLint) (table->Table[i*3+1] * 255.0F);
rgba[i][BCOMP] = (GLint) (table->Table[i*3+2] * 255.0F);
rgba[i][ACOMP] = 255;
}
}
else {
for (i = 0; i < table->Size; i++) { for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = table->Table[i*3+0]; rgba[i][RCOMP] = table->Table[i*3+0];
rgba[i][GCOMP] = table->Table[i*3+1]; rgba[i][GCOMP] = table->Table[i*3+1];
rgba[i][BCOMP] = table->Table[i*3+2]; rgba[i][BCOMP] = table->Table[i*3+2];
rgba[i][ACOMP] = 255; rgba[i][ACOMP] = 255;
} }
}
break; break;
case GL_RGBA: case GL_RGBA:
if (floatTable) {
for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = (GLint) (table->Table[i*4+0] * 255.0F);
rgba[i][GCOMP] = (GLint) (table->Table[i*4+1] * 255.0F);
rgba[i][BCOMP] = (GLint) (table->Table[i*4+2] * 255.0F);
rgba[i][ACOMP] = (GLint) (table->Table[i*4+3] * 255.0F);
}
}
else {
for (i = 0; i < table->Size; i++) { for (i = 0; i < table->Size; i++) {
rgba[i][RCOMP] = table->Table[i*4+0]; rgba[i][RCOMP] = table->Table[i*4+0];
rgba[i][GCOMP] = table->Table[i*4+1]; rgba[i][GCOMP] = table->Table[i*4+1];
rgba[i][BCOMP] = table->Table[i*4+2]; rgba[i][BCOMP] = table->Table[i*4+2];
rgba[i][ACOMP] = table->Table[i*4+3]; rgba[i][ACOMP] = table->Table[i*4+3];
} }
}
break; break;
default: default:
gl_problem(ctx, "bad table format in glGetColorTable"); gl_problem(ctx, "bad table format in glGetColorTable");

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@@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.23 2000/04/08 18:57:45 brianp Exp $ */ /* $Id: extensions.c,v 1.24 2000/04/17 15:13:53 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -79,6 +79,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {
{ ALWAYS_ENABLED, "GL_NV_texgen_reflection" }, { ALWAYS_ENABLED, "GL_NV_texgen_reflection" },
{ DEFAULT_ON, "GL_PGI_misc_hints" }, { DEFAULT_ON, "GL_PGI_misc_hints" },
{ DEFAULT_ON, "GL_SGI_color_matrix" }, { DEFAULT_ON, "GL_SGI_color_matrix" },
{ DEFAULT_ON, "GL_SGI_color_table" },
{ DEFAULT_ON, "GL_SGIS_pixel_texture" }, { DEFAULT_ON, "GL_SGIS_pixel_texture" },
{ DEFAULT_ON, "GL_SGIS_texture_edge_clamp" }, { DEFAULT_ON, "GL_SGIS_texture_edge_clamp" },
{ DEFAULT_ON, "GL_SGIX_pixel_texture" } { DEFAULT_ON, "GL_SGIX_pixel_texture" }

View File

@@ -1,4 +1,4 @@
/* $Id: image.c,v 1.27 2000/04/15 23:05:39 brianp Exp $ */ /* $Id: image.c,v 1.28 2000/04/17 15:13:53 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -612,7 +612,8 @@ _mesa_pack_rgba_span( const GLcontext *ctx,
ctx->Pixel.MapColorFlag || ctx->Pixel.MapColorFlag ||
ctx->ColorMatrix.type != MATRIX_IDENTITY || ctx->ColorMatrix.type != MATRIX_IDENTITY ||
ctx->Pixel.ScaleOrBiasRGBApcm || ctx->Pixel.ScaleOrBiasRGBApcm ||
ctx->Pixel.ColorTableEnabled); ctx->Pixel.ColorTableEnabled ||
ctx->Pixel.PostColorMatrixColorTableEnabled);
/* Test for optimized case first */ /* Test for optimized case first */
if (!applyTransferOps && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { if (!applyTransferOps && format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
@@ -658,19 +659,27 @@ _mesa_pack_rgba_span( const GLcontext *ctx,
if (ctx->Pixel.ScaleOrBiasRGBA) { if (ctx->Pixel.ScaleOrBiasRGBA) {
_mesa_scale_and_bias_rgba( ctx, n, rgba ); _mesa_scale_and_bias_rgba( ctx, n, rgba );
} }
/* color table lookup */ /* color map lookup */
if (ctx->Pixel.MapColorFlag) { if (ctx->Pixel.MapColorFlag) {
_mesa_map_rgba( ctx, n, rgba ); _mesa_map_rgba( ctx, n, rgba );
} }
/* GL_COLOR_TABLE lookup */
if (ctx->Pixel.ColorTableEnabled) {
_mesa_lookup_rgba(&ctx->ColorTable, n, rgba);
}
/* XXX convolution here */
/* XXX post-convolution color table look-up here */
/* color matrix */ /* color matrix */
if (ctx->ColorMatrix.type != MATRIX_IDENTITY || if (ctx->ColorMatrix.type != MATRIX_IDENTITY ||
ctx->Pixel.ScaleOrBiasRGBApcm) { ctx->Pixel.ScaleOrBiasRGBApcm) {
_mesa_transform_rgba(ctx, n, rgba); _mesa_transform_rgba(ctx, n, rgba);
} }
/* GL_SGI_color_table lookup */ /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (ctx->Pixel.ColorTableEnabled) { if (ctx->Pixel.PostColorMatrixColorTableEnabled) {
_mesa_lookup_rgba(&ctx->ColorTable, n, rgba); _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba);
} }
/* XXX histogram here */
/* XXX min/max here */
} }
if (format==GL_LUMINANCE || format==GL_LUMINANCE_ALPHA) { if (format==GL_LUMINANCE || format==GL_LUMINANCE_ALPHA) {
@@ -2176,7 +2185,8 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx,
ctx->Pixel.MapColorFlag || ctx->Pixel.MapColorFlag ||
ctx->ColorMatrix.type != MATRIX_IDENTITY || ctx->ColorMatrix.type != MATRIX_IDENTITY ||
ctx->Pixel.ScaleOrBiasRGBApcm || ctx->Pixel.ScaleOrBiasRGBApcm ||
ctx->Pixel.ColorTableEnabled); ctx->Pixel.ColorTableEnabled ||
ctx->Pixel.PostColorMatrixColorTableEnabled);
/* Try simple cases first */ /* Try simple cases first */
if (!applyTransferOps && srcType == GL_UNSIGNED_BYTE) { if (!applyTransferOps && srcType == GL_UNSIGNED_BYTE) {
@@ -2281,19 +2291,27 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx,
if (applyTransferOps) { if (applyTransferOps) {
/* scale and bias colors */ /* scale and bias colors */
_mesa_scale_and_bias_rgba(ctx, n, rgba); _mesa_scale_and_bias_rgba(ctx, n, rgba);
/* color table lookup */ /* color map lookup */
if (ctx->Pixel.MapColorFlag) { if (ctx->Pixel.MapColorFlag) {
_mesa_map_rgba(ctx, n, rgba); _mesa_map_rgba(ctx, n, rgba);
} }
/* GL_COLOR_TABLE lookup */
if (ctx->Pixel.ColorTableEnabled) {
_mesa_lookup_rgba(&ctx->ColorTable, n, rgba);
}
/* XXX convolution here */
/* XXX post-convolution color table look-up here */
/* color matrix transform */ /* color matrix transform */
if (ctx->ColorMatrix.type != MATRIX_IDENTITY || if (ctx->ColorMatrix.type != MATRIX_IDENTITY ||
ctx->Pixel.ScaleOrBiasRGBApcm) { ctx->Pixel.ScaleOrBiasRGBApcm) {
_mesa_transform_rgba(ctx, n, rgba); _mesa_transform_rgba(ctx, n, rgba);
} }
/* GL_SGI_color_table lookup */ /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (ctx->Pixel.ColorTableEnabled) { if (ctx->Pixel.PostColorMatrixColorTableEnabled) {
_mesa_lookup_rgba(&ctx->ColorTable, n, rgba); _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba);
} }
/* XXX histogram here */
/* XXX min/max here */
} }
} }

