intel: Add Elkhart Lake device info

V2: Fix L3 bank count (Vivek)
    Fix simulator_id and num_eu_per_subslice (Lionel)

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Anuj Phogat
2018-09-07 14:40:12 -07:00
parent f8ef8b56a6
commit a583f86305

View File

@@ -934,6 +934,66 @@ static const struct gen_device_info gen_device_info_icl_1x8 = {
.simulator_id = 19,
};
static const struct gen_device_info gen_device_info_ehl_4x8 = {
GEN11_FEATURES(1, 1, subslices(4), 4),
.urb = {
.size = 512,
.min_entries = {
[MESA_SHADER_VERTEX] = 64,
[MESA_SHADER_TESS_EVAL] = 34,
},
.max_entries = {
[MESA_SHADER_VERTEX] = 2384,
[MESA_SHADER_TESS_CTRL] = 1032,
[MESA_SHADER_TESS_EVAL] = 2384,
[MESA_SHADER_GEOMETRY] = 1032,
},
},
.simulator_id = 28,
};
/* FIXME: Verfiy below entries when more information is available for this SKU.
*/
static const struct gen_device_info gen_device_info_ehl_4x4 = {
GEN11_FEATURES(1, 1, subslices(4), 4),
.urb = {
.size = 512,
.min_entries = {
[MESA_SHADER_VERTEX] = 64,
[MESA_SHADER_TESS_EVAL] = 34,
},
.max_entries = {
[MESA_SHADER_VERTEX] = 2384,
[MESA_SHADER_TESS_CTRL] = 1032,
[MESA_SHADER_TESS_EVAL] = 2384,
[MESA_SHADER_GEOMETRY] = 1032,
},
},
.num_eu_per_subslice = 4,
.simulator_id = 28,
};
/* FIXME: Verfiy below entries when more information is available for this SKU.
*/
static const struct gen_device_info gen_device_info_ehl_2x4 = {
GEN11_FEATURES(1, 1, subslices(2), 4),
.urb = {
.size = 512,
.min_entries = {
[MESA_SHADER_VERTEX] = 64,
[MESA_SHADER_TESS_EVAL] = 34,
},
.max_entries = {
[MESA_SHADER_VERTEX] = 2384,
[MESA_SHADER_TESS_CTRL] = 1032,
[MESA_SHADER_TESS_EVAL] = 2384,
[MESA_SHADER_GEOMETRY] = 1032,
},
},
.num_eu_per_subslice =4,
.simulator_id = 28,
};
static void
gen_device_info_set_eu_mask(struct gen_device_info *devinfo,
unsigned slice,