vk: Use generated headers with fixed point support

The generated headers now convert float in the template struct to the
correct fixed point format.
This commit is contained in:
Kristian Høgsberg Kristensen
2015-06-10 23:11:37 -07:00
parent ea7ef46cf9
commit a5b49d2799
5 changed files with 283 additions and 283 deletions

View File

@@ -1524,7 +1524,7 @@ fill_buffer_surface_state(void *state, VkFormat format,
.SamplerL2BypassModeDisable = true,
.RenderCacheReadWriteMode = WriteOnlyCache,
.MemoryObjectControlState = GEN8_MOCS,
.BaseMipLevel = 0,
.BaseMipLevel = 0.0,
.SurfaceQPitch = 0,
.Height = (num_elements >> 7) & 0x3fff,
.Width = num_elements & 0x7f,
@@ -1545,7 +1545,7 @@ fill_buffer_surface_state(void *state, VkFormat format,
.ShaderChannelSelectGreen = SCS_GREEN,
.ShaderChannelSelectBlue = SCS_BLUE,
.ShaderChannelSelectAlpha = SCS_ALPHA,
.ResourceMinLOD = 0,
.ResourceMinLOD = 0.0,
/* FIXME: We assume that the image must be bound at this time. */
.SurfaceBaseAddress = { NULL, offset },
};
@@ -1648,14 +1648,14 @@ VkResult anv_CreateSampler(
.SamplerDisable = false,
.TextureBorderColorMode = DX10OGL,
.LODPreClampMode = 0,
.BaseMipLevel = 0,
.BaseMipLevel = 0.0,
.MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipMode],
.MagModeFilter = mag_filter,
.MinModeFilter = min_filter,
.TextureLODBias = pCreateInfo->mipLodBias * 256,
.AnisotropicAlgorithm = EWAApproximation,
.MinLOD = pCreateInfo->minLod * 256,
.MaxLOD = pCreateInfo->maxLod * 256,
.MinLOD = pCreateInfo->minLod,
.MaxLOD = pCreateInfo->maxLod,
.ChromaKeyEnable = 0,
.ChromaKeyIndex = 0,
.ChromaKeyMode = 0,