gallium: implement seamless cubemap extensions

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2011-05-02 02:37:46 +02:00
parent bf65c9ea41
commit a5f0a11477
5 changed files with 18 additions and 0 deletions

View File

@@ -107,3 +107,7 @@ max_anisotropy
Set to zero to disable anisotropic filtering. Any other setting enables
anisotropic filtering, however it's not unexpected some drivers only will
change their filtering with a setting of 2 and higher.
seamless_cube_map
If set, the bilinear filter of a cube map may take samples from adjacent
cube map faces when sampled near a texture border to produce a seamless
look.