View File

@@ -1,4 +1,4 @@
/* $Id: pixel.c,v 1.7 2000/04/12 18:54:48 brianp Exp $ */ /* $Id: pixel.c,v 1.8 2000/04/17 15:13:53 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -730,7 +730,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
case GL_INTENSITY: case GL_INTENSITY:
{ {
const GLfloat scale = (GLfloat) (table->Size - 1); const GLfloat scale = (GLfloat) (table->Size - 1);
const GLubyte *lut = table->Table; const GLfloat *lut = table->TableF;
GLuint i; GLuint i;
/* replace RGBA with I */ /* replace RGBA with I */
for (i = 0; i < n; i++) { for (i = 0; i < n; i++) {
@@ -744,7 +744,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
case GL_LUMINANCE: case GL_LUMINANCE:
{ {
const GLfloat scale = (GLfloat) (table->Size - 1); const GLfloat scale = (GLfloat) (table->Size - 1);
const GLubyte *lut = table->Table; const GLfloat *lut = table->TableF;
GLuint i; GLuint i;
/* replace RGB with L */ /* replace RGB with L */
for (i = 0; i < n; i++) { for (i = 0; i < n; i++) {
@@ -757,7 +757,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
case GL_ALPHA: case GL_ALPHA:
{ {
const GLfloat scale = (GLfloat) (table->Size - 1); const GLfloat scale = (GLfloat) (table->Size - 1);
const GLubyte *lut = table->Table; const GLfloat *lut = table->TableF;
GLuint i; GLuint i;
/* replace A with A */ /* replace A with A */
for (i = 0; i < n; i++) { for (i = 0; i < n; i++) {
@@ -769,7 +769,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
case GL_LUMINANCE_ALPHA: case GL_LUMINANCE_ALPHA:
{ {
const GLfloat scale = (GLfloat) (table->Size - 1); const GLfloat scale = (GLfloat) (table->Size - 1);
const GLubyte *lut = table->Table; const GLfloat *lut = table->TableF;
GLuint i; GLuint i;
/* replace RGBA with LLLA */ /* replace RGBA with LLLA */
for (i = 0; i < n; i++) { for (i = 0; i < n; i++) {
@@ -785,7 +785,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
case GL_RGB: case GL_RGB:
{ {
const GLfloat scale = (GLfloat) (table->Size - 1); const GLfloat scale = (GLfloat) (table->Size - 1);
const GLubyte *lut = table->Table; const GLfloat *lut = table->TableF;
GLuint i; GLuint i;
/* replace RGB with RGB */ /* replace RGB with RGB */
for (i = 0; i < n; i++) { for (i = 0; i < n; i++) {
@@ -801,7 +801,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table,
case GL_RGBA: case GL_RGBA:
{ {
const GLfloat scale = (GLfloat) (table->Size - 1); const GLfloat scale = (GLfloat) (table->Size - 1);
const GLubyte *lut = table->Table; const GLfloat *lut = table->TableF;
GLuint i; GLuint i;
/* replace RGBA with RGBA */ /* replace RGBA with RGBA */
for (i = 0; i < n; i++) { for (i = 0; i < n; i++) {