docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.
Follow-up to 1b2b0e42ce
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Dave Airlie

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a5b3b24958
@@ -96,7 +96,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
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GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, llvmpipe, softpipe)
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GL_ARB_draw_indirect DONE (i965, r600, llvmpipe, softpipe)
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GL_ARB_gpu_shader5 DONE (i965, radeonsi)
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GL_ARB_gpu_shader5 DONE (i965)
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- 'precise' qualifier DONE
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- Dynamically uniform sampler array indices DONE (r600, softpipe)
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- Dynamically uniform UBO array indices DONE (r600)
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@@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
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- Interpolation functions DONE (r600)
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- New overload resolution rules DONE
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GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
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GL_ARB_sample_shading DONE (i965, nv50, r600, radeonsi)
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GL_ARB_sample_shading DONE (i965, nv50, r600)
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GL_ARB_shader_subroutine DONE (i965, nv50, r600, llvmpipe, softpipe)
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GL_ARB_tessellation_shader DONE ()
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GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, llvmpipe, softpipe)
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